# Qiraterra

*The Tropical Fantasy World · 3k, Download, 1.16+, Java & Bedrock, Realistic Minecraft Survival World*

Qiraterra is a customized tropical mutlibiome cliff world focused on an enhanced survival experience. A 3 km by 3 km realistic Minecraft island with custom biomes, made by McMeddon. Its a rough Island with multiple huge snow covered mountain ranges, huge talluses, strong slopes, flowes and hard eroded peaks with: new swamp regions, jungle biomes, taiga/spruce, oak, and custom arctic regions. Dedicated river systems that flow from the mountains all the way to the sea, which crosses through the huge lands of this island. Find custom mineshafts and explore the swamp huts deep in the forests. Explore along the paths that connect the world or take a boat and cross the ocean with a near-seamless transition to the default Minecraft (java).

## Details

- Creator: McMeddon
- Type: Survival world
- World size: 3072 x 3072 blocks (3K)
- Elevation range: 0 to 255 blocks
- Spawn point: X 1536, Y 120, Z 1537
- Playable version: 1.16.5+
- Survival friendly: Yes. Core loop confirmed by the scan: loot tables, structures, ores present in the save. The scan did not see animals in this export, which is a statement about the scan rather than about the world
- Editions: Java, Bedrock
- Made of: Grassland 54%, Forest 28%, Cold 14%, Mushroom 3%, Wetland 0.4%, Arid 0.3%, Shore 0.1%
- Beyond the border: Vanilla chunks
- Published: 2021-04-12
- Inspection: incomplete. No structure has been located and pinned by hand yet.

## Biomes

Shares are measured across the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so biomes missing from this list can still be found out there.

16 biomes. Land 66%, Water 34%.

Made of: Grassland 54%, Forest 28%, Cold 14%, Mushroom 3%, Wetland 0.4%, Arid 0.3%, Shore 0.1%.

### Land (66% of the map, 9 biomes)

- Plains: 54% of land
- Forest: 19% of land
- Snowy Plains: 14% of land
- Old Growth Pine Taiga: 5% of land
- Jungle: 5% of land
- Mushroom Fields: 3% of land
- Swamp: 0.4% of land
- Desert: 0.3% of land
- Beach: 0.1% of land

### Water (34% of the map, 7 biomes)

- Deep Ocean: 38% of water
- Deep Frozen Ocean: 30% of water
- Warm Ocean: 20% of water
- River: 8% of water
- Ocean: 3% of water
- Frozen Ocean: 0.4% of water
- Frozen River: <0.1% of water

## Caves

Open cave reaches 41% of this world below sea level. What those caves are made of, by volume, measured from the save in 4 block cells:

Shares are measured across the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so biomes missing from this list can still be found out there.

- Normal Caves: 99%
- Ice Caves: 0.5% (inferred from surrounding blocks)
- Magma Caves: 0.3% (inferred from surrounding blocks)

Inferred types have no biome of their own in Minecraft. They are named from the blocks around the cave rather than read from the save.

## Structures

8 of 15 confirmed present. A pinned marker outranks the scan; anything not confirmed is what the scan alone recorded.

Counted inside the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so structures not confirmed here can still generate out there.

### Surface (0 of 6)

- Desert pyramids: Not checked
- Igloos: Not checked
- Jungle pyramids: Not checked
- Pillager outposts: Not checked
- Swamp huts: Not checked
- Woodland mansions: Not checked

### Ocean (4 of 4)

- Buried treasure: Included
- Ocean monuments: Included
- Ocean ruins: Included
- Shipwrecks: Included

### Underground (3 of 3)

- Dungeons / monster rooms: Included
- Mineshafts: Included
- Strongholds: Included

### Portal structures (1 of 1)

- Ruined portals: Included

### Settlements (0 of 1)

- Villages: Not checked

## Loot tables

11 of 35 confirmed present. Confirmed means the scan read the table out of the save. Not observed means the structure carrying it was not seen in this export, not that the table is impossible here.

Counted inside the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so tables not seen here can still turn up out there.

### Chest loot (9 of 20)

- Abandoned mineshaft: Included
- Buried treasure chest: Included
- Desert pyramid: Not observed
- End City treasure: Not observed
- Igloo chest: Not observed
- Jungle temple: Not observed
- Jungle temple dispenser: Not observed
- Nether fortress bridge: Not observed
- Pillager outpost: Not observed
- Shipwreck map: Included
- Shipwreck supply: Included
- Shipwreck treasure: Included
- Simple dungeon: Included
- Spawn bonus chest: Not observed
- Stronghold corridor: Included
- Stronghold crossing: Not observed
- Stronghold library: Included
- Underwater ruin (big): Not observed
- Underwater ruin (small): Included
- Woodland mansion: Not observed

### Village chest loot (2 of 15)

- Village armorer: Included
- Village butcher: Not observed
- Village cartographer: Not observed
- Village desert house: Not observed
- Village fisher: Not observed
- Village fletcher: Not observed
- Village mason: Not observed
- Village plains house: Included
- Village savanna house: Not observed
- Village snowy house: Not observed
- Village taiga house: Not observed
- Village tannery: Not observed
- Village temple: Not observed
- Village toolsmith: Not observed
- Village weaponsmith: Not observed

## What is inside

- Biomes: not found
- Structures: yes
- Ores: yes
- Plants: yes
- Animals: not found
- Loot: yes
- Caves: not found

Outside the built map the world keeps generating normal vanilla Minecraft chunks, so anything missing here can still be found out there.

## Questions about this world

### What is Qiraterra?

Qiraterra is a hand-made survival world of 3,072 × 3,072 blocks, made with WorldPainter, World Machine, Gaea, Axiom and WorldEdit, built for Minecraft Java 1.16.5. You download the world folder and play it like any other save, in singleplayer or on your own server.

### How big is Qiraterra?

3,072 × 3,072 blocks, so about 9 million blocks of surface. Walking from one edge to the other takes roughly 12 minutes at normal walking speed. The terrain runs from Y 0 to Y 255.

Outside that area the world keeps generating normal vanilla Minecraft chunks, so you never hit a wall, you just leave the built part behind.

### Which Minecraft version does Qiraterra need?

Qiraterra is built for Minecraft Java **1.16.5**. Newer releases normally open it fine. Opening it in an *older* release is not supported: blocks and structures added after that version cannot load, and the world can be damaged by the attempt.

Bedrock players need a converted copy. See [the Bedrock notes in the FAQ](https://mcmeddon.com/faq#install-bedrock).

### Which biomes are in Qiraterra?

16 in total. The land is mostly Plains (53.7%), Forest (19.0%), Snowy Plains (14.5%) and Old Growth Pine Taiga (4.9%), counted as shares of the land rather than of the whole map.

Water covers 34.3% of the map, and land 65.7%.

By volume this world's caves are Normal Caves (99.2%), Ice Caves (0.5%) and Magma Caves (0.3%). The [cave breakdown](https://mcmeddon.com/worlds/20210412-qiraterra#caves) has the rest.

The [full breakdown](https://mcmeddon.com/worlds/20210412-qiraterra#biome-composition) is further up this page, with every biome and its share.

### Which structures are in Qiraterra?

8 of the 15 structure types the scan checks are confirmed present: surface (0/6), ocean (4/4), underground (3/3), portal structures (1/1) and settlements (0/1).

Not confirmed: Desert pyramids (not checked), Igloos (not checked), Jungle pyramids (not checked), Pillager outposts (not checked), Swamp huts (not checked) and Woodland mansions (not checked). "Searched, not found" means the scan looked and came up empty; "not checked" means it has not been looked for yet.

[The structure list](https://mcmeddon.com/worlds/20210412-qiraterra#structure-coverage) above names every one of them.

### Is Qiraterra ready to play in survival?

Yes. A scan of the world file confirms loot tables, structures and ores, so the survival loop runs from the first night: chests hold the game's real loot tables, mobs spawn as they do anywhere else, and you can mine, farm and build without adding anything. It plays in vanilla Minecraft, with no mods, no datapacks and no creative mode.

The scan did not see animals in this export. That means it did not find any, not that none can be found or bred here.

The [world contents report](https://mcmeddon.com/worlds/20210412-qiraterra#world-contents) at the bottom of this page holds the item-by-item detail.

### Where do I download Qiraterra?

From the [download link](https://www.patreon.com/posts/qiraterra-world-49992297) on Patreon, also on the button at the top of this page.

Also available: the [source files](https://www.patreon.com/posts/source-files-and-50121002) on Patreon and the [PlanetMinecraft project page](https://www.planetminecraft.com/project/qiraterra/), which carries the release notes and the known issues for this particular build.

### Can I look at Qiraterra before downloading it?

Yes. [Open it in the 3D explorer](https://mcmeddon.com/worlds/20210412-qiraterra/explore) and fly the real terrain in your browser, with the biomes, the caves and the marked structures. Nothing to install.

General questions about downloading and installing: https://mcmeddon.com/faq.md

## Downloads

- [Download world (Patreon)](https://www.patreon.com/posts/qiraterra-world-49992297)
- [Download source files (Patreon)](https://www.patreon.com/posts/source-files-and-50121002)

## Elsewhere

- [Official PlanetMinecraft Post](https://www.planetminecraft.com/project/qiraterra/)

## Rights

Creative Commons Attribution-NonCommercial 4.0, with commercial servers and media
allowed by exception.

Allowed: play it, stream it, put it in videos; run it on your server, commercial or not;
share videos, images, renders and art, commercial or not; remix and redistribute, meaning
build on top and share with friends and your community.

Not allowed: sharing the map as-is, reselling it or selling it on the Marketplace,
bundling worlds into modpacks, claiming it as your own, or skipping the attribution.

Credit like this: `World by McMeddon, "Qiraterra"`, with a link back to
https://mcmeddon.com/worlds/20210412-qiraterra wherever the format allows one.

## On this site

- [World overview](https://mcmeddon.com/worlds/20210412-qiraterra)
- [3D map viewer](https://mcmeddon.com/worlds/20210412-qiraterra/explore)
