# Telotorm

*Multimountain Island · Download, 4k, 1.18+, Java & Bedrock, Multibiome Minecraft Survival World*

This is Telotorm, a huge 16km² realistic diverse multibiome Minecraft Landscape for survival and creative adventures.

Adventure, survive or create, at the most beautiful places in Minecraft and explore all the unique places around the world.

Build a house on a Volcano, or within huge mountains or survive along the rivers and the woods. Find custom caves, mineshafts, coral reefs, advanced biomes, supporter villages and more.

## Details

- Creator: McMeddon
- Type: Survival world
- World size: 4096 x 4096 blocks (4K)
- Elevation range: 0 to 255 blocks
- Spawn point: X 2048, Y 177, Z 2048
- Playable version: 1.18.1+
- Survival friendly: Yes. Confirmed by the scan: loot tables, structures, animals, ores present in the save. Plays in vanilla Minecraft with no mods or datapacks
- Editions: Java, Bedrock
- Made of: Grassland 62%, Arid 12%, Cold 12%, Forest 11%, Wetland 2%, Mushroom 0.5%
- Beyond the border: Vanilla chunks
- Published: 2022-03-15
- Inspection: incomplete. No structure has been located and pinned by hand yet.

## Biomes

Shares are measured across the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so biomes missing from this list can still be found out there.

16 biomes. Land 63%, Water 37%.

Made of: Grassland 62%, Arid 12%, Cold 12%, Forest 11%, Wetland 2%, Mushroom 0.5%.

### Land (63% of the map, 10 biomes)

- Plains: 62% of land
- Snowy Plains: 12% of land
- Forest: 6% of land
- Savanna: 6% of land
- Desert: 4% of land
- Old Growth Pine Taiga: 4% of land
- Badlands: 2% of land
- Swamp: 2% of land
- Jungle: 0.9% of land
- Mushroom Fields: 0.5% of land

### Water (37% of the map, 6 biomes)

- Deep Ocean: 63% of water
- Ocean: 18% of water
- River: 11% of water
- Warm Ocean: 6% of water
- Frozen Ocean: 3% of water
- Frozen River: 0.1% of water

## Caves

Open cave reaches 4% of this world below sea level. What those caves are made of, by volume, measured from the save in 4 block cells:

Shares are measured across the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so biomes missing from this list can still be found out there.

- Normal Caves: 98%
- Magma Caves: 1% (inferred from surrounding blocks)
- Ice Caves: 1.0% (inferred from surrounding blocks)

Inferred types have no biome of their own in Minecraft. They are named from the blocks around the cave rather than read from the save.

## Structures

4 of 19 confirmed present. A pinned marker outranks the scan; anything not confirmed is what the scan alone recorded.

Counted inside the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so structures not confirmed here can still generate out there.

### Surface (0 of 7)

- Desert pyramids: Not checked
- Igloos: Not checked
- Jungle pyramids: Not checked
- Pillager outposts: Not checked
- Swamp huts: Not checked
- Trail ruins: Not checked
- Woodland mansions: Not checked

### Underground (4 of 6)

- Amethyst geodes: Included
- Ancient cities: Missing
- Dungeons / monster rooms: Included
- Mineshafts: Included
- Strongholds: Included
- Trial chambers: Missing

### Ocean (0 of 4)

- Buried treasure: Not checked
- Ocean monuments: Not checked
- Ocean ruins: Not checked
- Shipwrecks: Not checked

### Portal structures (0 of 1)

- Ruined portals: Not checked

### Settlements (0 of 1)

- Villages: Not checked

## Loot tables

25 of 37 confirmed present. Confirmed means the scan read the table out of the save. Not observed means the structure carrying it was not seen in this export, not that the table is impossible here.

Counted inside the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so tables not seen here can still turn up out there.

### Chest loot (12 of 20)

- Abandoned mineshaft: Included
- Buried treasure chest: Not observed
- Desert pyramid: Not observed
- End City treasure: Not observed
- Igloo chest: Not observed
- Jungle temple: Included
- Jungle temple dispenser: Included
- Nether fortress bridge: Not observed
- Pillager outpost: Not observed
- Shipwreck map: Included
- Shipwreck supply: Included
- Shipwreck treasure: Included
- Simple dungeon: Included
- Spawn bonus chest: Not observed
- Stronghold corridor: Included
- Stronghold crossing: Included
- Stronghold library: Included
- Underwater ruin (big): Included
- Underwater ruin (small): Included
- Woodland mansion: Not observed

### Village chest loot (13 of 15)

- Village armorer: Included
- Village butcher: Included
- Village cartographer: Included
- Village desert house: Included
- Village fisher: Included
- Village fletcher: Included
- Village mason: Not observed
- Village plains house: Included
- Village savanna house: Included
- Village snowy house: Not observed
- Village taiga house: Included
- Village tannery: Included
- Village temple: Included
- Village toolsmith: Included
- Village weaponsmith: Included

### Archaeology (0 of 1)

- Archaeology loot: Not observed

### Structure loot (0 of 1)

- Trial chamber loot: Not observed

## What is inside

- Biomes: not found
- Structures: yes
- Ores: yes
- Plants: yes
- Animals: yes
- Loot: yes
- Caves: not found

Outside the built map the world keeps generating normal vanilla Minecraft chunks, so anything missing here can still be found out there.

## Questions about this world

### What is Telotorm?

Telotorm is a hand-made survival world of 4,096 × 4,096 blocks, made with WorldPainter, World Machine, Gaea, Axiom and WorldEdit, built for Minecraft Java 1.18.1. You download the world folder and play it like any other save, in singleplayer or on your own server.

### How big is Telotorm?

4,096 × 4,096 blocks, so about 17 million blocks of surface. Walking from one edge to the other takes roughly 16 minutes at normal walking speed. The terrain runs from Y 0 to Y 255.

Outside that area the world keeps generating normal vanilla Minecraft chunks, so you never hit a wall, you just leave the built part behind.

### Which Minecraft version does Telotorm need?

Telotorm is built for Minecraft Java **1.18.1**. Newer releases normally open it fine. Opening it in an *older* release is not supported: blocks and structures added after that version cannot load, and the world can be damaged by the attempt.

Bedrock players need a converted copy. See [the Bedrock notes in the FAQ](https://mcmeddon.com/faq#install-bedrock).

### Which biomes are in Telotorm?

16 in total. The land is mostly Plains (62.1%), Snowy Plains (12.1%), Forest (6.5%) and Savanna (6.1%), counted as shares of the land rather than of the whole map.

Water covers 36.6% of the map, and land 63.4%.

By volume this world's caves are Normal Caves (97.8%), Magma Caves (1.3%) and Ice Caves (1.0%). The [cave breakdown](https://mcmeddon.com/worlds/20220315-telotorm#caves) has the rest.

The [full breakdown](https://mcmeddon.com/worlds/20220315-telotorm#biome-composition) is further up this page, with every biome and its share.

### Which structures are in Telotorm?

4 of the 19 structure types the scan checks are confirmed present: surface (0/7), underground (4/6), ocean (0/4), portal structures (0/1) and settlements (0/1).

Not confirmed: Desert pyramids (not checked), Igloos (not checked), Jungle pyramids (not checked), Pillager outposts (not checked), Swamp huts (not checked) and Trail ruins (not checked). "Searched, not found" means the scan looked and came up empty; "not checked" means it has not been looked for yet.

[The structure list](https://mcmeddon.com/worlds/20220315-telotorm#structure-coverage) above names every one of them.

### Is Telotorm ready to play in survival?

Yes. A scan of the world file confirms loot tables, structures, animals and ores, so the survival loop runs from the first night: chests hold the game's real loot tables, mobs spawn as they do anywhere else, and you can mine, farm and build without adding anything. It plays in vanilla Minecraft, with no mods, no datapacks and no creative mode.

The [world contents report](https://mcmeddon.com/worlds/20220315-telotorm#world-contents) at the bottom of this page holds the item-by-item detail.

### Where do I download Telotorm?

From the [download link](https://www.patreon.com/posts/telotorm-island-63925430) on Patreon, also on the button at the top of this page.

Also available: the [source files](https://www.patreon.com/posts/telotorm-source-63925577) on Patreon and the [PlanetMinecraft project page](https://www.planetminecraft.com/project/telotorm/), which carries the release notes and the known issues for this particular build.

### Can I look at Telotorm before downloading it?

Yes. [Open it in the 3D explorer](https://mcmeddon.com/worlds/20220315-telotorm/explore) and fly the real terrain in your browser, with the biomes, the caves and the marked structures. Nothing to install.

General questions about downloading and installing: https://mcmeddon.com/faq.md

## Downloads

- [Download world (Patreon)](https://www.patreon.com/posts/telotorm-island-63925430)
- [Download source files (Patreon)](https://www.patreon.com/posts/telotorm-source-63925577)

## Elsewhere

- [Official PlanetMinecraft Post](https://www.planetminecraft.com/project/telotorm/)

## Rights

Creative Commons Attribution-NonCommercial 4.0, with commercial servers and media
allowed by exception.

Allowed: play it, stream it, put it in videos; run it on your server, commercial or not;
share videos, images, renders and art, commercial or not; remix and redistribute, meaning
build on top and share with friends and your community.

Not allowed: sharing the map as-is, reselling it or selling it on the Marketplace,
bundling worlds into modpacks, claiming it as your own, or skipping the attribution.

Credit like this: `World by McMeddon, "Telotorm"`, with a link back to
https://mcmeddon.com/worlds/20220315-telotorm wherever the format allows one.

## On this site

- [World overview](https://mcmeddon.com/worlds/20220315-telotorm)
- [3D map viewer](https://mcmeddon.com/worlds/20220315-telotorm/explore)
