# Horekland

*6k, Mesas, Alpines, Badlands · 1.21.5, survival friendly, Download, Java, Bedrock, Minecraft World*

Horekland, a mega 36km² custom Minecraft map created by McMeddon.

Horekland is a dual continental survival map, with an large alpine range in the north, and gigantic mesa plateaus in the south, and a volcanic desert island in the south-east and with dozens of small islands between.

This world focused on the rework of the mesas, integration of a new lake generation method and further improvements of terrain integrations.

Embark on thrilling adventures by plundering forests and balloons, battling through deserts, or constructing your dream home on cliffs or mountains. Discover custom thriving diverse island to explore.

Enjoy your adventure!

## Details

- Creator: McMeddon
- Type: Survival world
- World size: 6144 x 6144 blocks (6K)
- Elevation range: -64 to 320 blocks
- Spawn point: X 3072, Y 64, Z 3072
- Playable version: 1.21.5+
- Survival friendly: Yes. Confirmed by the scan: loot tables, structures, animals, ores present in the save. Plays in vanilla Minecraft with no mods or datapacks
- Editions: Java, Bedrock
- Made of: Grassland 34%, Cold 26%, Forest 19%, Shore 10%, Arid 8%, Wetland 1%, Cave 1%, Mushroom 0.4%, Mountain <0.1%
- Beyond the border: Vanilla chunks
- Published: 2025-05-24

## Biomes

Shares are measured across the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so biomes missing from this list can still be found out there.

36 biomes. Land 56%, Water 44%.

Made of: Grassland 34%, Cold 26%, Forest 19%, Shore 10%, Arid 8%, Wetland 1%, Cave 1%, Mushroom 0.4%, Mountain <0.1%.

### Land (56% of the map, 25 biomes)

- Plains: 35% of land
- Jagged Peaks: 12% of land
- Beach: 10% of land
- Snowy Slopes: 7% of land
- Forest: 5% of land
- Frozen Peaks: 3% of land
- Savanna: 3% of land
- Birch Forest: 3% of land
- Wooded Badlands: 3% of land
- Old Growth Pine Taiga: 2% of land
- Snowy Plains: 2% of land
- Dark Forest: 2% of land
- Desert: 2% of land
- Snowy Taiga: 2% of land
- Cherry Grove: 2% of land
- Taiga: 2% of land
- Flower Forest: 1% of land
- Badlands: 1% of land
- Mangrove Swamp: 1.0% of land
- Sparse Jungle: 0.8% of land
- Pale Garden: 0.7% of land
- Jungle: 0.6% of land
- Swamp: 0.4% of land
- Mushroom Fields: 0.4% of land
- Windswept Hills: <0.1% of land

### Water (44% of the map, 8 biomes)

- Ocean: 36% of water
- Lukewarm Ocean: 19% of water
- Cold Ocean: 18% of water
- Deep Ocean: 15% of water
- Warm Ocean: 5% of water
- River: 5% of water
- Frozen Ocean: 2% of water
- Frozen River: 0.1% of water

## Caves

Open cave reaches 19% of this world below sea level. What those caves are made of, by volume, measured from the save in 4 block cells:

Shares are measured across the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so biomes missing from this list can still be found out there.

- Normal Caves: 94%
- Lush Caves: 4%
- Deep Dark: 0.9%
- Dripstone Caves: 0.8%
- Magma Caves: 0.5% (inferred from surrounding blocks)
- Ice Caves: 0.3% (inferred from surrounding blocks)

Inferred types have no biome of their own in Minecraft. They are named from the blocks around the cave rather than read from the save.

## Structures

15 of 19 confirmed present. A pinned marker outranks the scan; anything not confirmed is what the scan alone recorded.

Counted inside the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so structures not confirmed here can still generate out there.

### Surface (4 of 7)

- Desert pyramids: Included
- Igloos: Not checked
- Jungle pyramids: Not checked
- Pillager outposts: Included
- Swamp huts: Included
- Trail ruins: Included
- Woodland mansions: Not checked

### Underground (6 of 6)

- Amethyst geodes: Included
- Ancient cities: Included
- Dungeons / monster rooms: Included
- Mineshafts: Included
- Strongholds: Included
- Trial chambers: Included

### Ocean (3 of 4)

- Buried treasure: Not checked
- Ocean monuments: Included
- Ocean ruins: Included
- Shipwrecks: Included

### Portal structures (1 of 1)

- Ruined portals: Included

### Settlements (1 of 1)

- Villages: Included

## Loot tables

27 of 37 confirmed present. Confirmed means the scan read the table out of the save. Not observed means the structure carrying it was not seen in this export, not that the table is impossible here.

Counted inside the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so tables not seen here can still turn up out there.

### Chest loot (13 of 20)

- Abandoned mineshaft: Included
- Buried treasure chest: Not observed
- Desert pyramid: Included
- End City treasure: Not observed
- Igloo chest: Not observed
- Jungle temple: Included
- Jungle temple dispenser: Not observed
- Nether fortress bridge: Not observed
- Pillager outpost: Not observed
- Shipwreck map: Included
- Shipwreck supply: Included
- Shipwreck treasure: Included
- Simple dungeon: Included
- Spawn bonus chest: Included
- Stronghold corridor: Included
- Stronghold crossing: Included
- Stronghold library: Included
- Underwater ruin (big): Included
- Underwater ruin (small): Included
- Woodland mansion: Not observed

### Village chest loot (12 of 15)

- Village armorer: Not observed
- Village butcher: Not observed
- Village cartographer: Included
- Village desert house: Included
- Village fisher: Included
- Village fletcher: Included
- Village mason: Not observed
- Village plains house: Included
- Village savanna house: Included
- Village snowy house: Included
- Village taiga house: Included
- Village tannery: Included
- Village temple: Included
- Village toolsmith: Included
- Village weaponsmith: Included

### Archaeology (1 of 1)

- Archaeology loot: Included

### Structure loot (1 of 1)

- Trial chamber loot: Included

## What is inside

- Biomes: yes
- Structures: yes
- Ores: yes
- Plants: yes
- Animals: yes
- Loot: yes
- Caves: yes

Outside the built map the world keeps generating normal vanilla Minecraft chunks, so anything missing here can still be found out there.

## What is new

- map cliffs improved
- added better lake generation
- fully reworked Mesas (wip)
- Peak mountains erosion reworked
- adjusted placement for trial chambers

## Questions about this world

### What is Horekland?

Horekland is a hand-made survival world of 6,144 × 6,144 blocks, made with WorldPainter, World Machine, Gaea, Axiom and WorldEdit, built for Minecraft Java 1.21.5. You download the world folder and play it like any other save, in singleplayer or on your own server.

### How big is Horekland?

6,144 × 6,144 blocks, so about 38 million blocks of surface. Walking from one edge to the other takes roughly 24 minutes at normal walking speed. The terrain runs from Y -64 to Y 320.

Outside that area the world keeps generating normal vanilla Minecraft chunks, so you never hit a wall, you just leave the built part behind.

### Which Minecraft version does Horekland need?

Horekland is built for Minecraft Java **1.21.5**. Newer releases normally open it fine. Opening it in an *older* release is not supported: blocks and structures added after that version cannot load, and the world can be damaged by the attempt.

Bedrock players need a converted copy. See [the Bedrock notes in the FAQ](https://mcmeddon.com/faq#install-bedrock).

### Which biomes are in Horekland?

36 in total. The land is mostly Plains (34.6%), Jagged Peaks (11.9%), Beach (10.3%) and Snowy Slopes (6.9%), counted as shares of the land rather than of the whole map.

Water covers 43.7% of the map, and land 55.7%.

By volume this world's caves are Normal Caves (94.0%), Lush Caves (3.5%) and Deep Dark (0.9%). The [cave breakdown](https://mcmeddon.com/worlds/20250524-horekland#caves) has the rest.

The [full breakdown](https://mcmeddon.com/worlds/20250524-horekland#biome-composition) is further up this page, with every biome and its share.

### Which structures are in Horekland?

15 of the 19 structure types the scan checks are confirmed present: surface (4/7), underground (6/6), ocean (3/4), portal structures (1/1) and settlements (1/1).

Not confirmed: Igloos (not checked), Jungle pyramids (not checked), Woodland mansions (not checked) and Buried treasure (not checked). "Searched, not found" means the scan looked and came up empty; "not checked" means it has not been looked for yet.

[The structure list](https://mcmeddon.com/worlds/20250524-horekland#structure-coverage) above names every one of them.

### Is Horekland ready to play in survival?

Yes. A scan of the world file confirms loot tables, structures, animals and ores, so the survival loop runs from the first night: chests hold the game's real loot tables, mobs spawn as they do anywhere else, and you can mine, farm and build without adding anything. It plays in vanilla Minecraft, with no mods, no datapacks and no creative mode.

The [world contents report](https://mcmeddon.com/worlds/20250524-horekland#world-contents) at the bottom of this page holds the item-by-item detail.

### Where do I download Horekland?

From the [download link](https://www.patreon.com/posts/horekland-1-21-5-130209796) on Patreon, also on the button at the top of this page.

Also available: the [source files](https://www.patreon.com/posts/source-files-130209990) on Patreon and the [PlanetMinecraft project page](https://www.planetminecraft.com/project/horekland/), which carries the release notes and the known issues for this particular build.

### What is new in Horekland?

Every world is built on the one before it, and Horekland brought 5 logged changes into the line: new terrain, new assets and fixes to the generators that made it.

From its list:

- map cliffs improved
- added better lake generation
- fully reworked Mesas (wip)

The [full list](https://mcmeddon.com/worlds/20250524-horekland#world-changelog) is on this page. These are the world's own additions, not patches released after it, so an older download is not missing them.

### Can I look at Horekland before downloading it?

Yes. [Open it in the 3D explorer](https://mcmeddon.com/worlds/20250524-horekland/explore) and fly the real terrain in your browser, with the biomes, the caves and the marked structures. Nothing to install.

General questions about downloading and installing: https://mcmeddon.com/faq.md

## Downloads

- [Download world (Patreon)](https://www.patreon.com/posts/horekland-1-21-5-130209796)
- [Download source files (Patreon)](https://www.patreon.com/posts/source-files-130209990)

## Elsewhere

- [Official PlanetMinecraft Post](https://www.planetminecraft.com/project/horekland/)

## Rights

Creative Commons Attribution-NonCommercial 4.0, with commercial servers and media
allowed by exception.

Allowed: play it, stream it, put it in videos; run it on your server, commercial or not;
share videos, images, renders and art, commercial or not; remix and redistribute, meaning
build on top and share with friends and your community.

Not allowed: sharing the map as-is, reselling it or selling it on the Marketplace,
bundling worlds into modpacks, claiming it as your own, or skipping the attribution.

Credit like this: `World by McMeddon, "Horekland"`, with a link back to
https://mcmeddon.com/worlds/20250524-horekland wherever the format allows one.

## On this site

- [World overview](https://mcmeddon.com/worlds/20250524-horekland)
- [3D map viewer](https://mcmeddon.com/worlds/20250524-horekland/explore)
