# Soroterros

*8K, 1.21.5+, survival friendly, 🌻 Lands of the colorful Valleys, Rivers, and picturesque Mountains · Download, Java, Minecraft World*

Welcome to Soroterros, a gigantic diverse lush multibiome world. Explore in the north, the arctic regions, or the mesas, savanna´s and deserts in the west, or maybe the giant calderra volcanos in the south. Or better find your perfect building place beneath the large mountain ranges, on the dynamic plains to the right of spawn

## Details

- Creator: McMeddon
- Type: Survival world
- World size: 8192 x 8192 blocks (8K)
- Elevation range: -64 to 320 blocks
- Spawn point: X 4096, Y 63, Z 4096
- Playable version: 1.21.5+
- Survival friendly: Yes. Confirmed by the scan: loot tables, structures, animals, ores present in the save. Plays in vanilla Minecraft with no mods or datapacks
- Editions: Java, Bedrock
- Made of: Forest 24%, Grassland 22%, Cold 21%, Arid 15%, Shore 10%, Mountain 5%, Wetland 1%, Cave 1.0%, Mushroom 0.3%
- Beyond the border: Vanilla chunks
- Published: 2025-12-28

## Biomes

Shares are measured across the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so biomes missing from this list can still be found out there.

38 biomes. Land 55%, Water 44%.

Made of: Forest 24%, Grassland 22%, Cold 21%, Arid 15%, Shore 10%, Mountain 5%, Wetland 1%, Cave 1.0%, Mushroom 0.3%.

### Land (55% of the map, 27 biomes)

- Plains: 20% of land
- Snowy Plains: 7% of land
- Desert: 7% of land
- Beach: 6% of land
- Snowy Slopes: 5% of land
- Stony Peaks: 5% of land
- Jagged Peaks: 5% of land
- Forest: 5% of land
- Badlands: 5% of land
- Stony Shore: 4% of land
- Dark Forest: 4% of land
- Wooded Badlands: 3% of land
- Snowy Taiga: 3% of land
- Jungle: 3% of land
- Old Growth Pine Taiga: 2% of land
- Birch Forest: 2% of land
- Pale Garden: 2% of land
- Meadow: 2% of land
- Flower Forest: 2% of land
- Sparse Jungle: 2% of land
- Taiga: 1% of land
- Swamp: 0.5% of land
- Savanna: 0.5% of land
- Mangrove Swamp: 0.5% of land
- Cherry Grove: 0.5% of land
- Mushroom Fields: 0.3% of land
- Frozen Peaks: 0.3% of land

### Water (44% of the map, 8 biomes)

- Ocean: 41% of water
- Lukewarm Ocean: 19% of water
- Deep Ocean: 13% of water
- River: 11% of water
- Cold Ocean: 8% of water
- Warm Ocean: 7% of water
- Frozen Ocean: 1% of water
- Frozen River: 0.2% of water

## Caves

Open cave reaches 23% of this world below sea level. What those caves are made of, by volume, measured from the save in 4 block cells:

Shares are measured across the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so biomes missing from this list can still be found out there.

- Normal Caves: 94%
- Lush Caves: 3%
- Magma Caves: 1% (inferred from surrounding blocks)
- Deep Dark: 0.9%
- Dripstone Caves: 0.6%
- Ice Caves: 0.2% (inferred from surrounding blocks)

Inferred types have no biome of their own in Minecraft. They are named from the blocks around the cave rather than read from the save.

## Structures

15 of 19 confirmed present. A pinned marker outranks the scan; anything not confirmed is what the scan alone recorded.

Counted inside the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so structures not confirmed here can still generate out there.

### Surface (5 of 7)

- Desert pyramids: Included
- Igloos: Not checked
- Jungle pyramids: Included
- Pillager outposts: Included
- Swamp huts: Not checked
- Trail ruins: Included
- Woodland mansions: Included

### Underground (5 of 6)

- Amethyst geodes: Included
- Ancient cities: Missing
- Dungeons / monster rooms: Included
- Mineshafts: Included
- Strongholds: Included
- Trial chambers: Included

### Ocean (3 of 4)

- Buried treasure: Not checked
- Ocean monuments: Included
- Ocean ruins: Included
- Shipwrecks: Included

### Portal structures (1 of 1)

- Ruined portals: Included

### Settlements (1 of 1)

- Villages: Included

## Loot tables

29 of 37 confirmed present. Confirmed means the scan read the table out of the save. Not observed means the structure carrying it was not seen in this export, not that the table is impossible here.

Counted inside the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so tables not seen here can still turn up out there.

### Chest loot (14 of 20)

- Abandoned mineshaft: Included
- Buried treasure chest: Not observed
- Desert pyramid: Included
- End City treasure: Not observed
- Igloo chest: Not observed
- Jungle temple: Included
- Jungle temple dispenser: Not observed
- Nether fortress bridge: Not observed
- Pillager outpost: Not observed
- Shipwreck map: Included
- Shipwreck supply: Included
- Shipwreck treasure: Included
- Simple dungeon: Included
- Spawn bonus chest: Included
- Stronghold corridor: Included
- Stronghold crossing: Included
- Stronghold library: Included
- Underwater ruin (big): Included
- Underwater ruin (small): Included
- Woodland mansion: Included

### Village chest loot (13 of 15)

- Village armorer: Not observed
- Village butcher: Not observed
- Village cartographer: Included
- Village desert house: Included
- Village fisher: Included
- Village fletcher: Included
- Village mason: Included
- Village plains house: Included
- Village savanna house: Included
- Village snowy house: Included
- Village taiga house: Included
- Village tannery: Included
- Village temple: Included
- Village toolsmith: Included
- Village weaponsmith: Included

### Archaeology (1 of 1)

- Archaeology loot: Included

### Structure loot (1 of 1)

- Trial chamber loot: Included

## What is inside

- Biomes: yes
- Structures: yes
- Ores: yes
- Plants: yes
- Animals: yes
- Loot: yes
- Caves: yes

Outside the built map the world keeps generating normal vanilla Minecraft chunks, so anything missing here can still be found out there.

## What is new

- refined and updated rivers, meanders are more precise now
- updated masks
- refined post processing of mountains
- added better masking to the faroe mountain types
- reverted / minimized masking of flows to biomes
- added hot springs / geysers
- added new dead logs to gravel floodplains
- gravel floodplains back to full gravel/rock
- updated and integrated rift system better into river system as deadzone
- integrated hotsprings into biomes masks
- updated river floodplains
- updated the subbiome
- low land grove / cherry biome
- added better integration for the additional base land
- added new terrain texturing methods for flows, wears, and deposits
- added 5 base terrains as addtional complex layer ontop the "base core terrain"
- node adjustments for rivers
- added new transition methods to alpine gen3 and 7
- slight adjustments made for mountain masking
- made valley mountains "pokier" / sharper
- added Wooded Badlands forest
- added Badlands Savanna Forest
- added Badlands low / bush plains
- added dry / died badlands forest
- added new Gen 6 subversion: Lowered (to max 250), shattered Alpines
- added new river floodplains variations (rocky, gravel, sandy, muddy)
- fix a crucial biome masking error that would overlap small coastal rivers
- new meadow / plains type updated
- created new feature, "floodplains" along rivers, basically a washed out area that creates large bare open river sections
- added new dead jungle biome
- updated tuff rocks
- refined the dead forest biomes
- added a new large flowering meadow plains biome
- Added 14 new tower cliffs pillars
- added dark oak forest
- reworked dark megataiga forest
- raised volcano´s
- updated river further
- updated more mask and names
- reworked Mesa 2.0 to 3.0 now uses better terracing, better erosion, flatter.
- added Valley Alpine Mountains that focus more on deep long valley and high "arms"
- increased snow again
- tried a more uniform coverage for peak areas
- Tested implementation of nether biomes, but required turning the whole world into "nether". So not an Overworld
- Added Shattered Alpine gen 6 variation
- renamed dozens of export files
- recategorized masks
- added new river spots/floodplains along rivers
- minimized river biome carve impact
- big updated to river masking
- full node rework for the biomes (from adventmap 3/4/5)
- full node rework for the biomes
- updated fold mountains to better fit onto the world
- updated snow layers more, to produce more/better snow slopes
- added 20 new castle model parts
- added more snow layers to mountain peaks

## Questions about this world

### What is Soroterros?

Soroterros is a hand-made survival world of 8,192 × 8,192 blocks, made with WorldPainter, World Machine, Gaea, Axiom and WorldEdit, built for Minecraft Java 1.21.5. You download the world folder and play it like any other save, in singleplayer or on your own server.

### How big is Soroterros?

8,192 × 8,192 blocks, so about 67 million blocks of surface. Walking from one edge to the other takes roughly 32 minutes at normal walking speed. The terrain runs from Y -64 to Y 320.

Outside that area the world keeps generating normal vanilla Minecraft chunks, so you never hit a wall, you just leave the built part behind.

### Which Minecraft version does Soroterros need?

Soroterros is built for Minecraft Java **1.21.5**. Newer releases normally open it fine. Opening it in an *older* release is not supported: blocks and structures added after that version cannot load, and the world can be damaged by the attempt.

Bedrock players need a converted copy. See [the Bedrock notes in the FAQ](https://mcmeddon.com/faq#install-bedrock).

### Which biomes are in Soroterros?

38 in total. The land is mostly Plains (20.3%), Snowy Plains (7.4%), Desert (6.8%) and Beach (6.2%), counted as shares of the land rather than of the whole map.

Water covers 44.2% of the map, and land 55.3%.

By volume this world's caves are Normal Caves (94.0%), Lush Caves (2.8%) and Magma Caves (1.5%). The [cave breakdown](https://mcmeddon.com/worlds/20251228-soroterros#caves) has the rest.

The [full breakdown](https://mcmeddon.com/worlds/20251228-soroterros#biome-composition) is further up this page, with every biome and its share.

### Which structures are in Soroterros?

15 of the 19 structure types the scan checks are confirmed present: surface (5/7), underground (5/6), ocean (3/4), portal structures (1/1) and settlements (1/1).

Not confirmed: Igloos (not checked), Swamp huts (not checked), Ancient cities (missing) and Buried treasure (not checked). "Searched, not found" means the scan looked and came up empty; "not checked" means it has not been looked for yet.

[The structure list](https://mcmeddon.com/worlds/20251228-soroterros#structure-coverage) above names every one of them.

### Is Soroterros ready to play in survival?

Yes. A scan of the world file confirms loot tables, structures, animals and ores, so the survival loop runs from the first night: chests hold the game's real loot tables, mobs spawn as they do anywhere else, and you can mine, farm and build without adding anything. It plays in vanilla Minecraft, with no mods, no datapacks and no creative mode.

The [world contents report](https://mcmeddon.com/worlds/20251228-soroterros#world-contents) at the bottom of this page holds the item-by-item detail.

### Where do I download Soroterros?

From the [download link](https://www.patreon.com/posts/soroterros-8k-1-147086576) on Patreon, also on the button at the top of this page.

Also available: the [source files](https://www.patreon.com/posts/source-files-png-149578483) on Patreon and the [PlanetMinecraft project page](https://www.planetminecraft.com/project/soroterros/), which carries the release notes and the known issues for this particular build.

### What is new in Soroterros?

Every world is built on the one before it, and Soroterros brought 56 logged changes into the line: new terrain, new assets and fixes to the generators that made it.

From its list:

- updated masks
- refined post processing of mountains
- added better masking to the faroe mountain types

The [full list](https://mcmeddon.com/worlds/20251228-soroterros#world-changelog) is on this page. These are the world's own additions, not patches released after it, so an older download is not missing them.

### Can I look at Soroterros before downloading it?

Yes. [Open it in the 3D explorer](https://mcmeddon.com/worlds/20251228-soroterros/explore) and fly the real terrain in your browser, with the biomes, the caves and the marked structures. Nothing to install.

General questions about downloading and installing: https://mcmeddon.com/faq.md

## Downloads

- [Download world (Patreon)](https://www.patreon.com/posts/soroterros-8k-1-147086576)
- [Download source files (Patreon)](https://www.patreon.com/posts/source-files-png-149578483)

## Elsewhere

- [Official PlanetMinecraft Post](https://www.planetminecraft.com/project/soroterros/)

## Rights

Creative Commons Attribution-NonCommercial 4.0, with commercial servers and media
allowed by exception.

Allowed: play it, stream it, put it in videos; run it on your server, commercial or not;
share videos, images, renders and art, commercial or not; remix and redistribute, meaning
build on top and share with friends and your community.

Not allowed: sharing the map as-is, reselling it or selling it on the Marketplace,
bundling worlds into modpacks, claiming it as your own, or skipping the attribution.

Credit like this: `World by McMeddon, "Soroterros"`, with a link back to
https://mcmeddon.com/worlds/20251228-soroterros wherever the format allows one.

## On this site

- [World overview](https://mcmeddon.com/worlds/20251228-soroterros)
- [3D map viewer](https://mcmeddon.com/worlds/20251228-soroterros/explore)
