Xarkoles
Overview
6K, 1.21.5+, 🌳 Lush Canyons and Plateaus · Download, survival friendly, Java, Overworld World
A 36km² custom Minecraft Survival Map, created by McMeddon. A great cross shaped continent, with a giant terrace and mesa terrain at the core, shaped by canyons and cliffs from west to east. Explore the picturesque mountains in the north, the 2 lone volcano's. Or venture through the large plains and forests across the lands. From arctic regions to lush valleys, all ready to be explored. With this world, i made further progressions adding new terrains, renewed biome placement systems, world improvements, and especially the implementation of many new additional subbiomes for birch, spruce, oak, plains, and meadows.
News & updates
Size
Footprint
6,144 × 6,144
blocks, 37.7 km² at one block per metre
Edge to edge
- Happy ghast 28 min
- On foot 24 min
- Minecart 13 min
- Horse 11 min
- Elytra 3 min
Walking, a minecart on powered rails, an average horse and rocket-boosted elytra.
Sizes in the library 75% smaller than this
Most worlds are 4K (88 of them). The largest is Eulyxian at 12K.
Versions
Older releases drop what they do not know yet. Each row lists what it loses on top of the rows above it.
- 1.21.5and newer Made for
The world as built. Nothing is lost.
- 1.21.2–1.21.4
- Blocks
- Bush, Firefly bush, Leaf litter, Short dry grass, Tall dry grass, Wildflowers
- 1.21–1.21.1
- Biomes
- Pale Garden becomes plains
- Blocks
- Pale oak leaves, Pale oak logs, Closed eyeblossom, Pale hanging moss, Pale moss block, Pale moss carpet
- 1.20.5–1.20.6
- Structures
- Trial chambers
- 1.20.2–1.20.4
- Items
- Pre-filled containers (1,051 stacks) are emptied Apple, Bread, Emerald, Infested cobblestone, Potatoes, Poppy, Bone, Arrow and more
- Blocks
- Vault
- 1.20–1.20.1
- Blocks
- Chiseled tuff, Chiseled tuff bricks, Oxidized copper trapdoor, Polished tuff, Polished tuff slab, Polished tuff stairs
+16 more
Short grass, Trial spawner, Tuff brick stairs, Tuff brick wall, Tuff bricks, Waxed chiseled copper, Waxed copper bulb, Waxed copper door, Waxed copper grate, Waxed exposed copper bulb, Waxed oxidized chiseled copper, Waxed oxidized copper bulb, Waxed oxidized copper door, Waxed oxidized copper grate, Waxed oxidized copper trapdoor, Waxed weathered copper bulb
- 1.19.4and older
Does not load.
Biome composition
Shares are measured across the built map, and "not found" means not in the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so those biomes can still be found out there.
Land 58.2% of map 27/41 found
-
Badlands Missing -
Bamboo Jungle Missing -
Beach 9.1% -
Birch Forest 2.5% -
Cherry Grove 0.4% -
Dappled Forest Missing -
Dark Forest 2.9% -
Desert 2.5% -
Eroded Badlands <0.1% -
Flower Forest 2.7% -
Forest 6.8% -
Frozen Peaks 0.2% -
Grove Missing -
Ice Spikes Missing -
Jagged Peaks 1.5% -
Jungle 4.2% -
Mangrove Swamp 0.5% -
Meadow 4.1% -
Mushroom Fields 0.1% -
Old Growth Birch Forest Missing -
Old Growth Pine Taiga 1.3% -
Old Growth Spruce Taiga Missing -
Pale Garden 0.6% -
Plains 28.0% -
Savanna 5.3% -
Savanna Plateau Missing -
Snowy Beach Missing -
Snowy Plains 3.0% -
Snowy Slopes 2.3% -
Snowy Taiga 2.5% -
Sparse Jungle 0.9% -
Stony Peaks 1.9% -
Stony Shore 8.5% -
Sunflower Plains Missing -
Swamp 1.1% -
Taiga 2.4% -
Windswept Forest Missing -
Windswept Gravelly Hills Missing -
Windswept Hills Missing -
Windswept Savanna Missing -
Wooded Badlands 4.5%
-
Plains 28.0% -
Beach 9.1% -
Stony Shore 8.5% -
Forest 6.8% -
Savanna 5.3% -
Wooded Badlands 4.5% -
Jungle 4.2% -
Meadow 4.1% -
Snowy Plains 3.0% -
Dark Forest 2.9% -
Flower Forest 2.7% -
Snowy Taiga 2.5% -
Birch Forest 2.5% -
Desert 2.5% -
Taiga 2.4% -
Snowy Slopes 2.3% -
Stony Peaks 1.9% -
Jagged Peaks 1.5% -
Old Growth Pine Taiga 1.3% -
Swamp 1.1% -
Sparse Jungle 0.9% -
Pale Garden 0.6% -
Mangrove Swamp 0.5% -
Cherry Grove 0.4% -
Frozen Peaks 0.2% -
Mushroom Fields 0.1% -
Eroded Badlands <0.1% -
Badlands Missing -
Bamboo Jungle Missing -
Dappled Forest Missing -
Grove Missing -
Ice Spikes Missing -
Old Growth Birch Forest Missing -
Old Growth Spruce Taiga Missing -
Savanna Plateau Missing -
Snowy Beach Missing -
Sunflower Plains Missing -
Windswept Forest Missing -
Windswept Gravelly Hills Missing -
Windswept Hills Missing -
Windswept Savanna Missing
Water 41.3% of map 8/11 found
-
Cold Ocean 9.2% -
Deep Cold Ocean Missing -
Deep Frozen Ocean Missing -
Deep Lukewarm Ocean Missing -
Deep Ocean 5.7% -
Frozen Ocean 1.1% -
Frozen River 0.3% -
Lukewarm Ocean 21.3% -
Ocean 48.7% -
River 7.5% -
Warm Ocean 6.2%
-
Ocean 48.7% -
Lukewarm Ocean 21.3% -
Cold Ocean 9.2% -
River 7.5% -
Warm Ocean 6.2% -
Deep Ocean 5.7% -
Frozen Ocean 1.1% -
Frozen River 0.3% -
Deep Cold Ocean Missing -
Deep Frozen Ocean Missing -
Deep Lukewarm Ocean Missing
Caves of the cave volume 3/4 found
-
Deep Dark 0.6% -
Dripstone Caves 0.6% -
Lush Caves 2.5% -
Sulfur Caves Missing
-
Lush Caves 2.5% -
Dripstone Caves 0.6% -
Deep Dark 0.6% -
Sulfur Caves Missing
Shares are of the cave volume, from the underground scan. See Caves for the full breakdown.
Caves
What this world's caves are made of, by volume, measured from the save in 4 block cells.
Measured under the built map, and "not found" means not under it. Past its edge the world keeps generating normal vanilla Minecraft chunks, so vanilla cave biomes missing here can still be found out there.
-
Deep Dark 0.6% -
Dripstone Caves 0.6% - Ice Caves 0.2%
-
Lush Caves 2.5% - Magma Caves 1.3%
- Normal Caves 94.8%
-
Sulfur Caves Missing
- Normal Caves 94.8%
-
Lush Caves 2.5% - Magma Caves 1.3%
-
Dripstone Caves 0.6% -
Deep Dark 0.6% - Ice Caves 0.2%
-
Sulfur Caves Missing
Inferred. These have no biome of their own in Minecraft, so they are named from the blocks around the cave rather than read from the save.
Structure coverage
Counted inside the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so structures not confirmed here can still generate out there.
Surface 5/8 confirmed
- Abandoned camps Missing
- Desert pyramids Included
- Igloos Missing
- Jungle pyramids Included
- Pillager outposts Included
- Swamp huts Included
- Trail ruins Included
- Woodland mansions Missing
- Desert pyramids Included
- Jungle pyramids Included
- Pillager outposts Included
- Swamp huts Included
- Trail ruins Included
- Abandoned camps Missing
- Igloos Missing
- Woodland mansions Missing
Underground 5/6 confirmed
- Amethyst geodes Included
- Ancient cities Loot only*
- Dungeons / monster rooms Included
- Mineshafts Included
- Strongholds Included
- Trial chambers Included
- Amethyst geodes Included
- Dungeons / monster rooms Included
- Mineshafts Included
- Strongholds Included
- Trial chambers Included
- Ancient cities Loot only*
Ocean 3/4 confirmed
- Buried treasure Missing
- Ocean monuments Included
- Ocean ruins Included
- Shipwrecks Included
- Ocean monuments Included
- Ocean ruins Included
- Shipwrecks Included
- Buried treasure Missing
Portal structures 1/1 confirmed
- Ruined portals Included
- Ruined portals Included
Settlements 1/1 confirmed
- Villages Included
- Villages Included
* Why these are not confirmed
- Ancient cities Loot only: its loot table is in this world, but the structure itself was not found.
Loot tables
Which of the game's loot tables can turn up on this map, read from the world's own files. Included means the scan found the table itself; missing means neither it nor the structure carrying it was found in the built map.
Counted inside the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so tables not seen here can still turn up out there.
Chest loot 14/22 confirmed
- Abandoned mineshaft Included
- Ancient city Included
- Buried treasure chest Missing
- Desert pyramid Missing
- End City treasure Possible*
- Igloo chest Missing
- Jungle temple arrow dispenser Missing
- Jungle temple chest Included
- Nether fortress bridge Possible*
- Pillager outpost Missing
- Ruined portal Included
- Shipwreck map Included
- Shipwreck supply Included
- Shipwreck treasure Included
- Simple dungeon Included
- Spawn bonus chest Included
- Stronghold corridor Included
- Stronghold crossing Included
- Stronghold library Included
- Underwater ruin (big) Included
- Underwater ruin (small) Included
- Woodland mansion Missing
- Abandoned mineshaft Included
- Ancient city Included
- Jungle temple chest Included
- Ruined portal Included
- Shipwreck map Included
- Shipwreck supply Included
- Shipwreck treasure Included
- Simple dungeon Included
- Spawn bonus chest Included
- Stronghold corridor Included
- Stronghold crossing Included
- Stronghold library Included
- Underwater ruin (big) Included
- Underwater ruin (small) Included
- Buried treasure chest Missing
- Desert pyramid Missing
- End City treasure Possible*
- Igloo chest Missing
- Jungle temple arrow dispenser Missing
- Nether fortress bridge Possible*
- Pillager outpost Missing
- Woodland mansion Missing
Village chest loot 14/16 confirmed
- Village armorer Included
- Village butcher Missing
- Village cartographer Included
- Village desert house Included
- Village fisher Included
- Village fletcher Included
- Village mason Included
- Village plains house Included
- Village savanna house Included
- Village shepherd Missing
- Village snowy house Included
- Village taiga house Included
- Village tannery Included
- Village temple Included
- Village toolsmith Included
- Village weaponsmith Included
- Village armorer Included
- Village cartographer Included
- Village desert house Included
- Village fisher Included
- Village fletcher Included
- Village mason Included
- Village plains house Included
- Village savanna house Included
- Village snowy house Included
- Village taiga house Included
- Village tannery Included
- Village temple Included
- Village toolsmith Included
- Village weaponsmith Included
- Village butcher Missing
- Village shepherd Missing
Structure loot 1/2 confirmed
- Abandoned camp loot Missing
- Trial chamber loot Included
- Trial chamber loot Included
- Abandoned camp loot Missing
Archaeology 1/1 confirmed
- Archaeology loot Included
- Archaeology loot Included
* Why these are not confirmed
- End City treasure Possible: outside the scanned Overworld; the vanilla Nether or End generates it.
- Nether fortress bridge Possible: outside the scanned Overworld; the vanilla Nether or End generates it.
What is new in Xarkoles
- created new mixed mesa-canyon terrain
- changed river banks floodplains max 25°
- changed river banks max 41°
- Spruce: added new subbiomes
- Oak: added new subbiomes
- decreased oak mature density slightly
- fixed terrain floor spills for birch, spruce, and oak forest
- added new meddow sub biomes, tall, sunflower
Show all 30 changes
- reduced render times
- increased biome volume, by reducing deadzones
- added fluvial modifiers to determine "plains like" subbiomes pockets
- removed perlin bubble river plain-pockets
- increased meander lengths
- raised bottom slopes of the alpine mountain ranges
- reworked terrain mixing
- added flattening function for the canyon base to reduce interference
- reduced river with, to avoid/reduce edge overlap at river beginning stages
- added new lake flattening method to evenly place the lake
- increased river max width
- added additional displacement formation to Alpine gen 6 mountains
- added dedicated massive gravel aluvial fans now only forming at mountains
- added new meadow subbiomes
- fixed meander sandbanks from above 50°
- reworked mountain sediment flows
- added new separate sediment flows for mesa terrains mask
- removed unused bollow mountain terrain
- removed unused splittered mountain terrain
- removed unused base land terrains
- removed deprecated biome implementations
- removed some biome mask overlaps
WorldPainter source files for Xarkoles
Xarkoles is published twice: the finished world you drop into your saves folder, and the project source files it was built from. Depending on the world that means the WorldPainter project, with the terrain, the biomes and the structures still on separate layers, or the black and white height and colour maps behind it, or both.
- Switch the structure layers off and export a clean terrain-only version.
- Re-export at a different Minecraft version instead of waiting for an updated build.
- Reshape the terrain, move a biome or fix something yourself, on the original layers.
- Use the terrain as the base for your own map, on your own server or project.
Opening them needs WorldPainter, which is free. See the FAQ for the terrain-only case in full.
These files are for you, not for passing on
The project source files are licensed to you personally, and they are the one part of a world that is not under Creative Commons. Everything above is yours to do. What is not:
- Share, pass on or publish the project source files
- Sell the source files, or sell a world exported from them
- Redistribute a world exported from them, modified or not
What’s included in Xarkoles?
See what this Minecraft world contains. Results combine MCA Selector findings, chunk data, level.dat, and manually placed structure pins.
Beta edition: some results are still being verified.
- Seed
- Unknown
- World type
- Unknown
DETAILED INVENTORY Explore the world contents
Search and filter the registries found in this world.
Open the inventory Close the inventory
Explore the world contents
Search and filter the registries found in this world.
Biomes
Biome types found in the existing Overworld.
Structures
Surface and underground structure types evidenced by existing starts or reviewed markers.
Loot types
Loot families evidenced by existing loot-table references.
Animals
Animal types observed in the existing world.
Blocks
Reference inventory only. Missing crafted or dimension-specific IDs are not automatically survival failures.
Cave biomes
Vanilla cave biomes found in the existing Overworld. Custom cave types have no biome ID in a save, so this scan cannot detect them.
Key compatibility details
The most relevant survival features, grouped by category.
No features match these filters.
This report inventories existing save data without loading, generating, or changing chunks. Vanilla terrain may still generate beyond the existing map boundary.
Inspect the world data
The world settings Minecraft stores in level.dat, as captured when this world was scanned. Read only, and player data is never published.
No fields match that search.
Questions about Xarkoles
- What is Xarkoles?
-
Xarkoles is a hand-made survival world of 6,144 × 6,144 blocks, made with WorldPainter, World Machine, Gaea, Axiom and WorldEdit, built for Minecraft Java 1.21.5. You download the world folder and play it like any other save, in singleplayer or on your own server.
- How big is Xarkoles?
-
6,144 × 6,144 blocks, so about 38 million blocks of surface. Walking from one edge to the other takes roughly 24 minutes at normal walking speed. The terrain runs from Y -64 to Y 320.
Outside that area the world keeps generating normal vanilla Minecraft chunks, so you never hit a wall, you just leave the built part behind.
- Which Minecraft version does Xarkoles need?
-
Xarkoles is made for Minecraft Java 1.21.5 and opens in 1.20 and later. Between the two, anything added after the release you load it in is removed or replaced (new biomes load as plains), so 1.21.5 or newer shows the world as built. Releases older than 1.20 cannot open it.
Bedrock players need a converted copy. See the Bedrock notes in the FAQ.
- Which biomes are in Xarkoles?
-
38 in total. The land is mostly Plains (28.0%), Beach (9.1%), Stony Shore (8.5%) and Forest (6.8%), counted as shares of the land rather than of the whole map.
Water covers 41.3% of the map, and land 58.2%.
By volume this world's caves are Normal Caves (94.8%), Lush Caves (2.5%) and Magma Caves (1.3%). The cave breakdown has the rest.
The full breakdown is further up this page, with every biome and its share.
- Which structures are in Xarkoles?
-
15 of the 20 structure types the scan checks are confirmed present: surface (5/8), underground (5/6), ocean (3/4), portal structures (1/1) and settlements (1/1).
Not confirmed: Abandoned camps (missing), Igloos (missing), Woodland mansions (missing), Ancient cities (loot only) and Buried treasure (missing). "Missing" means the scan looked and it is not in the built map; "loot only" means its chests are here but the structure is not; "possible" means only indirect evidence was found.
The structure list above names every one of them.
- Is Xarkoles ready to play in survival?
-
Yes. A scan of the world file confirms loot tables, structures, animals and ores, so the survival loop runs from the first night: chests hold the game's real loot tables, mobs spawn as they do anywhere else, and you can mine, farm and build without adding anything. It plays in vanilla Minecraft, with no mods, no datapacks and no creative mode.
The world contents report at the bottom of this page holds the item-by-item detail.
- Where do I download Xarkoles?
-
From the download link on Patreon, also on the button at the top of this page.
Also available: the source files on Patreon and the PlanetMinecraft project page, which carries the release notes and the known issues for this particular build.
- What is new in Xarkoles?
-
Every world is built on the one before it, and Xarkoles brought 30 logged changes into the line: new terrain, new assets and fixes to the generators that made it.
From its list:
- created new mixed mesa-canyon terrain
- changed river banks floodplains max 25°
- changed river banks max 41°
The full list is on this page. These are the world's own additions, not patches released after it, so an older download is not missing them.
- Can I look at Xarkoles before downloading it?
-
Yes. Open it in the 3D explorer and fly the real terrain in your browser, with the biomes, the caves and the marked structures. Nothing to install.
How do I install Xarkoles on Java Edition?
- Unpack the archive you downloaded from Patreon.
- Open your saves folder. On Windows press
Win+Rand enter%appdata%\.minecraft\saves. On macOS it is~/Library/Application Support/minecraft/saves, on Linux~/.minecraft/saves. - Move the unpacked folder in. It must be the folder that contains
level.dat, not a folder wrapping it. - Restart Minecraft on 1.21.5 or newer and pick the world in singleplayer.
Can I play it on Bedrock, or on a server?
Bedrock needs a converted .mcworld copy, and converted worlds carry their own
quirks around spawn, chests and villagers.
For a server, drop the world folder in as the server's world and start it.
What may I do with it?
The worlds are released under CC BY-NC 4.0. The Rights panel on this page lists what that allows and how to credit it.