Agontorm
Overview
6K, 1.21.5+, Mesa, Plateau Jungles, Alpines, NextGen Biome Control system
A 36km² custom Minecraft Survival Map, created by McMeddon. A world with pretty mountain ranges, from north to south and giant open fields and everything in between. The world center has a giant slanted mountain range with beautiful valleys. In the north You find the cold rocky alpine mountains, to the east a giant badlands mesa. To the west a giant mangrove and cherry forest. And the south is split between the black volcano lands, the red desert islands, and the giant jungle plateau. This world was a giant leap. With new & updated forests, structures, and a whole new system to determine the world biomes. Basing it on large world factors, like latitude, rainfall, altitude, coastal and river proximity, etc.
News & updates
Size
Footprint
6,144 × 6,144
blocks, 37.7 km² at one block per metre
Edge to edge
- Happy ghast 28 min
- On foot 24 min
- Minecart 13 min
- Horse 11 min
- Elytra 3 min
Walking, a minecart on powered rails, an average horse and rocket-boosted elytra.
Sizes in the library 75% smaller than this
Most worlds are 4K (88 of them). The largest is Eulyxian at 12K.
Versions
Older releases drop what they do not know yet. Each row lists what it loses on top of the rows above it.
- 26.3and newer
The world as built. Nothing is lost.
- 1.21.5–26.2 Made for
- Structures
- Abandoned camps
- 1.21.2–1.21.4
- Blocks
- Bush, Firefly bush, Leaf litter, Short dry grass, Tall dry grass
- 1.21–1.21.1
- Biomes
- Pale Garden becomes plains
- Blocks
- Pale oak leaves, Pale oak logs, Closed eyeblossom, Pale hanging moss, Pale moss block, Pale moss carpet
- 1.20.5–1.20.6
- Structures
- Trial chambers
- 1.20.2–1.20.4
- Items
- Pre-filled containers (1,153 stacks) are emptied Apple, Bread, Bone, Emerald, Arrow, Coal, Gunpowder, Iron ingot and more
- Blocks
- Vault
- 1.20–1.20.1
- Blocks
- Chiseled tuff, Chiseled tuff bricks, Oxidized copper grate, Oxidized copper trapdoor, Polished tuff, Polished tuff slab
+18 more
Polished tuff stairs, Short grass, Trial spawner, Tuff brick stairs, Tuff brick wall, Tuff bricks, Waxed chiseled copper, Waxed copper bulb, Waxed copper door, Waxed copper grate, Waxed exposed copper bulb, Waxed oxidized chiseled copper, Waxed oxidized copper bulb, Waxed oxidized copper door, Waxed oxidized copper grate, Waxed oxidized copper trapdoor, Waxed weathered copper bulb, Weathered copper grate
- 1.19.4and older
Does not load.
Biome composition
Shares are measured across the built map, and "not found" means not in the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so those biomes can still be found out there.
Land 56.8% of map 28/41 found
-
Badlands 12.2% -
Bamboo Jungle Missing -
Beach 10.2% -
Birch Forest 0.7% -
Cherry Grove 1.3% -
Dappled Forest Missing -
Dark Forest 0.3% -
Desert 5.3% -
Eroded Badlands Missing -
Flower Forest 1.3% -
Forest 4.7% -
Frozen Peaks 0.2% -
Grove Missing -
Ice Spikes Missing -
Jagged Peaks 1.9% -
Jungle 4.1% -
Mangrove Swamp 1.0% -
Meadow 2.1% -
Mushroom Fields 0.4% -
Old Growth Birch Forest Missing -
Old Growth Pine Taiga 0.4% -
Old Growth Spruce Taiga Missing -
Pale Garden 0.5% -
Plains 19.6% -
Savanna 2.7% -
Savanna Plateau Missing -
Snowy Beach Missing -
Snowy Plains 1.7% -
Snowy Slopes 5.6% -
Snowy Taiga 3.6% -
Sparse Jungle 1.4% -
Stony Peaks 2.7% -
Stony Shore 4.3% -
Sunflower Plains Missing -
Swamp 2.2% -
Taiga 2.6% -
Windswept Forest Missing -
Windswept Gravelly Hills 3.3% -
Windswept Hills Missing -
Windswept Savanna Missing -
Wooded Badlands 3.7%
-
Plains 19.6% -
Badlands 12.2% -
Beach 10.2% -
Snowy Slopes 5.6% -
Desert 5.3% -
Forest 4.7% -
Stony Shore 4.3% -
Jungle 4.1% -
Wooded Badlands 3.7% -
Snowy Taiga 3.6% -
Windswept Gravelly Hills 3.3% -
Stony Peaks 2.7% -
Savanna 2.7% -
Taiga 2.6% -
Swamp 2.2% -
Meadow 2.1% -
Jagged Peaks 1.9% -
Snowy Plains 1.7% -
Sparse Jungle 1.4% -
Flower Forest 1.3% -
Cherry Grove 1.3% -
Mangrove Swamp 1.0% -
Birch Forest 0.7% -
Pale Garden 0.5% -
Mushroom Fields 0.4% -
Old Growth Pine Taiga 0.4% -
Dark Forest 0.3% -
Frozen Peaks 0.2% -
Bamboo Jungle Missing -
Dappled Forest Missing -
Eroded Badlands Missing -
Grove Missing -
Ice Spikes Missing -
Old Growth Birch Forest Missing -
Old Growth Spruce Taiga Missing -
Savanna Plateau Missing -
Snowy Beach Missing -
Sunflower Plains Missing -
Windswept Forest Missing -
Windswept Hills Missing -
Windswept Savanna Missing
Water 42.6% of map 8/11 found
-
Cold Ocean 9.3% -
Deep Cold Ocean Missing -
Deep Frozen Ocean Missing -
Deep Lukewarm Ocean Missing -
Deep Ocean 0.3% -
Frozen Ocean 0.2% -
Frozen River 0.4% -
Lukewarm Ocean 7.6% -
Ocean 27.3% -
River 10.7% -
Warm Ocean 44.3%
-
Warm Ocean 44.3% -
Ocean 27.3% -
River 10.7% -
Cold Ocean 9.3% -
Lukewarm Ocean 7.6% -
Frozen River 0.4% -
Deep Ocean 0.3% -
Frozen Ocean 0.2% -
Deep Cold Ocean Missing -
Deep Frozen Ocean Missing -
Deep Lukewarm Ocean Missing
Caves of the cave volume 3/4 found
-
Deep Dark 2.4% -
Dripstone Caves 6.2% -
Lush Caves 6.2% -
Sulfur Caves Missing
-
Lush Caves 6.2% -
Dripstone Caves 6.2% -
Deep Dark 2.4% -
Sulfur Caves Missing
Shares are of the cave volume, from the underground scan. See Caves for the full breakdown.
Caves
What this world's caves are made of, by volume, measured from the save in 4 block cells.
Measured under the built map, and "not found" means not under it. Past its edge the world keeps generating normal vanilla Minecraft chunks, so vanilla cave biomes missing here can still be found out there.
-
Deep Dark 2.4% -
Dripstone Caves 6.2% - Ice Caves 0.6%
-
Lush Caves 6.2% - Magma Caves 2.7%
- Normal Caves 81.9%
-
Sulfur Caves Missing
- Normal Caves 81.9%
-
Lush Caves 6.2% -
Dripstone Caves 6.2% - Magma Caves 2.7%
-
Deep Dark 2.4% - Ice Caves 0.6%
-
Sulfur Caves Missing
Inferred. These have no biome of their own in Minecraft, so they are named from the blocks around the cave rather than read from the save.
Structure coverage
Counted inside the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so structures not confirmed here can still generate out there.
Surface 7/8 confirmed
- Abandoned camps Included
- Desert pyramids Included
- Igloos Included
- Jungle pyramids Included
- Pillager outposts Included
- Swamp huts Included
- Trail ruins Included
- Woodland mansions Missing
- Abandoned camps Included
- Desert pyramids Included
- Igloos Included
- Jungle pyramids Included
- Pillager outposts Included
- Swamp huts Included
- Trail ruins Included
- Woodland mansions Missing
Underground 6/6 confirmed
- Amethyst geodes Included
- Ancient cities Included
- Dungeons / monster rooms Included
- Mineshafts Included
- Strongholds Included
- Trial chambers Included
- Amethyst geodes Included
- Ancient cities Included
- Dungeons / monster rooms Included
- Mineshafts Included
- Strongholds Included
- Trial chambers Included
Ocean 4/4 confirmed
- Buried treasure Included
- Ocean monuments Included
- Ocean ruins Included
- Shipwrecks Included
- Buried treasure Included
- Ocean monuments Included
- Ocean ruins Included
- Shipwrecks Included
Portal structures 1/1 confirmed
- Ruined portals Included
- Ruined portals Included
Settlements 1/1 confirmed
- Villages Included
- Villages Included
Loot tables
Which of the game's loot tables can turn up on this map, read from the world's own files. Included means the scan found the table itself; missing means neither it nor the structure carrying it was found in the built map.
Counted inside the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so tables not seen here can still turn up out there.
Chest loot 15/22 confirmed
- Abandoned mineshaft Included
- Ancient city Included
- Buried treasure chest Possible*
- Desert pyramid Included
- End City treasure Possible*
- Igloo chest Possible*
- Jungle temple arrow dispenser Possible*
- Jungle temple chest Included
- Nether fortress bridge Possible*
- Pillager outpost Possible*
- Ruined portal Included
- Shipwreck map Included
- Shipwreck supply Included
- Shipwreck treasure Included
- Simple dungeon Included
- Spawn bonus chest Included
- Stronghold corridor Included
- Stronghold crossing Included
- Stronghold library Included
- Underwater ruin (big) Included
- Underwater ruin (small) Included
- Woodland mansion Missing
- Abandoned mineshaft Included
- Ancient city Included
- Desert pyramid Included
- Jungle temple chest Included
- Ruined portal Included
- Shipwreck map Included
- Shipwreck supply Included
- Shipwreck treasure Included
- Simple dungeon Included
- Spawn bonus chest Included
- Stronghold corridor Included
- Stronghold crossing Included
- Stronghold library Included
- Underwater ruin (big) Included
- Underwater ruin (small) Included
- Buried treasure chest Possible*
- End City treasure Possible*
- Igloo chest Possible*
- Jungle temple arrow dispenser Possible*
- Nether fortress bridge Possible*
- Pillager outpost Possible*
- Woodland mansion Missing
Village chest loot 14/16 confirmed
- Village armorer Included
- Village butcher Possible*
- Village cartographer Included
- Village desert house Included
- Village fisher Included
- Village fletcher Included
- Village mason Included
- Village plains house Included
- Village savanna house Included
- Village shepherd Possible*
- Village snowy house Included
- Village taiga house Included
- Village tannery Included
- Village temple Included
- Village toolsmith Included
- Village weaponsmith Included
- Village armorer Included
- Village cartographer Included
- Village desert house Included
- Village fisher Included
- Village fletcher Included
- Village mason Included
- Village plains house Included
- Village savanna house Included
- Village snowy house Included
- Village taiga house Included
- Village tannery Included
- Village temple Included
- Village toolsmith Included
- Village weaponsmith Included
- Village butcher Possible*
- Village shepherd Possible*
Structure loot 1/2 confirmed
- Abandoned camp loot Missing
- Trial chamber loot Included
- Trial chamber loot Included
- Abandoned camp loot Missing
Archaeology 1/1 confirmed
- Archaeology loot Included
- Archaeology loot Included
* Why these are not confirmed
- Buried treasure chest Possible: not placed yet; a saved structure here generates it on first load.
- End City treasure Possible: not placed yet; a saved structure here generates it on first load.
- Igloo chest Possible: not placed yet; a saved structure here generates it on first load.
- Jungle temple arrow dispenser Possible: not placed yet; a saved structure here generates it on first load.
- Nether fortress bridge Possible: outside the scanned Overworld; the vanilla Nether or End generates it.
- Pillager outpost Possible: not placed yet; a saved structure here generates it on first load.
- Village butcher Possible: not placed yet; a saved structure here generates it on first load.
- Village shepherd Possible: not placed yet; a saved structure here generates it on first load.
What is new in Agontorm
- added new jungle trees: deadnew, young, mature, old, old-tall, and POI
- updated birch trees new
- updated darkoak deads
- added new underground mineshafts
- added new plains layers
- added the windswept hills as subpolar biome
- combined old and newer inland elevations
- fixed plains mask error
Show all 16 changes
- restructured beach layers
- further mixup of inland elevations and flat plains
- fixed false connections (deadstone and solo shared the same origin)
- fixed a masking bug that would clip out flat sections, causing errors for all biomes
- desert, removed cliff erosions
- deserts, added more clipping to base terrain and cliffs
- reverted waterfalls to previous styles 7-10b tall instead of 15-20b
- Created A giant new biome control system
WorldPainter source files for Agontorm
Agontorm is published twice: the finished world you drop into your saves folder, and the project source files it was built from. Depending on the world that means the WorldPainter project, with the terrain, the biomes and the structures still on separate layers, or the black and white height and colour maps behind it, or both.
- Switch the structure layers off and export a clean terrain-only version.
- Re-export at a different Minecraft version instead of waiting for an updated build.
- Reshape the terrain, move a biome or fix something yourself, on the original layers.
- Use the terrain as the base for your own map, on your own server or project.
Opening them needs WorldPainter, which is free. See the FAQ for the terrain-only case in full.
These files are for you, not for passing on
The project source files are licensed to you personally, and they are the one part of a world that is not under Creative Commons. Everything above is yours to do. What is not:
- Share, pass on or publish the project source files
- Sell the source files, or sell a world exported from them
- Redistribute a world exported from them, modified or not
What’s included in Agontorm?
See what this Minecraft world contains. Results combine MCA Selector findings, chunk data, level.dat, and manually placed structure pins.
Beta edition: some results are still being verified.
- Seed
- Unknown
- World type
- Unknown
DETAILED INVENTORY Explore the world contents
Search and filter the registries found in this world.
Open the inventory Close the inventory
Explore the world contents
Search and filter the registries found in this world.
Biomes
Biome types found in the existing Overworld.
Structures
Surface and underground structure types evidenced by existing starts or reviewed markers.
Loot types
Loot families evidenced by existing loot-table references.
Animals
Animal types observed in the existing world.
Blocks
Reference inventory only. Missing crafted or dimension-specific IDs are not automatically survival failures.
Cave biomes
Vanilla cave biomes found in the existing Overworld. Custom cave types have no biome ID in a save, so this scan cannot detect them.
Key compatibility details
The most relevant survival features, grouped by category.
No features match these filters.
This report inventories existing save data without loading, generating, or changing chunks. Vanilla terrain may still generate beyond the existing map boundary.
Inspect the world data
The world settings Minecraft stores in level.dat, as captured when this world was scanned. Read only, and player data is never published.
No fields match that search.
Questions about Agontorm
- What is Agontorm?
-
Agontorm is a hand-made survival world of 6,144 × 6,144 blocks, made with WorldPainter, World Machine, Gaea, Axiom and WorldEdit, built for Minecraft Java 1.21.5. You download the world folder and play it like any other save, in singleplayer or on your own server.
- How big is Agontorm?
-
6,144 × 6,144 blocks, so about 38 million blocks of surface. Walking from one edge to the other takes roughly 24 minutes at normal walking speed. The terrain runs from Y -64 to Y 320.
Outside that area the world keeps generating normal vanilla Minecraft chunks, so you never hit a wall, you just leave the built part behind.
- Which Minecraft version does Agontorm need?
-
Agontorm is made for Minecraft Java 1.21.5 and opens in 1.20 and later. Between the two, anything added after the release you load it in is removed or replaced (new biomes load as plains), so 1.21.5 or newer shows the world as built. Releases older than 1.20 cannot open it.
Bedrock players need a converted copy. See the Bedrock notes in the FAQ.
- Which biomes are in Agontorm?
-
39 in total. The land is mostly Plains (19.6%), Badlands (12.2%), Beach (10.2%) and Snowy Slopes (5.6%), counted as shares of the land rather than of the whole map.
Water covers 42.6% of the map, and land 56.8%.
By volume this world's caves are Normal Caves (81.9%), Lush Caves (6.2%) and Dripstone Caves (6.2%). The cave breakdown has the rest.
The full breakdown is further up this page, with every biome and its share.
- Which structures are in Agontorm?
-
19 of the 20 structure types the scan checks are confirmed present: surface (7/8), underground (6/6), ocean (4/4), portal structures (1/1) and settlements (1/1).
Not confirmed: Woodland mansions (missing). "Missing" means the scan looked and it is not in the built map; "loot only" means its chests are here but the structure is not; "possible" means only indirect evidence was found.
The structure list above names every one of them.
- Is Agontorm ready to play in survival?
-
Yes. A scan of the world file confirms loot tables, structures, animals and ores, so the survival loop runs from the first night: chests hold the game's real loot tables, mobs spawn as they do anywhere else, and you can mine, farm and build without adding anything. It plays in vanilla Minecraft, with no mods, no datapacks and no creative mode.
The world contents report at the bottom of this page holds the item-by-item detail.
- Where do I download Agontorm?
-
From the download link on Patreon, also on the button at the top of this page.
Also available: the source files on Patreon and the PlanetMinecraft project page, which carries the release notes and the known issues for this particular build.
- What is new in Agontorm?
-
Every world is built on the one before it, and Agontorm brought 16 logged changes into the line: new terrain, new assets and fixes to the generators that made it.
From its list:
- updated birch trees new
- updated darkoak deads
- added new underground mineshafts
The full list is on this page. These are the world's own additions, not patches released after it, so an older download is not missing them.
- Can I look at Agontorm before downloading it?
-
Yes. Open it in the 3D explorer and fly the real terrain in your browser, with the biomes, the caves and the marked structures. Nothing to install.
How do I install Agontorm on Java Edition?
- Unpack the archive you downloaded from Patreon.
- Open your saves folder. On Windows press
Win+Rand enter%appdata%\.minecraft\saves. On macOS it is~/Library/Application Support/minecraft/saves, on Linux~/.minecraft/saves. - Move the unpacked folder in. It must be the folder that contains
level.dat, not a folder wrapping it. - Restart Minecraft on 1.21.5 or newer and pick the world in singleplayer.
Can I play it on Bedrock, or on a server?
Bedrock needs a converted .mcworld copy, and converted worlds carry their own
quirks around spawn, chests and villagers.
For a server, drop the world folder in as the server's world and start it.
What may I do with it?
The worlds are released under CC BY-NC 4.0. The Rights panel on this page lists what that allows and how to credit it.