Pomrim
Overview
Advent Map 6 - , The Winter World · 2k, Java, Bedrock, Survival, Download
Pomrim is a small island... its 2km by 2km by McMeddon. It's an Island that is "shaped like the number six". A frozen world, under ice and snow arises. Survive between the spruce woods along the snowcovered peeks and the frozen plates in the see. Settle along the little rivers that come down the snowy mountains and set up a fire, because it gets frosty on this map. Custom forests, rivers, sea´s, mountains, plains and oceans await you. X Water Level 52 (Minecraft Default is 62)
News & updates
Size
Footprint
2,560 × 2,560
blocks, 6.6 km² at one block per metre
Edge to edge
- Happy ghast 12 min
- On foot 10 min
- Minecart 5 min
- Horse 4 min
- Elytra 75 s
Walking, a minecart on powered rails, an average horse and rocket-boosted elytra.
Sizes in the library 9% smaller than this
Most worlds are 4K (88 of them). The largest is Eulyxian at 12K.
Biome composition
Shares are measured across the built map, and "not found" means not in the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so those biomes can still be found out there.
Land 34.2% of map 3/41 found
-
Badlands Missing -
Bamboo Jungle Missing -
Beach <0.1% -
Birch Forest Missing -
Cherry Grove Missing -
Dappled Forest Missing -
Dark Forest Missing -
Desert Missing -
Eroded Badlands Missing -
Flower Forest Missing -
Forest Missing -
Frozen Peaks Missing -
Grove Missing -
Ice Spikes Missing -
Jagged Peaks Missing -
Jungle Missing -
Mangrove Swamp Missing -
Meadow Missing -
Mushroom Fields Missing -
Old Growth Birch Forest Missing -
Old Growth Pine Taiga Missing -
Old Growth Spruce Taiga Missing -
Pale Garden Missing -
Plains 13.3% -
Savanna Missing -
Savanna Plateau Missing -
Snowy Beach Missing -
Snowy Plains 86.6% -
Snowy Slopes Missing -
Snowy Taiga Missing -
Sparse Jungle Missing -
Stony Peaks Missing -
Stony Shore Missing -
Sunflower Plains Missing -
Swamp Missing -
Taiga Missing -
Windswept Forest Missing -
Windswept Gravelly Hills Missing -
Windswept Hills Missing -
Windswept Savanna Missing -
Wooded Badlands Missing
-
Snowy Plains 86.6% -
Plains 13.3% -
Beach <0.1% -
Badlands Missing -
Bamboo Jungle Missing -
Birch Forest Missing -
Cherry Grove Missing -
Dappled Forest Missing -
Dark Forest Missing -
Desert Missing -
Eroded Badlands Missing -
Flower Forest Missing -
Forest Missing -
Frozen Peaks Missing -
Grove Missing -
Ice Spikes Missing -
Jagged Peaks Missing -
Jungle Missing -
Mangrove Swamp Missing -
Meadow Missing -
Mushroom Fields Missing -
Old Growth Birch Forest Missing -
Old Growth Pine Taiga Missing -
Old Growth Spruce Taiga Missing -
Pale Garden Missing -
Savanna Missing -
Savanna Plateau Missing -
Snowy Beach Missing -
Snowy Slopes Missing -
Snowy Taiga Missing -
Sparse Jungle Missing -
Stony Peaks Missing -
Stony Shore Missing -
Sunflower Plains Missing -
Swamp Missing -
Taiga Missing -
Windswept Forest Missing -
Windswept Gravelly Hills Missing -
Windswept Hills Missing -
Windswept Savanna Missing -
Wooded Badlands Missing
Water 65.8% of map 5/11 found
-
Cold Ocean Missing -
Deep Cold Ocean Missing -
Deep Frozen Ocean Missing -
Deep Lukewarm Ocean Missing -
Deep Ocean 0.2% -
Frozen Ocean 33.0% -
Frozen River <0.1% -
Lukewarm Ocean Missing -
Ocean 62.6% -
River 4.2% -
Warm Ocean Missing
-
Ocean 62.6% -
Frozen Ocean 33.0% -
River 4.2% -
Deep Ocean 0.2% -
Frozen River <0.1% -
Cold Ocean Missing -
Deep Cold Ocean Missing -
Deep Frozen Ocean Missing -
Deep Lukewarm Ocean Missing -
Lukewarm Ocean Missing -
Warm Ocean Missing
Caves of the cave volume 0/4 found
-
Deep Dark Missing -
Dripstone Caves Missing -
Lush Caves Missing -
Sulfur Caves Missing
-
Deep Dark Missing -
Dripstone Caves Missing -
Lush Caves Missing -
Sulfur Caves Missing
Shares are of the cave volume, from the underground scan. See Caves for the full breakdown.
Caves
What this world's caves are made of, by volume, measured from the save in 4 block cells.
Measured under the built map, and "not found" means not under it. Past its edge the world keeps generating normal vanilla Minecraft chunks, so vanilla cave biomes missing here can still be found out there.
-
Deep Dark Missing -
Dripstone Caves Missing - Ice Caves Missing
-
Lush Caves Missing - Magma Caves 0.4%
- Normal Caves 99.6%
-
Sulfur Caves Missing
- Normal Caves 99.6%
- Magma Caves 0.4%
-
Deep Dark Missing -
Dripstone Caves Missing - Ice Caves Missing
-
Lush Caves Missing -
Sulfur Caves Missing
Inferred. These have no biome of their own in Minecraft, so they are named from the blocks around the cave rather than read from the save.
Structure coverage
Counted inside the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so structures not confirmed here can still generate out there.
Surface 0/8 confirmed
- Abandoned camps Missing
- Desert pyramids Missing
- Igloos Missing
- Jungle pyramids Missing
- Pillager outposts Not checked
- Swamp huts Missing
- Trail ruins Missing
- Woodland mansions Missing
- Abandoned camps Missing
- Desert pyramids Missing
- Igloos Missing
- Jungle pyramids Missing
- Pillager outposts Not checked
- Swamp huts Missing
- Trail ruins Missing
- Woodland mansions Missing
Underground 2/6 confirmed
- Amethyst geodes Possible*
- Ancient cities Missing
- Dungeons / monster rooms Included
- Mineshafts Missing
- Strongholds Included
- Trial chambers Missing
- Dungeons / monster rooms Included
- Strongholds Included
- Amethyst geodes Possible*
- Ancient cities Missing
- Mineshafts Missing
- Trial chambers Missing
Ocean 0/4 confirmed
- Buried treasure Missing
- Ocean monuments Not checked
- Ocean ruins Missing
- Shipwrecks Not checked
- Buried treasure Missing
- Ocean monuments Not checked
- Ocean ruins Missing
- Shipwrecks Not checked
Portal structures 0/1 confirmed
- Ruined portals Missing
- Ruined portals Missing
Settlements 0/1 confirmed
- Villages Missing
- Villages Missing
* Why these are not confirmed
- Amethyst geodes Possible: not found in the scanned area; this world can still generate one.
Loot tables
Which of the game's loot tables can turn up on this map, read from the world's own files. Included means the scan found the table itself; missing means neither it nor the structure carrying it was found in the built map.
Counted inside the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so tables not seen here can still turn up out there.
Chest loot 4/22 confirmed
- Abandoned mineshaft Missing
- Ancient city Missing
- Buried treasure chest Missing
- Desert pyramid Missing
- End City treasure Possible*
- Igloo chest Missing
- Jungle temple arrow dispenser Missing
- Jungle temple chest Missing
- Nether fortress bridge Possible*
- Pillager outpost Missing
- Ruined portal Missing
- Shipwreck map Missing
- Shipwreck supply Missing
- Shipwreck treasure Missing
- Simple dungeon Included
- Spawn bonus chest Missing
- Stronghold corridor Included
- Stronghold crossing Missing
- Stronghold library Included
- Underwater ruin (big) Missing
- Underwater ruin (small) Included
- Woodland mansion Missing
- Simple dungeon Included
- Stronghold corridor Included
- Stronghold library Included
- Underwater ruin (small) Included
- Abandoned mineshaft Missing
- Ancient city Missing
- Buried treasure chest Missing
- Desert pyramid Missing
- End City treasure Possible*
- Igloo chest Missing
- Jungle temple arrow dispenser Missing
- Jungle temple chest Missing
- Nether fortress bridge Possible*
- Pillager outpost Missing
- Ruined portal Missing
- Shipwreck map Missing
- Shipwreck supply Missing
- Shipwreck treasure Missing
- Spawn bonus chest Missing
- Stronghold crossing Missing
- Underwater ruin (big) Missing
- Woodland mansion Missing
Village chest loot 0/16 confirmed
- Village armorer Missing
- Village butcher Missing
- Village cartographer Missing
- Village desert house Missing
- Village fisher Missing
- Village fletcher Missing
- Village mason Missing
- Village plains house Missing
- Village savanna house Missing
- Village shepherd Missing
- Village snowy house Missing
- Village taiga house Missing
- Village tannery Missing
- Village temple Missing
- Village toolsmith Missing
- Village weaponsmith Missing
- Village armorer Missing
- Village butcher Missing
- Village cartographer Missing
- Village desert house Missing
- Village fisher Missing
- Village fletcher Missing
- Village mason Missing
- Village plains house Missing
- Village savanna house Missing
- Village shepherd Missing
- Village snowy house Missing
- Village taiga house Missing
- Village tannery Missing
- Village temple Missing
- Village toolsmith Missing
- Village weaponsmith Missing
Structure loot 0/2 confirmed
- Abandoned camp loot Missing
- Trial chamber loot Missing
- Abandoned camp loot Missing
- Trial chamber loot Missing
Archaeology 0/1 confirmed
- Archaeology loot Missing
- Archaeology loot Missing
* Why these are not confirmed
- End City treasure Possible: outside the scanned Overworld; the vanilla Nether or End generates it.
- Nether fortress bridge Possible: outside the scanned Overworld; the vanilla Nether or End generates it.
What’s included in Pomrim?
See what this Minecraft world contains. Results combine MCA Selector findings, chunk data, level.dat, and manually placed structure pins.
Beta edition: some results are still being verified.
- Seed
- Unknown
- World type
- Unknown
DETAILED INVENTORY Explore the world contents
Search and filter the registries found in this world.
Open the inventory Close the inventory
Explore the world contents
Search and filter the registries found in this world.
Biomes
Biome types found in the existing Overworld.
Structures
Surface and underground structure types evidenced by existing starts or reviewed markers.
Loot types
Loot families evidenced by existing loot-table references.
Animals
Animal types observed in the existing world.
Blocks
Reference inventory only. Missing crafted or dimension-specific IDs are not automatically survival failures.
Cave biomes
Vanilla cave biomes found in the existing Overworld. Custom cave types have no biome ID in a save, so this scan cannot detect them.
Key compatibility details
The most relevant survival features, grouped by category.
No features match these filters.
This report inventories existing save data without loading, generating, or changing chunks. Vanilla terrain may still generate beyond the existing map boundary.
Inspect the world data
The world settings Minecraft stores in level.dat, as captured when this world was scanned. Read only, and player data is never published.
No fields match that search.
Questions about Pomrim
- What is Pomrim?
-
Pomrim is a hand-made survival world of 2,560 × 2,560 blocks, made with WorldPainter, World Machine, Gaea, Axiom and WorldEdit, built for Minecraft Java 1.16.1. You download the world folder and play it like any other save, in singleplayer or on your own server.
- How big is Pomrim?
-
2,560 × 2,560 blocks, so about 7 million blocks of surface. Walking from one edge to the other takes roughly 10 minutes at normal walking speed. The terrain runs from Y 0 to Y 255.
Outside that area the world keeps generating normal vanilla Minecraft chunks, so you never hit a wall, you just leave the built part behind.
- Which Minecraft version does Pomrim need?
-
Pomrim is built for Minecraft Java 1.16.1. Newer releases normally open it fine. Opening it in an older release is not supported: blocks and structures added after that version cannot load, and the world can be damaged by the attempt.
Bedrock players need a converted copy. See the Bedrock notes in the FAQ.
- Which biomes are in Pomrim?
-
8 in total. The land is mostly Snowy Plains (86.6%), Plains (13.3%) and Beach (0.0%), counted as shares of the land rather than of the whole map.
Water covers 65.8% of the map, and land 34.2%.
By volume this world's caves are Normal Caves (99.6%) and Magma Caves (0.4%). The cave breakdown has the rest.
The full breakdown is further up this page, with every biome and its share.
- Which structures are in Pomrim?
-
2 of the 20 structure types the scan checks are confirmed present: surface (0/8), underground (2/6), ocean (0/4), portal structures (0/1) and settlements (0/1).
Not confirmed: Abandoned camps (missing), Desert pyramids (missing), Igloos (missing), Jungle pyramids (missing), Pillager outposts (not checked) and Swamp huts (missing). "Missing" means the scan looked and it is not in the built map; "loot only" means its chests are here but the structure is not; "possible" means only indirect evidence was found.
The structure list above names every one of them.
- Is Pomrim ready to play in survival?
-
Yes. A scan of the world file confirms loot tables, structures and ores, so the survival loop runs from the first night: chests hold the game's real loot tables, mobs spawn as they do anywhere else, and you can mine, farm and build without adding anything. It plays in vanilla Minecraft, with no mods, no datapacks and no creative mode.
The scan did not see animals in this export. That means it did not find any, not that none can be found or bred here.
The world contents report at the bottom of this page holds the item-by-item detail.
- Where do I download Pomrim?
-
From the download link on Patreon, also on the button at the top of this page.
Also available: the PlanetMinecraft project page, which carries the release notes and the known issues for this particular build.
- Can I look at Pomrim before downloading it?
-
Yes. Open it in the 3D explorer and fly the real terrain in your browser, with the biomes, the caves and the marked structures. Nothing to install.
How do I install Pomrim on Java Edition?
- Unpack the archive you downloaded from Patreon.
- Open your saves folder. On Windows press
Win+Rand enter%appdata%\.minecraft\saves. On macOS it is~/Library/Application Support/minecraft/saves, on Linux~/.minecraft/saves. - Move the unpacked folder in. It must be the folder that contains
level.dat, not a folder wrapping it. - Restart Minecraft on 1.16.1 or newer and pick the world in singleplayer.
Can I play it on Bedrock, or on a server?
Bedrock needs a converted .mcworld copy, and converted worlds carry their own
quirks around spawn, chests and villagers.
For a server, drop the world folder in as the server's world and start it.
What may I do with it?
The worlds are released under CC BY-NC 4.0. The Rights panel on this page lists what that allows and how to credit it.