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Overview

Between 1.18 Caves and Alpine Mountains - Next Gen Beginning · Download, 4k, 1.17+, Java & Bedrock, Multibiome Minecraft Survival World

This is Ewarkor. With self-made 1.18 Cave and Cliff terrain features to this world as well as dozens of Structure Updates to you. Ewarkor is a huge 16km² custom Minecraft Multibiome continent and the next iteration to Darxima. It includes Spaghetti Caves, Cheese Caves, Lush Caves, Dripstone Caves, Crystal Caves, and Crystal Geodes, and plenty of exciting landscapes. This map is the fifth iteration of the integration of custom caves, leaned closer towards the original style of the upcoming 1.18 Update. The focus of this map was only the full shift to a new program and rebuilding the full workflow that i´ve build over the past year. A 4 km by 4 km realistic Minecraft island with custom biomes, made by McMeddon. It's an Island with multiple huge mountain ranges, steep cliffs, falls, plateaus, layered terrains and hard eroded areas, landform adjusted river systems and temperature-determined biomes. Find custom Mineshaft´s and explore the custom advanced biomes. Explore along the paths that connect the world, or take a boat and cross the ocean with a near-seamless transition to the default Minecraft Vanilla generation.

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News & updates

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Size

5K world 22 of 268 this size

1K
2K
4K
Map of Ewarkor 5K
Ewarkor at 5K, against the sizes the worlds are built on. Every square is to scale.

Footprint

5,120 × 5,120

blocks, 26.2 km² at one block per metre

Edge to edge

  • Happy ghast 24 min
  • On foot 20 min
  • Minecart 11 min
  • Horse 9 min
  • Elytra 3 min

Walking, a minecart on powered rails, an average horse and rocket-boosted elytra.

Sizes in the library 67% smaller than this

1K
2K
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4K
5K
6K
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12K

Most worlds are 4K (88 of them). The largest is Eulyxian at 12K.

Biome composition

15 biomes 10 land biomes

Shares are measured across the built map, and "not found" means not in the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so those biomes can still be found out there.

Land 74.5% of map 10/41 found

  • Badlands 0.1%
  • Bamboo Jungle Missing
  • Beach <0.1%
  • Birch Forest Missing
  • Cherry Grove Missing
  • Dappled Forest Missing
  • Dark Forest Missing
  • Desert 2.1%
  • Eroded Badlands Missing
  • Flower Forest Missing
  • Forest 12.0%
  • Frozen Peaks Missing
  • Grove Missing
  • Ice Spikes Missing
  • Jagged Peaks Missing
  • Jungle 1.9%
  • Mangrove Swamp Missing
  • Meadow Missing
  • Mushroom Fields <0.1%
  • Old Growth Birch Forest Missing
  • Old Growth Pine Taiga 4.6%
  • Old Growth Spruce Taiga Missing
  • Pale Garden Missing
  • Plains 69.0%
  • Savanna Missing
  • Savanna Plateau Missing
  • Snowy Beach Missing
  • Snowy Plains 7.5%
  • Snowy Slopes Missing
  • Snowy Taiga Missing
  • Sparse Jungle Missing
  • Stony Peaks Missing
  • Stony Shore Missing
  • Sunflower Plains Missing
  • Swamp 2.6%
  • Taiga Missing
  • Windswept Forest Missing
  • Windswept Gravelly Hills Missing
  • Windswept Hills Missing
  • Windswept Savanna Missing
  • Wooded Badlands Missing

Water 25.4% of map 5/11 found

  • Cold Ocean Missing
  • Deep Cold Ocean Missing
  • Deep Frozen Ocean Missing
  • Deep Lukewarm Ocean Missing
  • Deep Ocean 41.1%
  • Frozen Ocean 1.8%
  • Frozen River 0.3%
  • Lukewarm Ocean Missing
  • Ocean 38.3%
  • River 18.4%
  • Warm Ocean Missing

Caves of the cave volume 0/4 found

  • Deep Dark Missing
  • Dripstone Caves Missing
  • Lush Caves Missing
  • Sulfur Caves Missing

Shares are of the cave volume, from the underground scan. See Caves for the full breakdown.

Included Missing

Caves

3/7 found 1.7% of the underground

What this world's caves are made of, by volume, measured from the save in 4 block cells.

Measured under the built map, and "not found" means not under it. Past its edge the world keeps generating normal vanilla Minecraft chunks, so vanilla cave biomes missing here can still be found out there.

  • Deep Dark Missing
  • Dripstone Caves Missing
  • Ice Caves 0.6%
  • Lush Caves Missing
  • Magma Caves 0.9%
  • Normal Caves 98.5%
  • Sulfur Caves Missing
  • Normal Caves 98.5%
  • Magma Caves 0.9%
  • Ice Caves 0.6%
  • Deep Dark Missing
  • Dripstone Caves Missing
  • Lush Caves Missing
  • Sulfur Caves Missing
Included Missing

Inferred. These have no biome of their own in Minecraft, so they are named from the blocks around the cave rather than read from the save.

Structure coverage

7 of 20 confirmed

Counted inside the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so structures not confirmed here can still generate out there.

Surface 0/8 confirmed

  • Abandoned camps Missing
  • Desert pyramids Missing
  • Igloos Missing
  • Jungle pyramids Missing
  • Pillager outposts Not checked
  • Swamp huts Missing
  • Trail ruins Missing
  • Woodland mansions Missing
  • Abandoned camps Missing
  • Desert pyramids Missing
  • Igloos Missing
  • Jungle pyramids Missing
  • Pillager outposts Not checked
  • Swamp huts Missing
  • Trail ruins Missing
  • Woodland mansions Missing

Underground 4/6 confirmed

  • Amethyst geodes Included
  • Ancient cities Missing
  • Dungeons / monster rooms Included
  • Mineshafts Included
  • Strongholds Included
  • Trial chambers Missing
  • Amethyst geodes Included
  • Dungeons / monster rooms Included
  • Mineshafts Included
  • Strongholds Included
  • Ancient cities Missing
  • Trial chambers Missing

Ocean 2/4 confirmed

  • Buried treasure Missing
  • Ocean monuments Not checked
  • Ocean ruins Included
  • Shipwrecks Included
  • Ocean ruins Included
  • Shipwrecks Included
  • Buried treasure Missing
  • Ocean monuments Not checked

Portal structures 0/1 confirmed

  • Ruined portals Missing
  • Ruined portals Missing

Settlements 1/1 confirmed

  • Villages Included
  • Villages Included
IncludedNot checkedMissing

Loot tables

18 of 41 confirmed

Which of the game's loot tables can turn up on this map, read from the world's own files. Included means the scan found the table itself; missing means neither it nor the structure carrying it was found in the built map.

Counted inside the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so tables not seen here can still turn up out there.

Chest loot 11/22 confirmed

  • Abandoned mineshaft Included
  • Ancient city Missing
  • Buried treasure chest Missing
  • Desert pyramid Missing
  • End City treasure Possible
  • Igloo chest Missing
  • Jungle temple arrow dispenser Missing
  • Jungle temple chest Missing
  • Nether fortress bridge Possible
  • Pillager outpost Missing
  • Ruined portal Included
  • Shipwreck map Included
  • Shipwreck supply Included
  • Shipwreck treasure Included
  • Simple dungeon Included
  • Spawn bonus chest Missing
  • Stronghold corridor Included
  • Stronghold crossing Included
  • Stronghold library Included
  • Underwater ruin (big) Included
  • Underwater ruin (small) Included
  • Woodland mansion Missing
  • Abandoned mineshaft Included
  • Ruined portal Included
  • Shipwreck map Included
  • Shipwreck supply Included
  • Shipwreck treasure Included
  • Simple dungeon Included
  • Stronghold corridor Included
  • Stronghold crossing Included
  • Stronghold library Included
  • Underwater ruin (big) Included
  • Underwater ruin (small) Included
  • Ancient city Missing
  • Buried treasure chest Missing
  • Desert pyramid Missing
  • End City treasure Possible
  • Igloo chest Missing
  • Jungle temple arrow dispenser Missing
  • Jungle temple chest Missing
  • Nether fortress bridge Possible
  • Pillager outpost Missing
  • Spawn bonus chest Missing
  • Woodland mansion Missing

Village chest loot 7/16 confirmed

  • Village armorer Included
  • Village butcher Missing
  • Village cartographer Included
  • Village desert house Missing
  • Village fisher Included
  • Village fletcher Included
  • Village mason Missing
  • Village plains house Included
  • Village savanna house Missing
  • Village shepherd Missing
  • Village snowy house Missing
  • Village taiga house Missing
  • Village tannery Missing
  • Village temple Included
  • Village toolsmith Included
  • Village weaponsmith Missing
  • Village armorer Included
  • Village cartographer Included
  • Village fisher Included
  • Village fletcher Included
  • Village plains house Included
  • Village temple Included
  • Village toolsmith Included
  • Village butcher Missing
  • Village desert house Missing
  • Village mason Missing
  • Village savanna house Missing
  • Village shepherd Missing
  • Village snowy house Missing
  • Village taiga house Missing
  • Village tannery Missing
  • Village weaponsmith Missing

Structure loot 0/2 confirmed

  • Abandoned camp loot Missing
  • Trial chamber loot Missing
  • Abandoned camp loot Missing
  • Trial chamber loot Missing

Archaeology 0/1 confirmed

  • Archaeology loot Missing
  • Archaeology loot Missing
IncludedPossibleMissing

* Why these are not confirmed

  • End City treasure Possible: outside the scanned Overworld; the vanilla Nether or End generates it.
  • Nether fortress bridge Possible: outside the scanned Overworld; the vanilla Nether or End generates it.

WorldPainter source files for Ewarkor

Ewarkor is published twice: the finished world you drop into your saves folder, and the project source files it was built from. Depending on the world that means the WorldPainter project, with the terrain, the biomes and the structures still on separate layers, or the black and white height and colour maps behind it, or both.

  • Switch the structure layers off and export a clean terrain-only version.
  • Re-export at a different Minecraft version instead of waiting for an updated build.
  • Reshape the terrain, move a biome or fix something yourself, on the original layers.
  • Use the terrain as the base for your own map, on your own server or project.

Opening them needs WorldPainter, which is free. See the FAQ for the terrain-only case in full.

These files are for you, not for passing on

The project source files are licensed to you personally, and they are the one part of a world that is not under Creative Commons. Everything above is yours to do. What is not:

  • Share, pass on or publish the project source files
  • Sell the source files, or sell a world exported from them
  • Redistribute a world exported from them, modified or not
Source file terms

Download source files Patreon

SURVIVAL WORLD CONTENTS Beta Inspector

What’s included in Ewarkor?

See what this Minecraft world contains. Results combine MCA Selector findings, chunk data, level.dat, and manually placed structure pins.

Beta edition: some results are still being verified.

Seed
Unknown
World type
Unknown

Loading world coverage…
Help

Questions about Ewarkor

What is Ewarkor?

Ewarkor is a hand-made survival world of 5,120 × 5,120 blocks, made with WorldPainter, World Machine, Gaea, Axiom and WorldEdit, built for Minecraft Java 1.17. You download the world folder and play it like any other save, in singleplayer or on your own server.

How big is Ewarkor?

5,120 × 5,120 blocks, so about 26 million blocks of surface. Walking from one edge to the other takes roughly 20 minutes at normal walking speed. The terrain runs from Y 0 to Y 255.

Outside that area the world keeps generating normal vanilla Minecraft chunks, so you never hit a wall, you just leave the built part behind.

Which Minecraft version does Ewarkor need?

Ewarkor is built for Minecraft Java 1.17. Newer releases normally open it fine. Opening it in an older release is not supported: blocks and structures added after that version cannot load, and the world can be damaged by the attempt.

Bedrock players need a converted copy. See the Bedrock notes in the FAQ.

Which biomes are in Ewarkor?

15 in total. The land is mostly Plains (69.0%), Forest (12.0%), Snowy Plains (7.5%) and Old Growth Pine Taiga (4.6%), counted as shares of the land rather than of the whole map.

Water covers 25.4% of the map, and land 74.5%.

By volume this world's caves are Normal Caves (98.5%), Magma Caves (0.9%) and Ice Caves (0.6%). The cave breakdown has the rest.

The full breakdown is further up this page, with every biome and its share.

Which structures are in Ewarkor?

7 of the 20 structure types the scan checks are confirmed present: surface (0/8), underground (4/6), ocean (2/4), portal structures (0/1) and settlements (1/1).

Not confirmed: Abandoned camps (missing), Desert pyramids (missing), Igloos (missing), Jungle pyramids (missing), Pillager outposts (not checked) and Swamp huts (missing). "Missing" means the scan looked and it is not in the built map; "loot only" means its chests are here but the structure is not; "possible" means only indirect evidence was found.

The structure list above names every one of them.

Is Ewarkor ready to play in survival?

Yes. A scan of the world file confirms loot tables, structures, animals and ores, so the survival loop runs from the first night: chests hold the game's real loot tables, mobs spawn as they do anywhere else, and you can mine, farm and build without adding anything. It plays in vanilla Minecraft, with no mods, no datapacks and no creative mode.

The world contents report at the bottom of this page holds the item-by-item detail.

Where do I download Ewarkor?

From the download link on Patreon, also on the button at the top of this page.

Also available: the source files on Patreon and the PlanetMinecraft project page, which carries the release notes and the known issues for this particular build.

Can I look at Ewarkor before downloading it?

Yes. Open it in the 3D explorer and fly the real terrain in your browser, with the biomes, the caves and the marked structures. Nothing to install.

How do I install Ewarkor on Java Edition?

  1. Unpack the archive you downloaded from Patreon.
  2. Open your saves folder. On Windows press Win + R and enter %appdata%\.minecraft\saves. On macOS it is ~/Library/Application Support/minecraft/saves, on Linux ~/.minecraft/saves.
  3. Move the unpacked folder in. It must be the folder that contains level.dat, not a folder wrapping it.
  4. Restart Minecraft on 1.17 or newer and pick the world in singleplayer.

Full install guide

Can I play it on Bedrock, or on a server?

Bedrock needs a converted .mcworld copy, and converted worlds carry their own quirks around spawn, chests and villagers.

For a server, drop the world folder in as the server's world and start it.

Bedrock install · Bedrock quirks · Server use

What may I do with it?

The worlds are released under CC BY-NC 4.0. The Rights panel on this page lists what that allows and how to credit it.

· How to credit · Selling builds