McMeddons Advent Map 12
Overview
Inverted World · 1.20+, 2k, Survival Friendly, Download, Java, Minecraft World
Welcome to the 2023 McMeddons Minecraft Advent Map 12, a fantastic 2km x 2km Inverted Hilly Island, Minecraft adventure survival map for version 1.20+, created by McMeddon. Enjoy multiple unique worlds that are being created daily during the Christmas time. Whether you’re looking to plunder ships or balloons, battle your way through dungeons, construct your dream house on cliffs or mountains, or discover caves, mineshafts, coral reefs, and enhanced biomes, these world has something for everyone. Enjoy your adventure!
News & updates
Size
Footprint
3,072 × 3,072
blocks, 9.4 km² at one block per metre
Edge to edge
- Happy ghast 14 min
- On foot 12 min
- Minecart 6 min
- Horse 5 min
- Elytra 2 min
Walking, a minecart on powered rails, an average horse and rocket-boosted elytra.
Sizes in the library 12% smaller than this
Most worlds are 4K (88 of them). The largest is Eulyxian at 12K.
Versions
Older releases drop what they do not know yet. Each row lists what it loses on top of the rows above it.
- 1.20and newer Made for
The world as built. Nothing is lost.
- 1.19–1.19.4
- Blocks
- Suspicious gravel
- 1.18.2and older
Does not load.
Biome composition
Shares are measured across the built map, and "not found" means not in the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so those biomes can still be found out there.
Land 90.8% of map 19/41 found
-
Badlands Missing -
Bamboo Jungle Missing -
Beach 5.8% -
Birch Forest 8.3% -
Cherry Grove Missing -
Dappled Forest Missing -
Dark Forest 0.9% -
Desert 1.8% -
Eroded Badlands Missing -
Flower Forest 1.3% -
Forest 10.6% -
Frozen Peaks Missing -
Giant Tree Taiga Hills 3.4% -
Ice Spikes Missing -
Jagged Peaks 0.1% -
Jungle 0.8% -
Mangrove Swamp Missing -
Meadow 1.2% -
Mushroom Fields 0.2% -
Old Growth Birch Forest Missing -
Old Growth Pine Taiga 3.1% -
Old Growth Spruce Taiga Missing -
Pale Garden Missing -
Plains 53.2% -
Savanna Missing -
Savanna Plateau Missing -
Snowy Beach Missing -
Snowy Plains Missing -
Snowy Slopes <0.1% -
Snowy Taiga 1.9% -
Sparse Jungle 1.0% -
Stony Peaks Missing -
Stony Shore <0.1% -
Sunflower Plains Missing -
Swamp 1.7% -
Taiga 4.3% -
Windswept Forest Missing -
Windswept Gravelly Hills Missing -
Windswept Hills Missing -
Windswept Savanna Missing -
Wooded Badlands Missing
-
Plains 53.2% -
Forest 10.6% -
Birch Forest 8.3% -
Beach 5.8% -
Taiga 4.3% -
Giant Tree Taiga Hills 3.4% -
Old Growth Pine Taiga 3.1% -
Snowy Taiga 1.9% -
Desert 1.8% -
Swamp 1.7% -
Flower Forest 1.3% -
Meadow 1.2% -
Sparse Jungle 1.0% -
Dark Forest 0.9% -
Jungle 0.8% -
Mushroom Fields 0.2% -
Jagged Peaks 0.1% -
Stony Shore <0.1% -
Snowy Slopes <0.1% -
Badlands Missing -
Bamboo Jungle Missing -
Cherry Grove Missing -
Dappled Forest Missing -
Eroded Badlands Missing -
Frozen Peaks Missing -
Ice Spikes Missing -
Mangrove Swamp Missing -
Old Growth Birch Forest Missing -
Old Growth Spruce Taiga Missing -
Pale Garden Missing -
Savanna Missing -
Savanna Plateau Missing -
Snowy Beach Missing -
Snowy Plains Missing -
Stony Peaks Missing -
Sunflower Plains Missing -
Windswept Forest Missing -
Windswept Gravelly Hills Missing -
Windswept Hills Missing -
Windswept Savanna Missing -
Wooded Badlands Missing
Water 9.2% of map 6/10 found
-
Deep Cold Ocean 9.0% -
Deep Frozen Ocean 66.2% -
Deep Lukewarm Ocean Missing -
Deep Ocean Missing -
Frozen Ocean 20.9% -
Frozen River 0.4% -
Lukewarm Ocean Missing -
Ocean 0.4% -
River 3.0% -
Warm Ocean Missing
-
Deep Frozen Ocean 66.2% -
Frozen Ocean 20.9% -
Deep Cold Ocean 9.0% -
River 3.0% -
Ocean 0.4% -
Frozen River 0.4% -
Deep Lukewarm Ocean Missing -
Deep Ocean Missing -
Lukewarm Ocean Missing -
Warm Ocean Missing
Caves of the cave volume 1/4 found
-
Deep Dark Included -
Dripstone Caves Missing -
Lush Caves Missing -
Sulfur Caves Missing
-
Deep Dark Included -
Dripstone Caves Missing -
Lush Caves Missing -
Sulfur Caves Missing
Shares are of the cave volume, from the underground scan. See Caves for the full breakdown.
Structure coverage
Counted inside the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so structures not confirmed here can still generate out there.
Surface 0/8 confirmed
- Abandoned camps Missing
- Desert pyramids Missing
- Igloos Missing
- Jungle pyramids Missing
- Pillager outposts Not checked
- Swamp huts Missing
- Trail ruins Missing
- Woodland mansions Missing
- Abandoned camps Missing
- Desert pyramids Missing
- Igloos Missing
- Jungle pyramids Missing
- Pillager outposts Not checked
- Swamp huts Missing
- Trail ruins Missing
- Woodland mansions Missing
Underground 5/6 confirmed
- Amethyst geodes Included
- Ancient cities Included
- Dungeons / monster rooms Included
- Mineshafts Included
- Strongholds Included
- Trial chambers Missing
- Amethyst geodes Included
- Ancient cities Included
- Dungeons / monster rooms Included
- Mineshafts Included
- Strongholds Included
- Trial chambers Missing
Ocean 3/4 confirmed
- Buried treasure Missing
- Ocean monuments Included
- Ocean ruins Included
- Shipwrecks Included
- Ocean monuments Included
- Ocean ruins Included
- Shipwrecks Included
- Buried treasure Missing
Portal structures 1/1 confirmed
- Ruined portals Included
- Ruined portals Included
Settlements 1/1 confirmed
- Villages Included
- Villages Included
Loot tables
Which of the game's loot tables can turn up on this map, read from the world's own files. Included means the scan found the table itself; missing means neither it nor the structure carrying it was found in the built map.
Counted inside the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so tables not seen here can still turn up out there.
Chest loot 14/22 confirmed
- Abandoned mineshaft Included
- Ancient city Included
- Buried treasure chest Missing
- Desert pyramid Missing
- End City treasure Possible*
- Igloo chest Missing
- Jungle temple arrow dispenser Missing
- Jungle temple chest Included
- Nether fortress bridge Possible*
- Pillager outpost Missing
- Ruined portal Included
- Shipwreck map Included
- Shipwreck supply Included
- Shipwreck treasure Included
- Simple dungeon Included
- Spawn bonus chest Included
- Stronghold corridor Included
- Stronghold crossing Included
- Stronghold library Included
- Underwater ruin (big) Included
- Underwater ruin (small) Included
- Woodland mansion Missing
- Abandoned mineshaft Included
- Ancient city Included
- Jungle temple chest Included
- Ruined portal Included
- Shipwreck map Included
- Shipwreck supply Included
- Shipwreck treasure Included
- Simple dungeon Included
- Spawn bonus chest Included
- Stronghold corridor Included
- Stronghold crossing Included
- Stronghold library Included
- Underwater ruin (big) Included
- Underwater ruin (small) Included
- Buried treasure chest Missing
- Desert pyramid Missing
- End City treasure Possible*
- Igloo chest Missing
- Jungle temple arrow dispenser Missing
- Nether fortress bridge Possible*
- Pillager outpost Missing
- Woodland mansion Missing
Village chest loot 9/16 confirmed
- Village armorer Included
- Village butcher Missing
- Village cartographer Included
- Village desert house Missing
- Village fisher Included
- Village fletcher Included
- Village mason Missing
- Village plains house Included
- Village savanna house Included
- Village shepherd Possible*
- Village snowy house Included
- Village taiga house Missing
- Village tannery Possible*
- Village temple Included
- Village toolsmith Included
- Village weaponsmith Possible*
- Village armorer Included
- Village cartographer Included
- Village fisher Included
- Village fletcher Included
- Village plains house Included
- Village savanna house Included
- Village snowy house Included
- Village temple Included
- Village toolsmith Included
- Village butcher Missing
- Village desert house Missing
- Village mason Missing
- Village shepherd Possible*
- Village taiga house Missing
- Village tannery Possible*
- Village weaponsmith Possible*
Structure loot 0/2 confirmed
- Abandoned camp loot Missing
- Trial chamber loot Missing
- Abandoned camp loot Missing
- Trial chamber loot Missing
Archaeology 1/1 confirmed
- Archaeology loot Included
- Archaeology loot Included
* Why these are not confirmed
- End City treasure Possible: not placed yet; a saved structure here generates it on first load.
- Nether fortress bridge Possible: outside the scanned Overworld; the vanilla Nether or End generates it.
- Village shepherd Possible: not placed yet; a saved structure here generates it on first load.
- Village tannery Possible: not placed yet; a saved structure here generates it on first load.
- Village weaponsmith Possible: not placed yet; a saved structure here generates it on first load.
What’s included in McMeddons Advent Map 12?
See what this Minecraft world contains. Results combine MCA Selector findings, chunk data, level.dat, and manually placed structure pins.
Beta edition: some results are still being verified.
- Seed
- Unknown
- World type
- Unknown
DETAILED INVENTORY Explore the world contents
Search and filter the registries found in this world.
Open the inventory Close the inventory
Explore the world contents
Search and filter the registries found in this world.
Biomes
Biome types found in the existing Overworld.
Structures
Surface and underground structure types evidenced by existing starts or reviewed markers.
Loot types
Loot families evidenced by existing loot-table references.
Animals
Animal types observed in the existing world.
Blocks
Reference inventory only. Missing crafted or dimension-specific IDs are not automatically survival failures.
Cave biomes
Vanilla cave biomes found in the existing Overworld. Custom cave types have no biome ID in a save, so this scan cannot detect them.
Key compatibility details
The most relevant survival features, grouped by category.
No features match these filters.
This report inventories existing save data without loading, generating, or changing chunks. Vanilla terrain may still generate beyond the existing map boundary.
Inspect the world data
The world settings Minecraft stores in level.dat, as captured when this world was scanned. Read only, and player data is never published.
No fields match that search.
Questions about McMeddons Advent Map 12
- What is McMeddons Advent Map 12?
-
McMeddons Advent Map 12 is a hand-made survival world of 3,072 × 3,072 blocks, made with WorldPainter, World Machine, Gaea, Axiom and WorldEdit, built for Minecraft Java 1.20. You download the world folder and play it like any other save, in singleplayer or on your own server.
- How big is McMeddons Advent Map 12?
-
3,072 × 3,072 blocks, so about 9 million blocks of surface. Walking from one edge to the other takes roughly 12 minutes at normal walking speed. The terrain runs from Y -64 to Y 320.
Outside that area the world keeps generating normal vanilla Minecraft chunks, so you never hit a wall, you just leave the built part behind.
- Which Minecraft version does McMeddons Advent Map 12 need?
-
McMeddons Advent Map 12 is made for Minecraft Java 1.20 and opens in 1.19 and later. Between the two, anything added after the release you load it in is removed or replaced (new biomes load as plains), so 1.20 or newer shows the world as built. Releases older than 1.19 cannot open it.
Bedrock players need a converted copy. See the Bedrock notes in the FAQ.
- Which biomes are in McMeddons Advent Map 12?
-
25 in total. The land is mostly Plains (53.2%), Forest (10.6%), Birch Forest (8.3%) and Beach (5.8%), counted as shares of the land rather than of the whole map.
Water covers 9.2% of the map, and land 90.8%.
The full breakdown is further up this page, with every biome and its share.
- Which structures are in McMeddons Advent Map 12?
-
10 of the 20 structure types the scan checks are confirmed present: surface (0/8), underground (5/6), ocean (3/4), portal structures (1/1) and settlements (1/1).
Not confirmed: Abandoned camps (missing), Desert pyramids (missing), Igloos (missing), Jungle pyramids (missing), Pillager outposts (not checked) and Swamp huts (missing). "Missing" means the scan looked and it is not in the built map; "loot only" means its chests are here but the structure is not; "possible" means only indirect evidence was found.
The structure list above names every one of them.
- Is McMeddons Advent Map 12 ready to play in survival?
-
Yes. A scan of the world file confirms loot tables, structures, animals and ores, so the survival loop runs from the first night: chests hold the game's real loot tables, mobs spawn as they do anywhere else, and you can mine, farm and build without adding anything. It plays in vanilla Minecraft, with no mods, no datapacks and no creative mode.
The world contents report at the bottom of this page holds the item-by-item detail.
- Where do I download McMeddons Advent Map 12?
-
From the download link on Patreon, also on the button at the top of this page.
Also available: the PlanetMinecraft project page, which carries the release notes and the known issues for this particular build.
- Can I look at McMeddons Advent Map 12 before downloading it?
-
Yes. Open it in the 3D explorer and fly the real terrain in your browser, with the biomes, the caves and the marked structures. Nothing to install.
How do I install McMeddons Advent Map 12 on Java Edition?
- Unpack the archive you downloaded from Patreon.
- Open your saves folder. On Windows press
Win+Rand enter%appdata%\.minecraft\saves. On macOS it is~/Library/Application Support/minecraft/saves, on Linux~/.minecraft/saves. - Move the unpacked folder in. It must be the folder that contains
level.dat, not a folder wrapping it. - Restart Minecraft on 1.20 or newer and pick the world in singleplayer.
Can I play it on Bedrock, or on a server?
Bedrock needs a converted .mcworld copy, and converted worlds carry their own
quirks around spawn, chests and villagers.
For a server, drop the world folder in as the server's world and start it.
What may I do with it?
The worlds are released under CC BY-NC 4.0. The Rights panel on this page lists what that allows and how to credit it.