Zekotorm
Overview
2k, 4 biome island, civilizations map · 1.20, Survival Friendly, Download, Java, Minecraft World
Welcome to Zekotorm, a mesmerizing 4km² Minecraft custom map created by McMeddon. This expansive map features four distinct biomes—Desert, Jungle, Forest, and Arctic—each with a unique landscape to explore. Whether you're playing in survival, creative, coop, or on servers, Zekotorm offers a rich environment for every Minecraft enthusiast. Embark on thrilling adventures by plundering forests and balloons, battling through deserts, or constructing your dream home on cliffs or mountains. Discover custom thriving diverse island to explore. Enjoy your adventure!
News & updates
Size
Footprint
2,048 × 2,048
blocks, 4.2 km² at one block per metre
Edge to edge
- Happy ghast 9 min
- On foot 8 min
- Minecart 4 min
- Horse 4 min
- Elytra 60 s
Walking, a minecart on powered rails, an average horse and rocket-boosted elytra.
Sizes in the library 1% smaller than this
Most worlds are 4K (88 of them). The largest is Eulyxian at 12K.
Biome composition
Shares are measured across the built map, and "not found" means not in the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so those biomes can still be found out there.
Land 66.6% of map 15/41 found
-
Badlands Missing -
Bamboo Jungle Missing -
Beach 2.1% -
Birch Forest 2.7% -
Cherry Grove Missing -
Dappled Forest Missing -
Dark Forest Missing -
Desert 16.4% -
Eroded Badlands Missing -
Flower Forest 2.4% -
Forest 2.1% -
Frozen Peaks 0.9% -
Grove Missing -
Ice Spikes Missing -
Jagged Peaks 9.0% -
Jungle 7.7% -
Mangrove Swamp <0.1% -
Meadow Missing -
Mushroom Fields Missing -
Old Growth Birch Forest Missing -
Old Growth Pine Taiga Missing -
Old Growth Spruce Taiga Missing -
Pale Garden Missing -
Plains 28.4% -
Savanna Missing -
Savanna Plateau Missing -
Snowy Beach Missing -
Snowy Plains 6.8% -
Snowy Slopes 6.4% -
Snowy Taiga 11.0% -
Sparse Jungle 3.9% -
Stony Peaks Missing -
Stony Shore Missing -
Sunflower Plains Missing -
Swamp 0.2% -
Taiga Missing -
Windswept Forest Missing -
Windswept Gravelly Hills Missing -
Windswept Hills Missing -
Windswept Savanna Missing -
Wooded Badlands Missing
-
Plains 28.4% -
Desert 16.4% -
Snowy Taiga 11.0% -
Jagged Peaks 9.0% -
Jungle 7.7% -
Snowy Plains 6.8% -
Snowy Slopes 6.4% -
Sparse Jungle 3.9% -
Birch Forest 2.7% -
Flower Forest 2.4% -
Beach 2.1% -
Forest 2.1% -
Frozen Peaks 0.9% -
Swamp 0.2% -
Mangrove Swamp <0.1% -
Badlands Missing -
Bamboo Jungle Missing -
Cherry Grove Missing -
Dappled Forest Missing -
Dark Forest Missing -
Eroded Badlands Missing -
Grove Missing -
Ice Spikes Missing -
Meadow Missing -
Mushroom Fields Missing -
Old Growth Birch Forest Missing -
Old Growth Pine Taiga Missing -
Old Growth Spruce Taiga Missing -
Pale Garden Missing -
Savanna Missing -
Savanna Plateau Missing -
Snowy Beach Missing -
Stony Peaks Missing -
Stony Shore Missing -
Sunflower Plains Missing -
Taiga Missing -
Windswept Forest Missing -
Windswept Gravelly Hills Missing -
Windswept Hills Missing -
Windswept Savanna Missing -
Wooded Badlands Missing
Water 33.2% of map 6/11 found
-
Cold Ocean Missing -
Deep Cold Ocean Missing -
Deep Frozen Ocean Missing -
Deep Lukewarm Ocean Missing -
Deep Ocean 64.3% -
Frozen Ocean 9.5% -
Frozen River 2.0% -
Lukewarm Ocean Missing -
Ocean 8.9% -
River 11.7% -
Warm Ocean 3.5%
-
Deep Ocean 64.3% -
River 11.7% -
Frozen Ocean 9.5% -
Ocean 8.9% -
Warm Ocean 3.5% -
Frozen River 2.0% -
Cold Ocean Missing -
Deep Cold Ocean Missing -
Deep Frozen Ocean Missing -
Deep Lukewarm Ocean Missing -
Lukewarm Ocean Missing
Caves of the cave volume 2/4 found
-
Deep Dark Missing -
Dripstone Caves Included -
Lush Caves Included -
Sulfur Caves Missing
-
Dripstone Caves Included -
Lush Caves Included -
Deep Dark Missing -
Sulfur Caves Missing
Shares are of the cave volume, from the underground scan. See Caves for the full breakdown.
Structure coverage
Counted inside the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so structures not confirmed here can still generate out there.
Surface 1/8 confirmed
- Abandoned camps Missing
- Desert pyramids Missing
- Igloos Missing
- Jungle pyramids Included
- Pillager outposts Not checked
- Swamp huts Missing
- Trail ruins Missing
- Woodland mansions Missing
- Jungle pyramids Included
- Abandoned camps Missing
- Desert pyramids Missing
- Igloos Missing
- Pillager outposts Not checked
- Swamp huts Missing
- Trail ruins Missing
- Woodland mansions Missing
Underground 2/6 confirmed
- Amethyst geodes Included
- Ancient cities Missing
- Dungeons / monster rooms Included
- Mineshafts Missing
- Strongholds Missing
- Trial chambers Missing
- Amethyst geodes Included
- Dungeons / monster rooms Included
- Ancient cities Missing
- Mineshafts Missing
- Strongholds Missing
- Trial chambers Missing
Ocean 0/4 confirmed
- Buried treasure Missing
- Ocean monuments Not checked
- Ocean ruins Missing
- Shipwrecks Not checked
- Buried treasure Missing
- Ocean monuments Not checked
- Ocean ruins Missing
- Shipwrecks Not checked
Portal structures 0/1 confirmed
- Ruined portals Missing
- Ruined portals Missing
Settlements 0/1 confirmed
- Villages Missing
- Villages Missing
Loot tables
Which of the game's loot tables can turn up on this map, read from the world's own files. Included means the scan found the table itself; missing means neither it nor the structure carrying it was found in the built map.
Counted inside the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so tables not seen here can still turn up out there.
Chest loot 5/22 confirmed
- Abandoned mineshaft Missing
- Ancient city Missing
- Buried treasure chest Missing
- Desert pyramid Missing
- End City treasure Missing
- Igloo chest Missing
- Jungle temple arrow dispenser Missing
- Jungle temple chest Included
- Nether fortress bridge Possible*
- Pillager outpost Missing
- Ruined portal Missing
- Shipwreck map Missing
- Shipwreck supply Included
- Shipwreck treasure Included
- Simple dungeon Included
- Spawn bonus chest Missing
- Stronghold corridor Missing
- Stronghold crossing Missing
- Stronghold library Included
- Underwater ruin (big) Missing
- Underwater ruin (small) Missing
- Woodland mansion Missing
- Jungle temple chest Included
- Shipwreck supply Included
- Shipwreck treasure Included
- Simple dungeon Included
- Stronghold library Included
- Abandoned mineshaft Missing
- Ancient city Missing
- Buried treasure chest Missing
- Desert pyramid Missing
- End City treasure Missing
- Igloo chest Missing
- Jungle temple arrow dispenser Missing
- Nether fortress bridge Possible*
- Pillager outpost Missing
- Ruined portal Missing
- Shipwreck map Missing
- Spawn bonus chest Missing
- Stronghold corridor Missing
- Stronghold crossing Missing
- Underwater ruin (big) Missing
- Underwater ruin (small) Missing
- Woodland mansion Missing
Village chest loot 4/16 confirmed
- Village armorer Missing
- Village butcher Missing
- Village cartographer Missing
- Village desert house Missing
- Village fisher Missing
- Village fletcher Missing
- Village mason Missing
- Village plains house Included
- Village savanna house Included
- Village shepherd Missing
- Village snowy house Included
- Village taiga house Missing
- Village tannery Missing
- Village temple Included
- Village toolsmith Missing
- Village weaponsmith Missing
- Village plains house Included
- Village savanna house Included
- Village snowy house Included
- Village temple Included
- Village armorer Missing
- Village butcher Missing
- Village cartographer Missing
- Village desert house Missing
- Village fisher Missing
- Village fletcher Missing
- Village mason Missing
- Village shepherd Missing
- Village taiga house Missing
- Village tannery Missing
- Village toolsmith Missing
- Village weaponsmith Missing
Structure loot 0/2 confirmed
- Abandoned camp loot Missing
- Trial chamber loot Missing
- Abandoned camp loot Missing
- Trial chamber loot Missing
Archaeology 1/1 confirmed
- Archaeology loot Included
- Archaeology loot Included
* Why these are not confirmed
- Nether fortress bridge Possible: outside the scanned Overworld; the vanilla Nether or End generates it.
WorldPainter source files for Zekotorm
Zekotorm is published twice: the finished world you drop into your saves folder, and the project source files it was built from. Depending on the world that means the WorldPainter project, with the terrain, the biomes and the structures still on separate layers, or the black and white height and colour maps behind it, or both.
- Switch the structure layers off and export a clean terrain-only version.
- Re-export at a different Minecraft version instead of waiting for an updated build.
- Reshape the terrain, move a biome or fix something yourself, on the original layers.
- Use the terrain as the base for your own map, on your own server or project.
Opening them needs WorldPainter, which is free. See the FAQ for the terrain-only case in full.
These files are for you, not for passing on
The project source files are licensed to you personally, and they are the one part of a world that is not under Creative Commons. Everything above is yours to do. What is not:
- Share, pass on or publish the project source files
- Sell the source files, or sell a world exported from them
- Redistribute a world exported from them, modified or not
What’s included in Zekotorm?
See what this Minecraft world contains. Results combine MCA Selector findings, chunk data, level.dat, and manually placed structure pins.
Beta edition: some results are still being verified.
- Seed
- Unknown
- World type
- Unknown
DETAILED INVENTORY Explore the world contents
Search and filter the registries found in this world.
Open the inventory Close the inventory
Explore the world contents
Search and filter the registries found in this world.
Biomes
Biome types found in the existing Overworld.
Structures
Surface and underground structure types evidenced by existing starts or reviewed markers.
Loot types
Loot families evidenced by existing loot-table references.
Animals
Animal types observed in the existing world.
Blocks
Reference inventory only. Missing crafted or dimension-specific IDs are not automatically survival failures.
Cave biomes
Vanilla cave biomes found in the existing Overworld. Custom cave types have no biome ID in a save, so this scan cannot detect them.
Key compatibility details
The most relevant survival features, grouped by category.
No features match these filters.
This report inventories existing save data without loading, generating, or changing chunks. Vanilla terrain may still generate beyond the existing map boundary.
Inspect the world data
The world settings Minecraft stores in level.dat, as captured when this world was scanned. Read only, and player data is never published.
No fields match that search.
Questions about Zekotorm
- What is Zekotorm?
-
Zekotorm is a hand-made survival world of 2,048 × 2,048 blocks, made with WorldPainter, World Machine, Gaea, Axiom and WorldEdit, built for Minecraft Java 1.20.2. You download the world folder and play it like any other save, in singleplayer or on your own server.
- How big is Zekotorm?
-
2,048 × 2,048 blocks, so about 4 million blocks of surface. Walking from one edge to the other takes roughly 8 minutes at normal walking speed. The terrain runs from Y -64 to Y 320.
Outside that area the world keeps generating normal vanilla Minecraft chunks, so you never hit a wall, you just leave the built part behind.
- Which Minecraft version does Zekotorm need?
-
Zekotorm is made for Minecraft Java 1.20.2 and opens in 1.19 and later. Between the two, anything added after the release you load it in is removed or replaced (new biomes load as plains), so 1.20.2 or newer shows the world as built. Releases older than 1.19 cannot open it.
Bedrock players need a converted copy. See the Bedrock notes in the FAQ.
- Which biomes are in Zekotorm?
-
23 in total. The land is mostly Plains (28.4%), Desert (16.4%), Snowy Taiga (11.0%) and Jagged Peaks (9.0%), counted as shares of the land rather than of the whole map.
Water covers 33.2% of the map, and land 66.6%.
The full breakdown is further up this page, with every biome and its share.
- Which structures are in Zekotorm?
-
3 of the 20 structure types the scan checks are confirmed present: surface (1/8), underground (2/6), ocean (0/4), portal structures (0/1) and settlements (0/1).
Not confirmed: Abandoned camps (missing), Desert pyramids (missing), Igloos (missing), Pillager outposts (not checked), Swamp huts (missing) and Trail ruins (missing). "Missing" means the scan looked and it is not in the built map; "loot only" means its chests are here but the structure is not; "possible" means only indirect evidence was found.
The structure list above names every one of them.
- Is Zekotorm ready to play in survival?
-
Yes. A scan of the world file confirms loot tables, structures, animals and ores, so the survival loop runs from the first night: chests hold the game's real loot tables, mobs spawn as they do anywhere else, and you can mine, farm and build without adding anything. It plays in vanilla Minecraft, with no mods, no datapacks and no creative mode.
The world contents report at the bottom of this page holds the item-by-item detail.
- Where do I download Zekotorm?
-
From the download link on Patreon, also on the button at the top of this page.
Also available: the source files on Patreon and the PlanetMinecraft project page, which carries the release notes and the known issues for this particular build.
- Can I look at Zekotorm before downloading it?
-
Yes. Open it in the 3D explorer and fly the real terrain in your browser, with the biomes, the caves and the marked structures. Nothing to install.
How do I install Zekotorm on Java Edition?
- Unpack the archive you downloaded from Patreon.
- Open your saves folder. On Windows press
Win+Rand enter%appdata%\.minecraft\saves. On macOS it is~/Library/Application Support/minecraft/saves, on Linux~/.minecraft/saves. - Move the unpacked folder in. It must be the folder that contains
level.dat, not a folder wrapping it. - Restart Minecraft on 1.20.2 or newer and pick the world in singleplayer.
Can I play it on Bedrock, or on a server?
Bedrock needs a converted .mcworld copy, and converted worlds carry their own
quirks around spawn, chests and villagers.
For a server, drop the world folder in as the server's world and start it.
What may I do with it?
The worlds are released under CC BY-NC 4.0. The Rights panel on this page lists what that allows and how to credit it.