Korefdar
Overview
2k, Starter World, The Grand Badlands, Mesa · 1.20.2, Download, Java, Minecraft World, experimental survival world
Welcome to Korefdar, a amazing 4km² custom Minecraft map created by McMeddon. This world is a Minecraft Mesa, in a custom mix style, with the goal to resemble the inner part of the grand canyon form the usa. Embark on thrilling adventures by plundering forests and balloons, battling through deserts, or constructing your dream home on cliffs or mountains. Discover custom thriving diverse island to explore. Enjoy your adventure!
News & updates
Size
Footprint
2,049 × 2,049
blocks, 4.2 km² at one block per metre
Edge to edge
- Happy ghast 9 min
- On foot 8 min
- Minecart 4 min
- Horse 4 min
- Elytra 60 s
Walking, a minecart on powered rails, an average horse and rocket-boosted elytra.
Sizes in the library 6% smaller than this
Most worlds are 4K (88 of them). The largest is Eulyxian at 12K.
Biome composition
Shares are measured across the built map, and "not found" means not in the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so those biomes can still be found out there.
Land 61.8% of map 8/41 found
-
Badlands 41.1% -
Bamboo Jungle Missing -
Beach 0.6% -
Birch Forest 6.1% -
Cherry Grove Missing -
Dappled Forest Missing -
Dark Forest Missing -
Desert Missing -
Eroded Badlands 2.1% -
Flower Forest Missing -
Forest 5.7% -
Frozen Peaks Missing -
Grove Missing -
Ice Spikes Missing -
Jagged Peaks Missing -
Jungle Missing -
Mangrove Swamp Missing -
Meadow Missing -
Mushroom Fields Missing -
Old Growth Birch Forest Missing -
Old Growth Pine Taiga Missing -
Old Growth Spruce Taiga Missing -
Pale Garden Missing -
Plains 22.0% -
Savanna 12.9% -
Savanna Plateau Missing -
Snowy Beach Missing -
Snowy Plains Missing -
Snowy Slopes Missing -
Snowy Taiga Missing -
Sparse Jungle Missing -
Stony Peaks Missing -
Stony Shore Missing -
Sunflower Plains Missing -
Swamp Missing -
Taiga Missing -
Windswept Forest Missing -
Windswept Gravelly Hills Missing -
Windswept Hills Missing -
Windswept Savanna Missing -
Wooded Badlands 9.6%
-
Badlands 41.1% -
Plains 22.0% -
Savanna 12.9% -
Wooded Badlands 9.6% -
Birch Forest 6.1% -
Forest 5.7% -
Eroded Badlands 2.1% -
Beach 0.6% -
Bamboo Jungle Missing -
Cherry Grove Missing -
Dappled Forest Missing -
Dark Forest Missing -
Desert Missing -
Flower Forest Missing -
Frozen Peaks Missing -
Grove Missing -
Ice Spikes Missing -
Jagged Peaks Missing -
Jungle Missing -
Mangrove Swamp Missing -
Meadow Missing -
Mushroom Fields Missing -
Old Growth Birch Forest Missing -
Old Growth Pine Taiga Missing -
Old Growth Spruce Taiga Missing -
Pale Garden Missing -
Savanna Plateau Missing -
Snowy Beach Missing -
Snowy Plains Missing -
Snowy Slopes Missing -
Snowy Taiga Missing -
Sparse Jungle Missing -
Stony Peaks Missing -
Stony Shore Missing -
Sunflower Plains Missing -
Swamp Missing -
Taiga Missing -
Windswept Forest Missing -
Windswept Gravelly Hills Missing -
Windswept Hills Missing -
Windswept Savanna Missing
Water 37.6% of map 3/11 found
-
Cold Ocean Missing -
Deep Cold Ocean Missing -
Deep Frozen Ocean Missing -
Deep Lukewarm Ocean Missing -
Deep Ocean 89.4% -
Frozen Ocean Missing -
Frozen River Missing -
Lukewarm Ocean Missing -
Ocean 7.1% -
River 3.5% -
Warm Ocean Missing
-
Deep Ocean 89.4% -
Ocean 7.1% -
River 3.5% -
Cold Ocean Missing -
Deep Cold Ocean Missing -
Deep Frozen Ocean Missing -
Deep Lukewarm Ocean Missing -
Frozen Ocean Missing -
Frozen River Missing -
Lukewarm Ocean Missing -
Warm Ocean Missing
Caves of the cave volume 2/4 found
-
Deep Dark Missing -
Dripstone Caves 2.6% -
Lush Caves 20.4% -
Sulfur Caves Missing
-
Lush Caves 20.4% -
Dripstone Caves 2.6% -
Deep Dark Missing -
Sulfur Caves Missing
Shares are of the cave volume, from the underground scan. See Caves for the full breakdown.
Caves
What this world's caves are made of, by volume, measured from the save in 4 block cells.
Measured under the built map, and "not found" means not under it. Past its edge the world keeps generating normal vanilla Minecraft chunks, so vanilla cave biomes missing here can still be found out there.
-
Deep Dark Missing -
Dripstone Caves 2.6% - Ice Caves Missing
-
Lush Caves 20.4% - Magma Caves 0.2%
- Normal Caves 76.8%
-
Sulfur Caves Missing
- Normal Caves 76.8%
-
Lush Caves 20.4% -
Dripstone Caves 2.6% - Magma Caves 0.2%
-
Deep Dark Missing - Ice Caves Missing
-
Sulfur Caves Missing
Inferred. These have no biome of their own in Minecraft, so they are named from the blocks around the cave rather than read from the save.
Structure coverage
Counted inside the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so structures not confirmed here can still generate out there.
Surface 0/8 confirmed
- Abandoned camps Not checked
- Desert pyramids Not checked
- Igloos Not checked
- Jungle pyramids Not checked
- Pillager outposts Not checked
- Swamp huts Not checked
- Trail ruins Not checked
- Woodland mansions Not checked
- Abandoned camps Not checked
- Desert pyramids Not checked
- Igloos Not checked
- Jungle pyramids Not checked
- Pillager outposts Not checked
- Swamp huts Not checked
- Trail ruins Not checked
- Woodland mansions Not checked
Underground 4/6 confirmed
- Amethyst geodes Included
- Ancient cities Missing
- Dungeons / monster rooms Included
- Mineshafts Included
- Strongholds Included
- Trial chambers Missing
- Amethyst geodes Included
- Dungeons / monster rooms Included
- Mineshafts Included
- Strongholds Included
- Ancient cities Missing
- Trial chambers Missing
Ocean 0/4 confirmed
- Buried treasure Not checked
- Ocean monuments Not checked
- Ocean ruins Not checked
- Shipwrecks Not checked
- Buried treasure Not checked
- Ocean monuments Not checked
- Ocean ruins Not checked
- Shipwrecks Not checked
Portal structures 0/1 confirmed
- Ruined portals Not checked
- Ruined portals Not checked
Settlements 0/1 confirmed
- Villages Not checked
- Villages Not checked
Loot tables
Which of the game's loot tables can turn up on this map, read from the world's own files. Included means the scan found the table itself; missing means neither it nor the structure carrying it was found in the built map.
Counted inside the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so tables not seen here can still turn up out there.
Chest loot 4/22 confirmed
- Abandoned mineshaft Included
- Ancient city Missing
- Buried treasure chest Missing
- Desert pyramid Missing
- End City treasure Possible*
- Igloo chest Missing
- Jungle temple arrow dispenser Missing
- Jungle temple chest Missing
- Nether fortress bridge Possible*
- Pillager outpost Missing
- Ruined portal Missing
- Shipwreck map Missing
- Shipwreck supply Missing
- Shipwreck treasure Missing
- Simple dungeon Included
- Spawn bonus chest Missing
- Stronghold corridor Included
- Stronghold crossing Missing
- Stronghold library Included
- Underwater ruin (big) Missing
- Underwater ruin (small) Missing
- Woodland mansion Missing
- Abandoned mineshaft Included
- Simple dungeon Included
- Stronghold corridor Included
- Stronghold library Included
- Ancient city Missing
- Buried treasure chest Missing
- Desert pyramid Missing
- End City treasure Possible*
- Igloo chest Missing
- Jungle temple arrow dispenser Missing
- Jungle temple chest Missing
- Nether fortress bridge Possible*
- Pillager outpost Missing
- Ruined portal Missing
- Shipwreck map Missing
- Shipwreck supply Missing
- Shipwreck treasure Missing
- Spawn bonus chest Missing
- Stronghold crossing Missing
- Underwater ruin (big) Missing
- Underwater ruin (small) Missing
- Woodland mansion Missing
Village chest loot 0/16 confirmed
- Village armorer Missing
- Village butcher Missing
- Village cartographer Missing
- Village desert house Missing
- Village fisher Missing
- Village fletcher Missing
- Village mason Missing
- Village plains house Missing
- Village savanna house Missing
- Village shepherd Missing
- Village snowy house Missing
- Village taiga house Missing
- Village tannery Missing
- Village temple Missing
- Village toolsmith Missing
- Village weaponsmith Missing
- Village armorer Missing
- Village butcher Missing
- Village cartographer Missing
- Village desert house Missing
- Village fisher Missing
- Village fletcher Missing
- Village mason Missing
- Village plains house Missing
- Village savanna house Missing
- Village shepherd Missing
- Village snowy house Missing
- Village taiga house Missing
- Village tannery Missing
- Village temple Missing
- Village toolsmith Missing
- Village weaponsmith Missing
Structure loot 0/2 confirmed
- Abandoned camp loot Missing
- Trial chamber loot Missing
- Abandoned camp loot Missing
- Trial chamber loot Missing
Archaeology 0/1 confirmed
- Archaeology loot Missing
- Archaeology loot Missing
* Why these are not confirmed
- End City treasure Possible: outside the scanned Overworld; the vanilla Nether or End generates it.
- Nether fortress bridge Possible: outside the scanned Overworld; the vanilla Nether or End generates it.
What is new in Korefdar
- created new mesa mountain
- added Grand Canyon alteration into mesa
- added custom flower fields
- tested new cave systems
- tested new dripstone caves
- tested new lushcaves
WorldPainter source files for Korefdar
Korefdar is published twice: the finished world you drop into your saves folder, and the project source files it was built from. Depending on the world that means the WorldPainter project, with the terrain, the biomes and the structures still on separate layers, or the black and white height and colour maps behind it, or both.
- Switch the structure layers off and export a clean terrain-only version.
- Re-export at a different Minecraft version instead of waiting for an updated build.
- Reshape the terrain, move a biome or fix something yourself, on the original layers.
- Use the terrain as the base for your own map, on your own server or project.
Opening them needs WorldPainter, which is free. See the FAQ for the terrain-only case in full.
These files are for you, not for passing on
The project source files are licensed to you personally, and they are the one part of a world that is not under Creative Commons. Everything above is yours to do. What is not:
- Share, pass on or publish the project source files
- Sell the source files, or sell a world exported from them
- Redistribute a world exported from them, modified or not
What’s included in Korefdar?
See what this Minecraft world contains. Results combine MCA Selector findings, chunk data, level.dat, and manually placed structure pins.
Beta edition: some results are still being verified.
- Seed
- Unknown
- World type
- Unknown
DETAILED INVENTORY Explore the world contents
Search and filter the registries found in this world.
Open the inventory Close the inventory
Explore the world contents
Search and filter the registries found in this world.
Biomes
Biome types found in the existing Overworld.
Structures
Surface and underground structure types evidenced by existing starts or reviewed markers.
Loot types
Loot families evidenced by existing loot-table references.
Animals
Animal types observed in the existing world.
Blocks
Reference inventory only. Missing crafted or dimension-specific IDs are not automatically survival failures.
Cave biomes
Vanilla cave biomes found in the existing Overworld. Custom cave types have no biome ID in a save, so this scan cannot detect them.
Key compatibility details
The most relevant survival features, grouped by category.
No features match these filters.
This report inventories existing save data without loading, generating, or changing chunks. Vanilla terrain may still generate beyond the existing map boundary.
Inspect the world data
The world settings Minecraft stores in level.dat, as captured when this world was scanned. Read only, and player data is never published.
No fields match that search.
Questions about Korefdar
- What is Korefdar?
-
Korefdar is a hand-made survival world of 2,049 × 2,049 blocks, made with WorldPainter, World Machine, Gaea, Axiom and WorldEdit, built for Minecraft Java 1.20.2. You download the world folder and play it like any other save, in singleplayer or on your own server.
- How big is Korefdar?
-
2,049 × 2,049 blocks, so about 4 million blocks of surface. Walking from one edge to the other takes roughly 8 minutes at normal walking speed. The terrain runs from Y -64 to Y 320.
Outside that area the world keeps generating normal vanilla Minecraft chunks, so you never hit a wall, you just leave the built part behind.
- Which Minecraft version does Korefdar need?
-
Korefdar is made for Minecraft Java 1.20.2 and opens in 1.18 and later. Between the two, anything added after the release you load it in is removed or replaced (new biomes load as plains), so 1.20.2 or newer shows the world as built. Releases older than 1.18 cannot open it.
Bedrock players need a converted copy. See the Bedrock notes in the FAQ.
- Which biomes are in Korefdar?
-
13 in total. The land is mostly Badlands (41.1%), Plains (22.0%), Savanna (12.9%) and Wooded Badlands (9.6%), counted as shares of the land rather than of the whole map.
Water covers 37.6% of the map, and land 61.8%.
By volume this world's caves are Normal Caves (76.8%), Lush Caves (20.4%) and Dripstone Caves (2.6%). The cave breakdown has the rest.
The full breakdown is further up this page, with every biome and its share.
- Which structures are in Korefdar?
-
4 of the 20 structure types the scan checks are confirmed present: surface (0/8), underground (4/6), ocean (0/4), portal structures (0/1) and settlements (0/1).
Not confirmed: Abandoned camps (not checked), Desert pyramids (not checked), Igloos (not checked), Jungle pyramids (not checked), Pillager outposts (not checked) and Swamp huts (not checked). "Missing" means the scan looked and it is not in the built map; "loot only" means its chests are here but the structure is not; "possible" means only indirect evidence was found.
The structure list above names every one of them.
- Is Korefdar ready to play in survival?
-
Yes. A scan of the world file confirms loot tables, structures, animals and ores, so the survival loop runs from the first night: chests hold the game's real loot tables, mobs spawn as they do anywhere else, and you can mine, farm and build without adding anything. It plays in vanilla Minecraft, with no mods, no datapacks and no creative mode.
The world contents report at the bottom of this page holds the item-by-item detail.
- Where do I download Korefdar?
-
From the download link on Google Drive, also on the button at the top of this page.
Also available: the source files on Patreon and the PlanetMinecraft project page, which carries the release notes and the known issues for this particular build.
- What is new in Korefdar?
-
Every world is built on the one before it, and Korefdar brought 6 logged changes into the line: new terrain, new assets and fixes to the generators that made it.
From its list:
- created new mesa mountain
- added Grand Canyon alteration into mesa
- added custom flower fields
The full list is on this page. These are the world's own additions, not patches released after it, so an older download is not missing them.
- Can I look at Korefdar before downloading it?
-
Yes. Open it in the 3D explorer and fly the real terrain in your browser, with the biomes, the caves and the marked structures. Nothing to install.
How do I install Korefdar on Java Edition?
- Unpack the archive you downloaded from Google Drive.
- Open your saves folder. On Windows press
Win+Rand enter%appdata%\.minecraft\saves. On macOS it is~/Library/Application Support/minecraft/saves, on Linux~/.minecraft/saves. - Move the unpacked folder in. It must be the folder that contains
level.dat, not a folder wrapping it. - Restart Minecraft on 1.20.2 or newer and pick the world in singleplayer.
Can I play it on Bedrock, or on a server?
Bedrock needs a converted .mcworld copy, and converted worlds carry their own
quirks around spawn, chests and villagers.
For a server, drop the world folder in as the server's world and start it.
What may I do with it?
The worlds are released under CC BY-NC 4.0. The Rights panel on this page lists what that allows and how to credit it.