Vexokor
Overview
8k, Land of the Plateaus and Peaks · 1.21, survival friendly, Download, Java & Bedrock, Minecraft World
Welcome to Vexokor, an gigantic 64km² custom Minecraft map created by McMeddon. A huge multi continental landscape, with diverse mountain ranges, plateaus, volcanos and canyons, seperated by an ocean in the map center. Adventure the hot south or the cold north-east now! Embark on thrilling adventures by plundering forests and balloons, battling through deserts, or constructing your dream home on cliffs or mountains. Discover custom thriving diverse island to explore. Enjoy your adventure!
News & updates
Size
Footprint
8,193 × 8,193
blocks, 67.1 km² at one block per metre
Edge to edge
- Happy ghast 38 min
- On foot 32 min
- Minecart 17 min
- Horse 14 min
- Elytra 4 min
Walking, a minecart on powered rails, an average horse and rocket-boosted elytra.
Sizes in the library 99% smaller than this
Most worlds are 4K (88 of them). The largest is Eulyxian at 12K.
Versions
Older releases drop what they do not know yet. Each row lists what it loses on top of the rows above it.
- 1.21and newer Made for
The world as built. Nothing is lost.
- 1.20.5–1.20.6
- Structures
- Trial chambers
- 1.20.2–1.20.4
- Items
- Pre-filled containers (1,312 stacks) are emptied Apple, Bread, Emerald, Infested cobblestone, Potatoes, Iron ingot, Poppy, Iron nugget and more
- Blocks
- Vault
- 1.20–1.20.1
- Blocks
- Chiseled tuff, Chiseled tuff bricks, Oxidized copper trapdoor, Polished tuff, Polished tuff slab, Short grass
+13 more
Trial spawner, Tuff bricks, Waxed chiseled copper, Waxed copper bulb, Waxed copper door, Waxed copper grate, Waxed exposed copper bulb, Waxed oxidized chiseled copper, Waxed oxidized copper bulb, Waxed oxidized copper door, Waxed oxidized copper grate, Waxed oxidized copper trapdoor, Waxed weathered copper bulb
- 1.19.4and older
Does not load.
Biome composition
Shares are measured across the built map, and "not found" means not in the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so those biomes can still be found out there.
Land 67.1% of map 25/41 found
-
Badlands 8.5% -
Bamboo Jungle Missing -
Beach 9.2% -
Birch Forest 0.9% -
Cherry Grove 1.3% -
Dappled Forest Missing -
Dark Forest 1.4% -
Desert 4.6% -
Eroded Badlands Missing -
Flower Forest 0.9% -
Forest 2.2% -
Frozen Peaks 0.8% -
Grove Missing -
Ice Spikes Missing -
Jagged Peaks 3.8% -
Jungle 1.0% -
Mangrove Swamp <0.1% -
Meadow 0.9% -
Mushroom Fields 0.7% -
Old Growth Birch Forest Missing -
Old Growth Pine Taiga 4.8% -
Old Growth Spruce Taiga Missing -
Pale Garden Missing -
Plains 34.6% -
Savanna 0.6% -
Savanna Plateau Missing -
Snowy Beach Missing -
Snowy Plains 2.2% -
Snowy Slopes 4.6% -
Snowy Taiga 1.3% -
Sparse Jungle 0.7% -
Stony Peaks 11.1% -
Stony Shore Missing -
Sunflower Plains Missing -
Swamp 0.5% -
Taiga 1.1% -
Windswept Forest Missing -
Windswept Gravelly Hills Missing -
Windswept Hills Missing -
Windswept Savanna Missing -
Wooded Badlands 2.2%
-
Plains 34.6% -
Stony Peaks 11.1% -
Beach 9.2% -
Badlands 8.5% -
Old Growth Pine Taiga 4.8% -
Desert 4.6% -
Snowy Slopes 4.6% -
Jagged Peaks 3.8% -
Wooded Badlands 2.2% -
Forest 2.2% -
Snowy Plains 2.2% -
Dark Forest 1.4% -
Cherry Grove 1.3% -
Snowy Taiga 1.3% -
Taiga 1.1% -
Jungle 1.0% -
Flower Forest 0.9% -
Birch Forest 0.9% -
Meadow 0.9% -
Frozen Peaks 0.8% -
Sparse Jungle 0.7% -
Mushroom Fields 0.7% -
Savanna 0.6% -
Swamp 0.5% -
Mangrove Swamp <0.1% -
Bamboo Jungle Missing -
Dappled Forest Missing -
Eroded Badlands Missing -
Grove Missing -
Ice Spikes Missing -
Old Growth Birch Forest Missing -
Old Growth Spruce Taiga Missing -
Pale Garden Missing -
Savanna Plateau Missing -
Snowy Beach Missing -
Stony Shore Missing -
Sunflower Plains Missing -
Windswept Forest Missing -
Windswept Gravelly Hills Missing -
Windswept Hills Missing -
Windswept Savanna Missing
Water 32.4% of map 8/11 found
-
Cold Ocean 11.2% -
Deep Cold Ocean Missing -
Deep Frozen Ocean Missing -
Deep Lukewarm Ocean Missing -
Deep Ocean 13.1% -
Frozen Ocean 1.0% -
Frozen River 0.2% -
Lukewarm Ocean 18.2% -
Ocean 37.8% -
River 14.9% -
Warm Ocean 3.8%
-
Ocean 37.8% -
Lukewarm Ocean 18.2% -
River 14.9% -
Deep Ocean 13.1% -
Cold Ocean 11.2% -
Warm Ocean 3.8% -
Frozen Ocean 1.0% -
Frozen River 0.2% -
Deep Cold Ocean Missing -
Deep Frozen Ocean Missing -
Deep Lukewarm Ocean Missing
Caves of the cave volume 3/4 found
-
Deep Dark 0.2% -
Dripstone Caves 0.9% -
Lush Caves 21.2% -
Sulfur Caves Missing
-
Lush Caves 21.2% -
Dripstone Caves 0.9% -
Deep Dark 0.2% -
Sulfur Caves Missing
Shares are of the cave volume, from the underground scan. See Caves for the full breakdown.
Caves
What this world's caves are made of, by volume, measured from the save in 4 block cells.
Measured under the built map, and "not found" means not under it. Past its edge the world keeps generating normal vanilla Minecraft chunks, so vanilla cave biomes missing here can still be found out there.
-
Deep Dark 0.2% -
Dripstone Caves 0.9% - Ice Caves 0.4%
-
Lush Caves 21.2% - Magma Caves 0.4%
- Normal Caves 76.9%
-
Sulfur Caves Missing
- Normal Caves 76.9%
-
Lush Caves 21.2% -
Dripstone Caves 0.9% - Magma Caves 0.4%
- Ice Caves 0.4%
-
Deep Dark 0.2% -
Sulfur Caves Missing
Inferred. These have no biome of their own in Minecraft, so they are named from the blocks around the cave rather than read from the save.
Structure coverage
Counted inside the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so structures not confirmed here can still generate out there.
Surface 4/8 confirmed
- Abandoned camps Not checked
- Desert pyramids Included
- Igloos Not checked
- Jungle pyramids Included
- Pillager outposts Not checked
- Swamp huts Not checked
- Trail ruins Included
- Woodland mansions Included
- Desert pyramids Included
- Jungle pyramids Included
- Trail ruins Included
- Woodland mansions Included
- Abandoned camps Not checked
- Igloos Not checked
- Pillager outposts Not checked
- Swamp huts Not checked
Underground 6/6 confirmed
- Amethyst geodes Included
- Ancient cities Included
- Dungeons / monster rooms Included
- Mineshafts Included
- Strongholds Included
- Trial chambers Included
- Amethyst geodes Included
- Ancient cities Included
- Dungeons / monster rooms Included
- Mineshafts Included
- Strongholds Included
- Trial chambers Included
Ocean 2/4 confirmed
- Buried treasure Not checked
- Ocean monuments Not checked
- Ocean ruins Included
- Shipwrecks Included
- Ocean ruins Included
- Shipwrecks Included
- Buried treasure Not checked
- Ocean monuments Not checked
Portal structures 1/1 confirmed
- Ruined portals Included
- Ruined portals Included
Settlements 1/1 confirmed
- Villages Included
- Villages Included
Loot tables
Which of the game's loot tables can turn up on this map, read from the world's own files. Included means the scan found the table itself; missing means neither it nor the structure carrying it was found in the built map.
Counted inside the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so tables not seen here can still turn up out there.
Chest loot 16/22 confirmed
- Abandoned mineshaft Included
- Ancient city Included
- Buried treasure chest Missing
- Desert pyramid Included
- End City treasure Possible*
- Igloo chest Missing
- Jungle temple arrow dispenser Missing
- Jungle temple chest Included
- Nether fortress bridge Possible*
- Pillager outpost Missing
- Ruined portal Included
- Shipwreck map Included
- Shipwreck supply Included
- Shipwreck treasure Included
- Simple dungeon Included
- Spawn bonus chest Included
- Stronghold corridor Included
- Stronghold crossing Included
- Stronghold library Included
- Underwater ruin (big) Included
- Underwater ruin (small) Included
- Woodland mansion Included
- Abandoned mineshaft Included
- Ancient city Included
- Desert pyramid Included
- Jungle temple chest Included
- Ruined portal Included
- Shipwreck map Included
- Shipwreck supply Included
- Shipwreck treasure Included
- Simple dungeon Included
- Spawn bonus chest Included
- Stronghold corridor Included
- Stronghold crossing Included
- Stronghold library Included
- Underwater ruin (big) Included
- Underwater ruin (small) Included
- Woodland mansion Included
- Buried treasure chest Missing
- End City treasure Possible*
- Igloo chest Missing
- Jungle temple arrow dispenser Missing
- Nether fortress bridge Possible*
- Pillager outpost Missing
Village chest loot 14/16 confirmed
- Village armorer Included
- Village butcher Missing
- Village cartographer Included
- Village desert house Included
- Village fisher Included
- Village fletcher Included
- Village mason Included
- Village plains house Included
- Village savanna house Included
- Village shepherd Missing
- Village snowy house Included
- Village taiga house Included
- Village tannery Included
- Village temple Included
- Village toolsmith Included
- Village weaponsmith Included
- Village armorer Included
- Village cartographer Included
- Village desert house Included
- Village fisher Included
- Village fletcher Included
- Village mason Included
- Village plains house Included
- Village savanna house Included
- Village snowy house Included
- Village taiga house Included
- Village tannery Included
- Village temple Included
- Village toolsmith Included
- Village weaponsmith Included
- Village butcher Missing
- Village shepherd Missing
Structure loot 1/2 confirmed
- Abandoned camp loot Missing
- Trial chamber loot Included
- Trial chamber loot Included
- Abandoned camp loot Missing
Archaeology 1/1 confirmed
- Archaeology loot Included
- Archaeology loot Included
* Why these are not confirmed
- End City treasure Possible: outside the scanned Overworld; the vanilla Nether or End generates it.
- Nether fortress bridge Possible: outside the scanned Overworld; the vanilla Nether or End generates it.
What is new in Vexokor
- improved coastal stone placement
- updated terrain textures
- added ice caves
- added magma chambers
- increased terracing for shattered mountain range
- increased terracing for slanted mountain range
- increased sloping for slanted mountain range
- lowered max biome height placement
Show all 9 changes
- added biome clear patches that should reduce
WorldPainter source files for Vexokor
Vexokor is published twice: the finished world you drop into your saves folder, and the project source files it was built from. Depending on the world that means the WorldPainter project, with the terrain, the biomes and the structures still on separate layers, or the black and white height and colour maps behind it, or both.
- Switch the structure layers off and export a clean terrain-only version.
- Re-export at a different Minecraft version instead of waiting for an updated build.
- Reshape the terrain, move a biome or fix something yourself, on the original layers.
- Use the terrain as the base for your own map, on your own server or project.
Opening them needs WorldPainter, which is free. See the FAQ for the terrain-only case in full.
These files are for you, not for passing on
The project source files are licensed to you personally, and they are the one part of a world that is not under Creative Commons. Everything above is yours to do. What is not:
- Share, pass on or publish the project source files
- Sell the source files, or sell a world exported from them
- Redistribute a world exported from them, modified or not
What’s included in Vexokor?
See what this Minecraft world contains. Results combine MCA Selector findings, chunk data, level.dat, and manually placed structure pins.
Beta edition: some results are still being verified.
- Seed
- Unknown
- World type
- Unknown
DETAILED INVENTORY Explore the world contents
Search and filter the registries found in this world.
Open the inventory Close the inventory
Explore the world contents
Search and filter the registries found in this world.
Biomes
Biome types found in the existing Overworld.
Structures
Surface and underground structure types evidenced by existing starts or reviewed markers.
Loot types
Loot families evidenced by existing loot-table references.
Animals
Animal types observed in the existing world.
Blocks
Reference inventory only. Missing crafted or dimension-specific IDs are not automatically survival failures.
Cave biomes
Vanilla cave biomes found in the existing Overworld. Custom cave types have no biome ID in a save, so this scan cannot detect them.
Key compatibility details
The most relevant survival features, grouped by category.
No features match these filters.
This report inventories existing save data without loading, generating, or changing chunks. Vanilla terrain may still generate beyond the existing map boundary.
Inspect the world data
The world settings Minecraft stores in level.dat, as captured when this world was scanned. Read only, and player data is never published.
No fields match that search.
Questions about Vexokor
- What is Vexokor?
-
Vexokor is a hand-made survival world of 8,193 × 8,193 blocks, made with WorldPainter, World Machine, Gaea, Axiom and WorldEdit, built for Minecraft Java 1.21. You download the world folder and play it like any other save, in singleplayer or on your own server.
- How big is Vexokor?
-
8,193 × 8,193 blocks, so about 67 million blocks of surface. Walking from one edge to the other takes roughly 32 minutes at normal walking speed. The terrain runs from Y -64 to Y 320.
Outside that area the world keeps generating normal vanilla Minecraft chunks, so you never hit a wall, you just leave the built part behind.
- Which Minecraft version does Vexokor need?
-
Vexokor is made for Minecraft Java 1.21 and opens in 1.20 and later. Between the two, anything added after the release you load it in is removed or replaced (new biomes load as plains), so 1.21 or newer shows the world as built. Releases older than 1.20 cannot open it.
Bedrock players need a converted copy. See the Bedrock notes in the FAQ.
- Which biomes are in Vexokor?
-
36 in total. The land is mostly Plains (34.6%), Stony Peaks (11.1%), Beach (9.2%) and Badlands (8.5%), counted as shares of the land rather than of the whole map.
Water covers 32.4% of the map, and land 67.1%.
By volume this world's caves are Normal Caves (76.9%), Lush Caves (21.2%) and Dripstone Caves (0.9%). The cave breakdown has the rest.
The full breakdown is further up this page, with every biome and its share.
- Which structures are in Vexokor?
-
14 of the 20 structure types the scan checks are confirmed present: surface (4/8), underground (6/6), ocean (2/4), portal structures (1/1) and settlements (1/1).
Not confirmed: Abandoned camps (not checked), Igloos (not checked), Pillager outposts (not checked), Swamp huts (not checked), Buried treasure (not checked) and Ocean monuments (not checked). "Missing" means the scan looked and it is not in the built map; "loot only" means its chests are here but the structure is not; "possible" means only indirect evidence was found.
The structure list above names every one of them.
- Is Vexokor ready to play in survival?
-
Yes. A scan of the world file confirms loot tables, structures, animals and ores, so the survival loop runs from the first night: chests hold the game's real loot tables, mobs spawn as they do anywhere else, and you can mine, farm and build without adding anything. It plays in vanilla Minecraft, with no mods, no datapacks and no creative mode.
The world contents report at the bottom of this page holds the item-by-item detail.
- Where do I download Vexokor?
-
From the download link on Patreon, also on the button at the top of this page.
Also available: the source files on Patreon and the PlanetMinecraft project page, which carries the release notes and the known issues for this particular build.
- What is new in Vexokor?
-
Every world is built on the one before it, and Vexokor brought 9 logged changes into the line: new terrain, new assets and fixes to the generators that made it.
From its list:
- improved coastal stone placement
- updated terrain textures
- added ice caves
The full list is on this page. These are the world's own additions, not patches released after it, so an older download is not missing them.
- Can I look at Vexokor before downloading it?
-
Yes. Open it in the 3D explorer and fly the real terrain in your browser, with the biomes, the caves and the marked structures. Nothing to install.
How do I install Vexokor on Java Edition?
- Unpack the archive you downloaded from Patreon.
- Open your saves folder. On Windows press
Win+Rand enter%appdata%\.minecraft\saves. On macOS it is~/Library/Application Support/minecraft/saves, on Linux~/.minecraft/saves. - Move the unpacked folder in. It must be the folder that contains
level.dat, not a folder wrapping it. - Restart Minecraft on 1.21 or newer and pick the world in singleplayer.
Can I play it on Bedrock, or on a server?
Bedrock needs a converted .mcworld copy, and converted worlds carry their own
quirks around spawn, chests and villagers.
For a server, drop the world folder in as the server's world and start it.
What may I do with it?
The worlds are released under CC BY-NC 4.0. The Rights panel on this page lists what that allows and how to credit it.