Quick 3D preview Drag to orbit · Scroll to zoom
Open full explorer
Top-down render of Parvagemma Open full explorer

Overview

2K, 1.21.5, Alpine Starter Island · survival friendly, Download, Java, Bedrock, Minecraft World

Parvagemma, a 4km² custom Minecraft map created by McMeddon. Welcome to Parvagemma, a small island, for your next new adventure to start from. A small island with big cliffs, big slopes, wide plains, dense forest, big coastlines, a small volcano, all the forest types and ofc the gigantic alpine mountain range dominating the main island. Embark on thrilling adventures by plundering forests and balloons, battling through deserts, or constructing your dream home on cliffs or mountains. Discover custom thriving diverse island to explore. Enjoy your adventure!

Posts about this world

News & updates

See all (2)

Size

2K world 27 of 268 this size

1K
Map of Parvagemma 2K
Parvagemma at 2K, against the sizes the worlds are built on. Every square is to scale.

Footprint

2,048 × 2,048

blocks, 4.2 km² at one block per metre

Edge to edge

  • Happy ghast 9 min
  • On foot 8 min
  • Minecart 4 min
  • Horse 4 min
  • Elytra 60 s

Walking, a minecart on powered rails, an average horse and rocket-boosted elytra.

Sizes in the library 1% smaller than this

1K
2K
3K
4K
5K
6K
7K
8K
9K
12K

Most worlds are 4K (88 of them). The largest is Eulyxian at 12K.

Versions

Made for 1.21.5 Opens from 1.21

Older releases drop what they do not know yet. Each row lists what it loses on top of the rows above it.

  1. 1.21.5and newer Made for

    The world as built. Nothing is lost.

  2. 1.21.2–1.21.4
    Blocks
    Bush, Cactus flower, Firefly bush, Leaf litter, Short dry grass, Tall dry grass
    +1 more Wildflowers
  3. 1.21–1.21.1
    Biomes
    Pale Garden becomes plains
    Blocks
    Pale oak leaves, Pale oak logs, Closed eyeblossom, Creaking heart, Pale hanging moss, Pale moss block
    +1 more Pale moss carpet
  4. 1.20.6and older

    Does not load.

Biome composition

30 biomes 21 land biomes

Shares are measured across the built map, and "not found" means not in the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so those biomes can still be found out there.

Land 65.4% of map 21/34 found

  • Badlands 2.9%
  • Bamboo Jungle Missing
  • Beach 16.1%
  • Birch Forest 5.1%
  • Cherry Grove Missing
  • Dappled Forest Missing
  • Dark Forest 1.6%
  • Flower Forest 0.3%
  • Forest 6.2%
  • Frozen Peaks 0.7%
  • Grove Missing
  • Ice Spikes Missing
  • Jagged Peaks Missing
  • Jungle 2.0%
  • Mangrove Swamp 0.1%
  • Meadow 0.6%
  • Mushroom Fields 0.2%
  • Old Growth Pine Taiga 9.6%
  • Old Growth Spruce Taiga Missing
  • Pale Garden 1.0%
  • Plains 37.5%
  • Savanna Plateau Missing
  • Snowy Beach Missing
  • Snowy Plains Missing
  • Snowy Slopes 0.6%
  • Snowy Taiga Missing
  • Sparse Jungle 0.4%
  • Stony Peaks 11.9%
  • Stony Shore 2.9%
  • Sunflower Plains Missing
  • Swamp 0.2%
  • Taiga 0.1%
  • Windswept Gravelly Hills Missing
  • Windswept Hills <0.1%

Water 34.3% of map 6/10 found

  • Cold Ocean 5.1%
  • Deep Cold Ocean Missing
  • Deep Frozen Ocean Missing
  • Deep Ocean 23.5%
  • Frozen Ocean Missing
  • Frozen River Missing
  • Lukewarm Ocean 17.9%
  • Ocean 43.2%
  • River 8.6%
  • Warm Ocean 1.7%

Caves of the cave volume 3/4 found

  • Deep Dark 0.5%
  • Dripstone Caves 0.8%
  • Lush Caves 6.3%
  • Sulfur Caves Missing

Shares are of the cave volume, from the underground scan. See Caves for the full breakdown.

Included Missing

Caves

5/7 found 20.2% of the underground

What this world's caves are made of, by volume, measured from the save in 4 block cells.

Measured under the built map, and "not found" means not under it. Past its edge the world keeps generating normal vanilla Minecraft chunks, so vanilla cave biomes missing here can still be found out there.

  • Deep Dark 0.5%
  • Dripstone Caves 0.8%
  • Ice Caves Missing
  • Lush Caves 6.3%
  • Magma Caves 1.9%
  • Normal Caves 90.6%
  • Sulfur Caves Missing
  • Normal Caves 90.6%
  • Lush Caves 6.3%
  • Magma Caves 1.9%
  • Dripstone Caves 0.8%
  • Deep Dark 0.5%
  • Ice Caves Missing
  • Sulfur Caves Missing
Included Missing

Inferred. These have no biome of their own in Minecraft, so they are named from the blocks around the cave rather than read from the save.

Structure coverage

15 of 20 confirmed

Counted inside the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so structures not confirmed here can still generate out there.

Surface 3/8 confirmed

  • Abandoned camps Not checked
  • Desert pyramids Included
  • Igloos Not checked
  • Jungle pyramids Missing
  • Pillager outposts Included
  • Swamp huts Missing
  • Trail ruins Included
  • Woodland mansions Missing
  • Desert pyramids Included
  • Pillager outposts Included
  • Trail ruins Included
  • Abandoned camps Not checked
  • Igloos Not checked
  • Jungle pyramids Missing
  • Swamp huts Missing
  • Woodland mansions Missing

Underground 6/6 confirmed

  • Amethyst geodes Included
  • Ancient cities Included
  • Dungeons / monster rooms Included
  • Mineshafts Included
  • Strongholds Included
  • Trial chambers Included
  • Amethyst geodes Included
  • Ancient cities Included
  • Dungeons / monster rooms Included
  • Mineshafts Included
  • Strongholds Included
  • Trial chambers Included

Ocean 4/4 confirmed

  • Buried treasure Included
  • Ocean monuments Included
  • Ocean ruins Included
  • Shipwrecks Included
  • Buried treasure Included
  • Ocean monuments Included
  • Ocean ruins Included
  • Shipwrecks Included

Portal structures 1/1 confirmed

  • Ruined portals Included
  • Ruined portals Included

Settlements 1/1 confirmed

  • Villages Included
  • Villages Included
IncludedNot checkedMissing

Loot tables

27 of 41 confirmed

Which of the game's loot tables can turn up on this map, read from the world's own files. Included means the scan found the table itself; missing means neither it nor the structure carrying it was found in the built map.

Counted inside the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so tables not seen here can still turn up out there.

Chest loot 16/22 confirmed

  • Abandoned mineshaft Included
  • Ancient city Included
  • Buried treasure chest Included
  • Desert pyramid Included
  • End City treasure Possible
  • Igloo chest Missing
  • Jungle temple arrow dispenser Missing
  • Jungle temple chest Included
  • Nether fortress bridge Possible
  • Pillager outpost Missing
  • Ruined portal Included
  • Shipwreck map Included
  • Shipwreck supply Included
  • Shipwreck treasure Included
  • Simple dungeon Included
  • Spawn bonus chest Included
  • Stronghold corridor Included
  • Stronghold crossing Included
  • Stronghold library Included
  • Underwater ruin (big) Included
  • Underwater ruin (small) Included
  • Woodland mansion Missing
  • Abandoned mineshaft Included
  • Ancient city Included
  • Buried treasure chest Included
  • Desert pyramid Included
  • Jungle temple chest Included
  • Ruined portal Included
  • Shipwreck map Included
  • Shipwreck supply Included
  • Shipwreck treasure Included
  • Simple dungeon Included
  • Spawn bonus chest Included
  • Stronghold corridor Included
  • Stronghold crossing Included
  • Stronghold library Included
  • Underwater ruin (big) Included
  • Underwater ruin (small) Included
  • End City treasure Possible
  • Igloo chest Missing
  • Jungle temple arrow dispenser Missing
  • Nether fortress bridge Possible
  • Pillager outpost Missing
  • Woodland mansion Missing

Village chest loot 9/16 confirmed

  • Village armorer Included
  • Village butcher Possible
  • Village cartographer Included
  • Village desert house Included
  • Village fisher Possible
  • Village fletcher Included
  • Village mason Possible
  • Village plains house Included
  • Village savanna house Included
  • Village shepherd Missing
  • Village snowy house Included
  • Village taiga house Missing
  • Village tannery Possible
  • Village temple Included
  • Village toolsmith Included
  • Village weaponsmith Possible
  • Village armorer Included
  • Village cartographer Included
  • Village desert house Included
  • Village fletcher Included
  • Village plains house Included
  • Village savanna house Included
  • Village snowy house Included
  • Village temple Included
  • Village toolsmith Included
  • Village butcher Possible
  • Village fisher Possible
  • Village mason Possible
  • Village shepherd Missing
  • Village taiga house Missing
  • Village tannery Possible
  • Village weaponsmith Possible

Structure loot 1/2 confirmed

  • Abandoned camp loot Missing
  • Trial chamber loot Included
  • Trial chamber loot Included
  • Abandoned camp loot Missing

Archaeology 1/1 confirmed

  • Archaeology loot Included
  • Archaeology loot Included
IncludedPossibleMissing

* Why these are not confirmed

  • End City treasure Possible: not placed yet; a saved structure here generates it on first load.
  • Nether fortress bridge Possible: outside the scanned Overworld; the vanilla Nether or End generates it.
  • Village butcher Possible: not placed yet; a saved structure here generates it on first load.
  • Village fisher Possible: not placed yet; a saved structure here generates it on first load.
  • Village mason Possible: not placed yet; a saved structure here generates it on first load.
  • Village tannery Possible: not placed yet; a saved structure here generates it on first load.
  • Village weaponsmith Possible: not placed yet; a saved structure here generates it on first load.
WHAT THIS WORLD ADDED

What is new in Parvagemma

  • river adjustments, but small elevation misalignment persists
  • removed biome gap divider
  • added wobbly biome transition
  • lowered baseland
  • flattened coastal line
  • simplified coastal cliffs
  • added more terracing to mountain peaks
  • reworked ocean floor (wip)
Show all 9 changes
  • slimmed and lowered volcano (test)

WorldPainter source files for Parvagemma

Parvagemma is published twice: the finished world you drop into your saves folder, and the project source files it was built from. Depending on the world that means the WorldPainter project, with the terrain, the biomes and the structures still on separate layers, or the black and white height and colour maps behind it, or both.

  • Switch the structure layers off and export a clean terrain-only version.
  • Re-export at a different Minecraft version instead of waiting for an updated build.
  • Reshape the terrain, move a biome or fix something yourself, on the original layers.
  • Use the terrain as the base for your own map, on your own server or project.

Opening them needs WorldPainter, which is free. See the FAQ for the terrain-only case in full.

These files are for you, not for passing on

The project source files are licensed to you personally, and they are the one part of a world that is not under Creative Commons. Everything above is yours to do. What is not:

  • Share, pass on or publish the project source files
  • Sell the source files, or sell a world exported from them
  • Redistribute a world exported from them, modified or not
Source file terms

Download source files Patreon

SURVIVAL WORLD CONTENTS Beta Inspector

What’s included in Parvagemma?

See what this Minecraft world contains. Results combine MCA Selector findings, chunk data, level.dat, and manually placed structure pins.

Beta edition: some results are still being verified.

Seed
Unknown
World type
Unknown

Loading world coverage…
Help

Questions about Parvagemma

What is Parvagemma?

Parvagemma is a hand-made survival world of 2,048 × 2,048 blocks, made with WorldPainter, World Machine, Gaea, Axiom and WorldEdit, built for Minecraft Java 1.21.5. You download the world folder and play it like any other save, in singleplayer or on your own server.

How big is Parvagemma?

2,048 × 2,048 blocks, so about 4 million blocks of surface. Walking from one edge to the other takes roughly 8 minutes at normal walking speed. The terrain runs from Y -64 to Y 320.

Outside that area the world keeps generating normal vanilla Minecraft chunks, so you never hit a wall, you just leave the built part behind.

Which Minecraft version does Parvagemma need?

Parvagemma is made for Minecraft Java 1.21.5 and opens in 1.21 and later. Between the two, anything added after the release you load it in is removed or replaced (new biomes load as plains), so 1.21.5 or newer shows the world as built. Releases older than 1.21 cannot open it.

Bedrock players need a converted copy. See the Bedrock notes in the FAQ.

Which biomes are in Parvagemma?

30 in total. The land is mostly Plains (37.5%), Beach (16.1%), Stony Peaks (11.9%) and Old Growth Pine Taiga (9.6%), counted as shares of the land rather than of the whole map.

Water covers 34.3% of the map, and land 65.4%.

By volume this world's caves are Normal Caves (90.6%), Lush Caves (6.3%) and Magma Caves (1.9%). The cave breakdown has the rest.

The full breakdown is further up this page, with every biome and its share.

Which structures are in Parvagemma?

15 of the 20 structure types the scan checks are confirmed present: surface (3/8), underground (6/6), ocean (4/4), portal structures (1/1) and settlements (1/1).

Not confirmed: Abandoned camps (not checked), Igloos (not checked), Jungle pyramids (missing), Swamp huts (missing) and Woodland mansions (missing). "Missing" means the scan looked and it is not in the built map; "loot only" means its chests are here but the structure is not; "possible" means only indirect evidence was found.

The structure list above names every one of them.

Is Parvagemma ready to play in survival?

Yes. A scan of the world file confirms loot tables, structures, animals and ores, so the survival loop runs from the first night: chests hold the game's real loot tables, mobs spawn as they do anywhere else, and you can mine, farm and build without adding anything. It plays in vanilla Minecraft, with no mods, no datapacks and no creative mode.

The world contents report at the bottom of this page holds the item-by-item detail.

Where do I download Parvagemma?

From the download link on Patreon, also on the button at the top of this page.

Also available: the source files on Patreon and the PlanetMinecraft project page, which carries the release notes and the known issues for this particular build.

What is new in Parvagemma?

Every world is built on the one before it, and Parvagemma brought 9 logged changes into the line: new terrain, new assets and fixes to the generators that made it.

From its list:

  • removed biome gap divider
  • added wobbly biome transition
  • lowered baseland

The full list is on this page. These are the world's own additions, not patches released after it, so an older download is not missing them.

Can I look at Parvagemma before downloading it?

Yes. Open it in the 3D explorer and fly the real terrain in your browser, with the biomes, the caves and the marked structures. Nothing to install.

How do I install Parvagemma on Java Edition?

  1. Unpack the archive you downloaded from Patreon.
  2. Open your saves folder. On Windows press Win + R and enter %appdata%\.minecraft\saves. On macOS it is ~/Library/Application Support/minecraft/saves, on Linux ~/.minecraft/saves.
  3. Move the unpacked folder in. It must be the folder that contains level.dat, not a folder wrapping it.
  4. Restart Minecraft on 1.21.5 or newer and pick the world in singleplayer.

Full install guide

Can I play it on Bedrock, or on a server?

Bedrock needs a converted .mcworld copy, and converted worlds carry their own quirks around spawn, chests and villagers.

For a server, drop the world folder in as the server's world and start it.

Bedrock install · Bedrock quirks · Server use

What may I do with it?

The worlds are released under CC BY-NC 4.0. The Rights panel on this page lists what that allows and how to credit it.

· How to credit · Selling builds