Advent Map 1
Overview
3k, 1.21.5 · survival friendly, Download, Java, Minecraft World
Advent map 1, a 9km² custom Minecraft map created by McMeddon. Welcome to the Advent Map 1 of the 2025 Advent Map Calendar. Lets explore the winter scenery, with mountains, cliffs, plateaus and more! This world is a mixture of Alpine Mountains to the north, with waving hills surrounding it, a calmed down old volcano in the east, and some high white cliff plateaus to the south. All covered by the long lasting winter, engulfing the world in snow and ice. Enjoy your adventure!
News & updates
Size
Footprint
3,072 × 3,072
blocks, 9.4 km² at one block per metre
Edge to edge
- Happy ghast 14 min
- On foot 12 min
- Minecart 6 min
- Horse 5 min
- Elytra 2 min
Walking, a minecart on powered rails, an average horse and rocket-boosted elytra.
Sizes in the library 12% smaller than this
Most worlds are 4K (88 of them). The largest is Eulyxian at 12K.
Versions
Older releases drop what they do not know yet. Each row lists what it loses on top of the rows above it.
- 1.21.5and newer Made for
The world as built. Nothing is lost.
- 1.21.2–1.21.4
- Blocks
- Firefly bush, Leaf litter, Short dry grass, Tall dry grass
- 1.20.5–1.21.1
- Blocks
- Pale hanging moss, Pale moss block, Pale moss carpet
- 1.20.2–1.20.4
- Items
- Pre-filled containers (237 stacks) are emptied Apple, Bread, Emerald, Infested cobblestone, Potatoes, Iron ingot, Iron nugget, Flint and more
- 1.20–1.20.1
- Blocks
- Short grass
- 1.19–1.19.4
- Structures
- Trail ruins
- Blocks
- Suspicious gravel
- 1.18–1.18.2
- Blocks
- Mangrove leaves, Mangrove logs, Mangrove propagule, Decorated pot, Mud, Mud brick slab
+6 more
Mud brick stairs, Mud brick wall, Mud bricks, Packed mud, Spruce wall hanging sign, Suspicious sand
- 1.17.1and older
Does not load.
Biome composition
Shares are measured across the built map, and "not found" means not in the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so those biomes can still be found out there.
Land 57.4% of map 9/41 found
-
Badlands 2.3% -
Bamboo Jungle Missing -
Beach 11.8% -
Birch Forest Missing -
Cherry Grove Missing -
Dappled Forest Missing -
Dark Forest Missing -
Desert Missing -
Eroded Badlands Missing -
Flower Forest Missing -
Forest Missing -
Frozen Peaks 0.7% -
Grove Missing -
Ice Spikes Missing -
Jagged Peaks 5.9% -
Jungle Missing -
Mangrove Swamp Missing -
Meadow Missing -
Mushroom Fields Missing -
Old Growth Birch Forest Missing -
Old Growth Pine Taiga Missing -
Old Growth Spruce Taiga Missing -
Pale Garden Missing -
Plains 4.2% -
Savanna Missing -
Savanna Plateau Missing -
Snowy Beach Missing -
Snowy Plains 39.6% -
Snowy Slopes 0.3% -
Snowy Taiga 30.6% -
Sparse Jungle Missing -
Stony Peaks Missing -
Stony Shore 4.7% -
Sunflower Plains Missing -
Swamp Missing -
Taiga Missing -
Windswept Forest Missing -
Windswept Gravelly Hills Missing -
Windswept Hills Missing -
Windswept Savanna Missing -
Wooded Badlands Missing
-
Snowy Plains 39.6% -
Snowy Taiga 30.6% -
Beach 11.8% -
Jagged Peaks 5.9% -
Stony Shore 4.7% -
Plains 4.2% -
Badlands 2.3% -
Frozen Peaks 0.7% -
Snowy Slopes 0.3% -
Bamboo Jungle Missing -
Birch Forest Missing -
Cherry Grove Missing -
Dappled Forest Missing -
Dark Forest Missing -
Desert Missing -
Eroded Badlands Missing -
Flower Forest Missing -
Forest Missing -
Grove Missing -
Ice Spikes Missing -
Jungle Missing -
Mangrove Swamp Missing -
Meadow Missing -
Mushroom Fields Missing -
Old Growth Birch Forest Missing -
Old Growth Pine Taiga Missing -
Old Growth Spruce Taiga Missing -
Pale Garden Missing -
Savanna Missing -
Savanna Plateau Missing -
Snowy Beach Missing -
Sparse Jungle Missing -
Stony Peaks Missing -
Sunflower Plains Missing -
Swamp Missing -
Taiga Missing -
Windswept Forest Missing -
Windswept Gravelly Hills Missing -
Windswept Hills Missing -
Windswept Savanna Missing -
Wooded Badlands Missing
Water 42.5% of map 5/11 found
-
Cold Ocean Missing -
Deep Cold Ocean Missing -
Deep Frozen Ocean Missing -
Deep Lukewarm Ocean Missing -
Deep Ocean 22.5% -
Frozen Ocean 15.8% -
Frozen River 2.9% -
Lukewarm Ocean Missing -
Ocean 45.3% -
River 13.4% -
Warm Ocean Missing
-
Ocean 45.3% -
Deep Ocean 22.5% -
Frozen Ocean 15.8% -
River 13.4% -
Frozen River 2.9% -
Cold Ocean Missing -
Deep Cold Ocean Missing -
Deep Frozen Ocean Missing -
Deep Lukewarm Ocean Missing -
Lukewarm Ocean Missing -
Warm Ocean Missing
Caves of the cave volume 2/4 found
-
Deep Dark Missing -
Dripstone Caves 0.6% -
Lush Caves 3.8% -
Sulfur Caves Missing
-
Lush Caves 3.8% -
Dripstone Caves 0.6% -
Deep Dark Missing -
Sulfur Caves Missing
Shares are of the cave volume, from the underground scan. See Caves for the full breakdown.
Caves
What this world's caves are made of, by volume, measured from the save in 4 block cells.
Measured under the built map, and "not found" means not under it. Past its edge the world keeps generating normal vanilla Minecraft chunks, so vanilla cave biomes missing here can still be found out there.
-
Deep Dark Missing -
Dripstone Caves 0.6% - Ice Caves 3.9%
-
Lush Caves 3.8% - Magma Caves 0.2%
- Normal Caves 91.5%
-
Sulfur Caves Missing
- Normal Caves 91.5%
- Ice Caves 3.9%
-
Lush Caves 3.8% -
Dripstone Caves 0.6% - Magma Caves 0.2%
-
Deep Dark Missing -
Sulfur Caves Missing
Inferred. These have no biome of their own in Minecraft, so they are named from the blocks around the cave rather than read from the save.
Structure coverage
Counted inside the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so structures not confirmed here can still generate out there.
Surface 3/8 confirmed
- Abandoned camps Missing
- Desert pyramids Missing
- Igloos Included
- Jungle pyramids Included
- Pillager outposts Not checked
- Swamp huts Missing
- Trail ruins Included
- Woodland mansions Missing
- Igloos Included
- Jungle pyramids Included
- Trail ruins Included
- Abandoned camps Missing
- Desert pyramids Missing
- Pillager outposts Not checked
- Swamp huts Missing
- Woodland mansions Missing
Underground 3/6 confirmed
- Amethyst geodes Missing
- Ancient cities Loot only*
- Dungeons / monster rooms Included
- Mineshafts Included
- Strongholds Included
- Trial chambers Missing
- Dungeons / monster rooms Included
- Mineshafts Included
- Strongholds Included
- Amethyst geodes Missing
- Ancient cities Loot only*
- Trial chambers Missing
Ocean 2/4 confirmed
- Buried treasure Missing
- Ocean monuments Not checked
- Ocean ruins Included
- Shipwrecks Included
- Ocean ruins Included
- Shipwrecks Included
- Buried treasure Missing
- Ocean monuments Not checked
Portal structures 1/1 confirmed
- Ruined portals Included
- Ruined portals Included
Settlements 1/1 confirmed
- Villages Included
- Villages Included
* Why these are not confirmed
- Ancient cities Loot only: its loot table is in this world, but the structure itself was not found.
Loot tables
Which of the game's loot tables can turn up on this map, read from the world's own files. Included means the scan found the table itself; missing means neither it nor the structure carrying it was found in the built map.
Counted inside the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so tables not seen here can still turn up out there.
Chest loot 14/22 confirmed
- Abandoned mineshaft Included
- Ancient city Included
- Buried treasure chest Missing
- Desert pyramid Missing
- End City treasure Possible*
- Igloo chest Missing
- Jungle temple arrow dispenser Missing
- Jungle temple chest Included
- Nether fortress bridge Possible*
- Pillager outpost Missing
- Ruined portal Included
- Shipwreck map Included
- Shipwreck supply Included
- Shipwreck treasure Included
- Simple dungeon Included
- Spawn bonus chest Included
- Stronghold corridor Included
- Stronghold crossing Included
- Stronghold library Included
- Underwater ruin (big) Included
- Underwater ruin (small) Included
- Woodland mansion Missing
- Abandoned mineshaft Included
- Ancient city Included
- Jungle temple chest Included
- Ruined portal Included
- Shipwreck map Included
- Shipwreck supply Included
- Shipwreck treasure Included
- Simple dungeon Included
- Spawn bonus chest Included
- Stronghold corridor Included
- Stronghold crossing Included
- Stronghold library Included
- Underwater ruin (big) Included
- Underwater ruin (small) Included
- Buried treasure chest Missing
- Desert pyramid Missing
- End City treasure Possible*
- Igloo chest Missing
- Jungle temple arrow dispenser Missing
- Nether fortress bridge Possible*
- Pillager outpost Missing
- Woodland mansion Missing
Village chest loot 11/16 confirmed
- Village armorer Missing
- Village butcher Missing
- Village cartographer Included
- Village desert house Missing
- Village fisher Included
- Village fletcher Included
- Village mason Missing
- Village plains house Included
- Village savanna house Included
- Village shepherd Missing
- Village snowy house Included
- Village taiga house Included
- Village tannery Included
- Village temple Included
- Village toolsmith Included
- Village weaponsmith Included
- Village cartographer Included
- Village fisher Included
- Village fletcher Included
- Village plains house Included
- Village savanna house Included
- Village snowy house Included
- Village taiga house Included
- Village tannery Included
- Village temple Included
- Village toolsmith Included
- Village weaponsmith Included
- Village armorer Missing
- Village butcher Missing
- Village desert house Missing
- Village mason Missing
- Village shepherd Missing
Structure loot 0/2 confirmed
- Abandoned camp loot Missing
- Trial chamber loot Missing
- Abandoned camp loot Missing
- Trial chamber loot Missing
Archaeology 1/1 confirmed
- Archaeology loot Included
- Archaeology loot Included
* Why these are not confirmed
- End City treasure Possible: outside the scanned Overworld; the vanilla Nether or End generates it.
- Nether fortress bridge Possible: outside the scanned Overworld; the vanilla Nether or End generates it.
What is new in Advent Map 1
- added 20 new castle model parts
- added more snow layers to mountain peaks
What’s included in Advent Map 1?
See what this Minecraft world contains. Results combine MCA Selector findings, chunk data, level.dat, and manually placed structure pins.
Beta edition: some results are still being verified.
- Seed
- Unknown
- World type
- Unknown
DETAILED INVENTORY Explore the world contents
Search and filter the registries found in this world.
Open the inventory Close the inventory
Explore the world contents
Search and filter the registries found in this world.
Biomes
Biome types found in the existing Overworld.
Structures
Surface and underground structure types evidenced by existing starts or reviewed markers.
Loot types
Loot families evidenced by existing loot-table references.
Animals
Animal types observed in the existing world.
Blocks
Reference inventory only. Missing crafted or dimension-specific IDs are not automatically survival failures.
Cave biomes
Vanilla cave biomes found in the existing Overworld. Custom cave types have no biome ID in a save, so this scan cannot detect them.
Key compatibility details
The most relevant survival features, grouped by category.
No features match these filters.
This report inventories existing save data without loading, generating, or changing chunks. Vanilla terrain may still generate beyond the existing map boundary.
Inspect the world data
The world settings Minecraft stores in level.dat, as captured when this world was scanned. Read only, and player data is never published.
No fields match that search.
Questions about Advent Map 1
- What is Advent Map 1?
-
Advent Map 1 is a hand-made survival world of 3,072 × 3,072 blocks, made with WorldPainter, World Machine, Gaea, Axiom and WorldEdit, built for Minecraft Java 1.21.5. You download the world folder and play it like any other save, in singleplayer or on your own server.
- How big is Advent Map 1?
-
3,072 × 3,072 blocks, so about 9 million blocks of surface. Walking from one edge to the other takes roughly 12 minutes at normal walking speed. The terrain runs from Y -64 to Y 320.
Outside that area the world keeps generating normal vanilla Minecraft chunks, so you never hit a wall, you just leave the built part behind.
- Which Minecraft version does Advent Map 1 need?
-
Advent Map 1 is made for Minecraft Java 1.21.5 and opens in 1.18 and later. Between the two, anything added after the release you load it in is removed or replaced (new biomes load as plains), so 1.21.5 or newer shows the world as built. Releases older than 1.18 cannot open it.
Bedrock players need a converted copy. See the Bedrock notes in the FAQ.
- Which biomes are in Advent Map 1?
-
16 in total. The land is mostly Snowy Plains (39.6%), Snowy Taiga (30.6%), Beach (11.8%) and Jagged Peaks (5.9%), counted as shares of the land rather than of the whole map.
Water covers 42.5% of the map, and land 57.4%.
By volume this world's caves are Normal Caves (91.5%), Ice Caves (3.9%) and Lush Caves (3.8%). The cave breakdown has the rest.
The full breakdown is further up this page, with every biome and its share.
- Which structures are in Advent Map 1?
-
10 of the 20 structure types the scan checks are confirmed present: surface (3/8), underground (3/6), ocean (2/4), portal structures (1/1) and settlements (1/1).
Not confirmed: Abandoned camps (missing), Desert pyramids (missing), Pillager outposts (not checked), Swamp huts (missing), Woodland mansions (missing) and Amethyst geodes (missing). "Missing" means the scan looked and it is not in the built map; "loot only" means its chests are here but the structure is not; "possible" means only indirect evidence was found.
The structure list above names every one of them.
- Is Advent Map 1 ready to play in survival?
-
Yes. A scan of the world file confirms loot tables, structures, animals and ores, so the survival loop runs from the first night: chests hold the game's real loot tables, mobs spawn as they do anywhere else, and you can mine, farm and build without adding anything. It plays in vanilla Minecraft, with no mods, no datapacks and no creative mode.
The world contents report at the bottom of this page holds the item-by-item detail.
- Where do I download Advent Map 1?
-
From the download link on Google Drive, also on the button at the top of this page.
Also available: the PlanetMinecraft project page, which carries the release notes and the known issues for this particular build.
- What is new in Advent Map 1?
-
Every world is built on the one before it, and Advent Map 1 brought 2 logged changes into the line: new terrain, new assets and fixes to the generators that made it.
From its list:
- added 20 new castle model parts
- added more snow layers to mountain peaks
The full list is on this page. These are the world's own additions, not patches released after it, so an older download is not missing them.
- Can I look at Advent Map 1 before downloading it?
-
Yes. Open it in the 3D explorer and fly the real terrain in your browser, with the biomes, the caves and the marked structures. Nothing to install.
How do I install Advent Map 1 on Java Edition?
- Unpack the archive you downloaded from Google Drive.
- Open your saves folder. On Windows press
Win+Rand enter%appdata%\.minecraft\saves. On macOS it is~/Library/Application Support/minecraft/saves, on Linux~/.minecraft/saves. - Move the unpacked folder in. It must be the folder that contains
level.dat, not a folder wrapping it. - Restart Minecraft on 1.21.5 or newer and pick the world in singleplayer.
Can I play it on Bedrock, or on a server?
Bedrock needs a converted .mcworld copy, and converted worlds carry their own
quirks around spawn, chests and villagers.
For a server, drop the world folder in as the server's world and start it.
What may I do with it?
The worlds are released under CC BY-NC 4.0. The Rights panel on this page lists what that allows and how to credit it.