Advent Map 11
Overview
3k, 1.21.5, Volcanic Tropic Islands [Survival World]
Advent Map 11, A 9km² custom Minecraft map created by McMeddon. Two full volcanic jungle islands, filled with old and young/sparse jungle fields, as well as newly created "volcanic jungle" zones around the hot big explodii mountains. On the east island you will also find a gigantic rift that ripped the island in the core apart. Outside of the core islands you find smaller islands with varying biomes to populate. Enjoy your adventure!
News & updates
Size
Footprint
3,072 × 3,072
blocks, 9.4 km² at one block per metre
Edge to edge
- Happy ghast 14 min
- On foot 12 min
- Minecart 6 min
- Horse 5 min
- Elytra 2 min
Walking, a minecart on powered rails, an average horse and rocket-boosted elytra.
Sizes in the library 12% smaller than this
Most worlds are 4K (88 of them). The largest is Eulyxian at 12K.
Versions
Older releases drop what they do not know yet. Each row lists what it loses on top of the rows above it.
- 1.21.5and newer Made for
The world as built. Nothing is lost.
- 1.21.2–1.21.4
- Blocks
- Bush, Firefly bush, Leaf litter, Short dry grass, Tall dry grass
- 1.20.5–1.21.1
- Blocks
- Pale hanging moss, Pale moss block, Pale moss carpet
- 1.20.2–1.20.4
- Items
- Pre-filled containers (200 stacks) are emptied Apple, Arrow, Bread, Emerald, Iron ingot, Poppy, Potatoes, Iron nugget and more
- 1.20–1.20.1
- Blocks
- Short grass
- 1.19–1.19.4
- Structures
- Trail ruins
- Blocks
- Suspicious gravel
- 1.18.2and older
Does not load.
Biome composition
Shares are measured across the built map, and "not found" means not in the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so those biomes can still be found out there.
Land 51.3% of map 13/41 found
-
Badlands 13.4% -
Bamboo Jungle Missing -
Beach 11.4% -
Birch Forest 0.3% -
Cherry Grove Missing -
Dappled Forest Missing -
Dark Forest <0.1% -
Desert Missing -
Eroded Badlands Missing -
Flower Forest Missing -
Forest 0.4% -
Frozen Peaks Missing -
Grove Missing -
Ice Spikes Missing -
Jagged Peaks Missing -
Jungle 23.6% -
Mangrove Swamp 2.0% -
Meadow Missing -
Mushroom Fields 0.3% -
Old Growth Birch Forest Missing -
Old Growth Pine Taiga Missing -
Old Growth Spruce Taiga Missing -
Pale Garden Missing -
Plains 16.1% -
Savanna Missing -
Savanna Plateau Missing -
Snowy Beach Missing -
Snowy Plains Missing -
Snowy Slopes Missing -
Snowy Taiga Missing -
Sparse Jungle 24.4% -
Stony Peaks Missing -
Stony Shore 6.0% -
Sunflower Plains Missing -
Swamp 1.8% -
Taiga 0.2% -
Windswept Forest Missing -
Windswept Gravelly Hills Missing -
Windswept Hills Missing -
Windswept Savanna Missing -
Wooded Badlands Missing
-
Sparse Jungle 24.4% -
Jungle 23.6% -
Plains 16.1% -
Badlands 13.4% -
Beach 11.4% -
Stony Shore 6.0% -
Mangrove Swamp 2.0% -
Swamp 1.8% -
Forest 0.4% -
Birch Forest 0.3% -
Mushroom Fields 0.3% -
Taiga 0.2% -
Dark Forest <0.1% -
Bamboo Jungle Missing -
Cherry Grove Missing -
Dappled Forest Missing -
Desert Missing -
Eroded Badlands Missing -
Flower Forest Missing -
Frozen Peaks Missing -
Grove Missing -
Ice Spikes Missing -
Jagged Peaks Missing -
Meadow Missing -
Old Growth Birch Forest Missing -
Old Growth Pine Taiga Missing -
Old Growth Spruce Taiga Missing -
Pale Garden Missing -
Savanna Missing -
Savanna Plateau Missing -
Snowy Beach Missing -
Snowy Plains Missing -
Snowy Slopes Missing -
Snowy Taiga Missing -
Stony Peaks Missing -
Sunflower Plains Missing -
Windswept Forest Missing -
Windswept Gravelly Hills Missing -
Windswept Hills Missing -
Windswept Savanna Missing -
Wooded Badlands Missing
Water 48.3% of map 3/11 found
-
Cold Ocean Missing -
Deep Cold Ocean Missing -
Deep Frozen Ocean Missing -
Deep Lukewarm Ocean Missing -
Deep Ocean 28.6% -
Frozen Ocean Missing -
Frozen River Missing -
Lukewarm Ocean Missing -
Ocean 54.8% -
River 16.6% -
Warm Ocean Missing
-
Ocean 54.8% -
Deep Ocean 28.6% -
River 16.6% -
Cold Ocean Missing -
Deep Cold Ocean Missing -
Deep Frozen Ocean Missing -
Deep Lukewarm Ocean Missing -
Frozen Ocean Missing -
Frozen River Missing -
Lukewarm Ocean Missing -
Warm Ocean Missing
Caves of the cave volume 2/4 found
-
Deep Dark Missing -
Dripstone Caves 0.5% -
Lush Caves 2.6% -
Sulfur Caves Missing
-
Lush Caves 2.6% -
Dripstone Caves 0.5% -
Deep Dark Missing -
Sulfur Caves Missing
Shares are of the cave volume, from the underground scan. See Caves for the full breakdown.
Caves
What this world's caves are made of, by volume, measured from the save in 4 block cells.
Measured under the built map, and "not found" means not under it. Past its edge the world keeps generating normal vanilla Minecraft chunks, so vanilla cave biomes missing here can still be found out there.
-
Deep Dark Missing -
Dripstone Caves 0.5% - Ice Caves Missing
-
Lush Caves 2.6% - Magma Caves <0.1%
- Normal Caves 96.8%
-
Sulfur Caves Missing
- Normal Caves 96.8%
-
Lush Caves 2.6% -
Dripstone Caves 0.5% - Magma Caves <0.1%
-
Deep Dark Missing - Ice Caves Missing
-
Sulfur Caves Missing
Inferred. These have no biome of their own in Minecraft, so they are named from the blocks around the cave rather than read from the save.
Structure coverage
Counted inside the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so structures not confirmed here can still generate out there.
Surface 2/8 confirmed
- Abandoned camps Missing
- Desert pyramids Missing
- Igloos Missing
- Jungle pyramids Included
- Pillager outposts Not checked
- Swamp huts Missing
- Trail ruins Included
- Woodland mansions Missing
- Jungle pyramids Included
- Trail ruins Included
- Abandoned camps Missing
- Desert pyramids Missing
- Igloos Missing
- Pillager outposts Not checked
- Swamp huts Missing
- Woodland mansions Missing
Underground 3/6 confirmed
- Amethyst geodes Included
- Ancient cities Missing
- Dungeons / monster rooms Included
- Mineshafts Missing
- Strongholds Included
- Trial chambers Missing
- Amethyst geodes Included
- Dungeons / monster rooms Included
- Strongholds Included
- Ancient cities Missing
- Mineshafts Missing
- Trial chambers Missing
Ocean 2/4 confirmed
- Buried treasure Missing
- Ocean monuments Not checked
- Ocean ruins Included
- Shipwrecks Included
- Ocean ruins Included
- Shipwrecks Included
- Buried treasure Missing
- Ocean monuments Not checked
Portal structures 1/1 confirmed
- Ruined portals Included
- Ruined portals Included
Settlements 1/1 confirmed
- Villages Included
- Villages Included
Loot tables
Which of the game's loot tables can turn up on this map, read from the world's own files. Included means the scan found the table itself; missing means neither it nor the structure carrying it was found in the built map.
Counted inside the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so tables not seen here can still turn up out there.
Chest loot 13/22 confirmed
- Abandoned mineshaft Included
- Ancient city Missing
- Buried treasure chest Missing
- Desert pyramid Missing
- End City treasure Possible*
- Igloo chest Missing
- Jungle temple arrow dispenser Missing
- Jungle temple chest Included
- Nether fortress bridge Possible*
- Pillager outpost Missing
- Ruined portal Included
- Shipwreck map Included
- Shipwreck supply Included
- Shipwreck treasure Included
- Simple dungeon Included
- Spawn bonus chest Included
- Stronghold corridor Included
- Stronghold crossing Included
- Stronghold library Included
- Underwater ruin (big) Included
- Underwater ruin (small) Included
- Woodland mansion Missing
- Abandoned mineshaft Included
- Jungle temple chest Included
- Ruined portal Included
- Shipwreck map Included
- Shipwreck supply Included
- Shipwreck treasure Included
- Simple dungeon Included
- Spawn bonus chest Included
- Stronghold corridor Included
- Stronghold crossing Included
- Stronghold library Included
- Underwater ruin (big) Included
- Underwater ruin (small) Included
- Ancient city Missing
- Buried treasure chest Missing
- Desert pyramid Missing
- End City treasure Possible*
- Igloo chest Missing
- Jungle temple arrow dispenser Missing
- Nether fortress bridge Possible*
- Pillager outpost Missing
- Woodland mansion Missing
Village chest loot 10/16 confirmed
- Village armorer Missing
- Village butcher Missing
- Village cartographer Included
- Village desert house Missing
- Village fisher Missing
- Village fletcher Included
- Village mason Missing
- Village plains house Included
- Village savanna house Included
- Village shepherd Missing
- Village snowy house Included
- Village taiga house Included
- Village tannery Included
- Village temple Included
- Village toolsmith Included
- Village weaponsmith Included
- Village cartographer Included
- Village fletcher Included
- Village plains house Included
- Village savanna house Included
- Village snowy house Included
- Village taiga house Included
- Village tannery Included
- Village temple Included
- Village toolsmith Included
- Village weaponsmith Included
- Village armorer Missing
- Village butcher Missing
- Village desert house Missing
- Village fisher Missing
- Village mason Missing
- Village shepherd Missing
Structure loot 0/2 confirmed
- Abandoned camp loot Missing
- Trial chamber loot Missing
- Abandoned camp loot Missing
- Trial chamber loot Missing
Archaeology 1/1 confirmed
- Archaeology loot Included
- Archaeology loot Included
* Why these are not confirmed
- End City treasure Possible: outside the scanned Overworld; the vanilla Nether or End generates it.
- Nether fortress bridge Possible: outside the scanned Overworld; the vanilla Nether or End generates it.
What is new in Advent Map 11
- added new dead jungle biome
- updated tuff rocks
What’s included in Advent Map 11?
See what this Minecraft world contains. Results combine MCA Selector findings, chunk data, level.dat, and manually placed structure pins.
Beta edition: some results are still being verified.
- Seed
- Unknown
- World type
- Unknown
DETAILED INVENTORY Explore the world contents
Search and filter the registries found in this world.
Open the inventory Close the inventory
Explore the world contents
Search and filter the registries found in this world.
Biomes
Biome types found in the existing Overworld.
Structures
Surface and underground structure types evidenced by existing starts or reviewed markers.
Loot types
Loot families evidenced by existing loot-table references.
Animals
Animal types observed in the existing world.
Blocks
Reference inventory only. Missing crafted or dimension-specific IDs are not automatically survival failures.
Cave biomes
Vanilla cave biomes found in the existing Overworld. Custom cave types have no biome ID in a save, so this scan cannot detect them.
Key compatibility details
The most relevant survival features, grouped by category.
No features match these filters.
This report inventories existing save data without loading, generating, or changing chunks. Vanilla terrain may still generate beyond the existing map boundary.
Inspect the world data
The world settings Minecraft stores in level.dat, as captured when this world was scanned. Read only, and player data is never published.
No fields match that search.
Questions about Advent Map 11
- What is Advent Map 11?
-
Advent Map 11 is a hand-made survival world of 3,072 × 3,072 blocks, made with WorldPainter, World Machine, Gaea, Axiom and WorldEdit, built for Minecraft Java 1.21.5. You download the world folder and play it like any other save, in singleplayer or on your own server.
- How big is Advent Map 11?
-
3,072 × 3,072 blocks, so about 9 million blocks of surface. Walking from one edge to the other takes roughly 12 minutes at normal walking speed. The terrain runs from Y -64 to Y 320.
Outside that area the world keeps generating normal vanilla Minecraft chunks, so you never hit a wall, you just leave the built part behind.
- Which Minecraft version does Advent Map 11 need?
-
Advent Map 11 is made for Minecraft Java 1.21.5 and opens in 1.19 and later. Between the two, anything added after the release you load it in is removed or replaced (new biomes load as plains), so 1.21.5 or newer shows the world as built. Releases older than 1.19 cannot open it.
Bedrock players need a converted copy. See the Bedrock notes in the FAQ.
- Which biomes are in Advent Map 11?
-
18 in total. The land is mostly Sparse Jungle (24.4%), Jungle (23.6%), Plains (16.1%) and Badlands (13.4%), counted as shares of the land rather than of the whole map.
Water covers 48.3% of the map, and land 51.3%.
By volume this world's caves are Normal Caves (96.8%), Lush Caves (2.6%) and Dripstone Caves (0.5%). The cave breakdown has the rest.
The full breakdown is further up this page, with every biome and its share.
- Which structures are in Advent Map 11?
-
9 of the 20 structure types the scan checks are confirmed present: surface (2/8), underground (3/6), ocean (2/4), portal structures (1/1) and settlements (1/1).
Not confirmed: Abandoned camps (missing), Desert pyramids (missing), Igloos (missing), Pillager outposts (not checked), Swamp huts (missing) and Woodland mansions (missing). "Missing" means the scan looked and it is not in the built map; "loot only" means its chests are here but the structure is not; "possible" means only indirect evidence was found.
The structure list above names every one of them.
- Is Advent Map 11 ready to play in survival?
-
Yes. A scan of the world file confirms loot tables, structures, animals and ores, so the survival loop runs from the first night: chests hold the game's real loot tables, mobs spawn as they do anywhere else, and you can mine, farm and build without adding anything. It plays in vanilla Minecraft, with no mods, no datapacks and no creative mode.
The world contents report at the bottom of this page holds the item-by-item detail.
- Where do I download Advent Map 11?
-
From the download link on Google Drive, also on the button at the top of this page.
Also available: the PlanetMinecraft project page, which carries the release notes and the known issues for this particular build.
- What is new in Advent Map 11?
-
Every world is built on the one before it, and Advent Map 11 brought 2 logged changes into the line: new terrain, new assets and fixes to the generators that made it.
From its list:
- added new dead jungle biome
- updated tuff rocks
The full list is on this page. These are the world's own additions, not patches released after it, so an older download is not missing them.
- Can I look at Advent Map 11 before downloading it?
-
Yes. Open it in the 3D explorer and fly the real terrain in your browser, with the biomes, the caves and the marked structures. Nothing to install.
How do I install Advent Map 11 on Java Edition?
- Unpack the archive you downloaded from Google Drive.
- Open your saves folder. On Windows press
Win+Rand enter%appdata%\.minecraft\saves. On macOS it is~/Library/Application Support/minecraft/saves, on Linux~/.minecraft/saves. - Move the unpacked folder in. It must be the folder that contains
level.dat, not a folder wrapping it. - Restart Minecraft on 1.21.5 or newer and pick the world in singleplayer.
Can I play it on Bedrock, or on a server?
Bedrock needs a converted .mcworld copy, and converted worlds carry their own
quirks around spawn, chests and villagers.
For a server, drop the world folder in as the server's world and start it.
What may I do with it?
The worlds are released under CC BY-NC 4.0. The Rights panel on this page lists what that allows and how to credit it.