Advent Map 13
Overview
3k, 1.21.5, Shattered Alpine and Summer Rivers [Survival World]
Advent Map 13, A 9km² custom Minecraft map created by McMeddon. Welcome to map number 13! A mountaineous world with a large scale forest across an large ocean lake. Packed with a new alpine shattered lowered mountain range, based on the Gen 6 Mountains with reduced hight, increased mega terraces, and shattered peaks. In the west you will find a white mountain with a giant mit biome forest. Aside the new mountain range, the river system and floodplains have been expanded, with now multiple variations, across different levels, creating large cleard out sections within forests and biomes along an existing river. Enjoy your adventure!
News & updates
Size
Footprint
3,072 × 3,072
blocks, 9.4 km² at one block per metre
Edge to edge
- Happy ghast 14 min
- On foot 12 min
- Minecart 6 min
- Horse 5 min
- Elytra 2 min
Walking, a minecart on powered rails, an average horse and rocket-boosted elytra.
Sizes in the library 12% smaller than this
Most worlds are 4K (88 of them). The largest is Eulyxian at 12K.
Versions
Older releases drop what they do not know yet. Each row lists what it loses on top of the rows above it.
- 1.21.5and newer Made for
The world as built. Nothing is lost.
- 1.21.2–1.21.4
- Blocks
- Firefly bush, Leaf litter, Short dry grass, Tall dry grass
- 1.21–1.21.1
- Biomes
- Pale Garden becomes plains
- Blocks
- Pale oak leaves, Pale oak logs, Closed eyeblossom, Pale hanging moss, Pale moss block, Pale moss carpet
- 1.20.5–1.20.6
- Structures
- Trial chambers
- 1.20.2–1.20.4
- Items
- Pre-filled containers (298 stacks) are emptied Apple, Bread, Emerald, Flint, Poppy, Potatoes, Arrow, Feather and more
- Blocks
- Vault
- 1.20–1.20.1
- Blocks
- Chiseled tuff, Chiseled tuff bricks, Oxidized copper trapdoor, Polished tuff, Polished tuff slab, Short grass
+13 more
Trial spawner, Tuff bricks, Waxed chiseled copper, Waxed copper bulb, Waxed copper door, Waxed copper grate, Waxed exposed copper bulb, Waxed oxidized chiseled copper, Waxed oxidized copper bulb, Waxed oxidized copper door, Waxed oxidized copper grate, Waxed oxidized copper trapdoor, Waxed weathered copper bulb
- 1.19.4and older
Does not load.
Biome composition
Shares are measured across the built map, and "not found" means not in the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so those biomes can still be found out there.
Land 58.0% of map 21/41 found
-
Badlands Missing -
Bamboo Jungle Missing -
Beach 14.6% -
Birch Forest 3.7% -
Cherry Grove 1.6% -
Dappled Forest Missing -
Dark Forest 4.4% -
Desert Missing -
Eroded Badlands Missing -
Flower Forest 2.6% -
Forest 2.1% -
Frozen Peaks Missing -
Grove Missing -
Ice Spikes Missing -
Jagged Peaks Missing -
Jungle 5.9% -
Mangrove Swamp 0.6% -
Meadow 2.7% -
Mushroom Fields 1.5% -
Old Growth Birch Forest Missing -
Old Growth Pine Taiga 1.9% -
Old Growth Spruce Taiga Missing -
Pale Garden 0.6% -
Plains 26.8% -
Savanna Missing -
Savanna Plateau Missing -
Snowy Beach Missing -
Snowy Plains 2.5% -
Snowy Slopes 1.0% -
Snowy Taiga 2.9% -
Sparse Jungle 2.0% -
Stony Peaks 15.4% -
Stony Shore 4.9% -
Sunflower Plains Missing -
Swamp 1.6% -
Taiga 1.0% -
Windswept Forest Missing -
Windswept Gravelly Hills Missing -
Windswept Hills Missing -
Windswept Savanna Missing -
Wooded Badlands Missing
-
Plains 26.8% -
Stony Peaks 15.4% -
Beach 14.6% -
Jungle 5.9% -
Stony Shore 4.9% -
Dark Forest 4.4% -
Birch Forest 3.7% -
Snowy Taiga 2.9% -
Meadow 2.7% -
Flower Forest 2.6% -
Snowy Plains 2.5% -
Forest 2.1% -
Sparse Jungle 2.0% -
Old Growth Pine Taiga 1.9% -
Cherry Grove 1.6% -
Swamp 1.6% -
Mushroom Fields 1.5% -
Snowy Slopes 1.0% -
Taiga 1.0% -
Pale Garden 0.6% -
Mangrove Swamp 0.6% -
Badlands Missing -
Bamboo Jungle Missing -
Dappled Forest Missing -
Desert Missing -
Eroded Badlands Missing -
Frozen Peaks Missing -
Grove Missing -
Ice Spikes Missing -
Jagged Peaks Missing -
Old Growth Birch Forest Missing -
Old Growth Spruce Taiga Missing -
Savanna Missing -
Savanna Plateau Missing -
Snowy Beach Missing -
Sunflower Plains Missing -
Windswept Forest Missing -
Windswept Gravelly Hills Missing -
Windswept Hills Missing -
Windswept Savanna Missing -
Wooded Badlands Missing
Water 41.1% of map 5/11 found
-
Cold Ocean Missing -
Deep Cold Ocean Missing -
Deep Frozen Ocean Missing -
Deep Lukewarm Ocean Missing -
Deep Ocean 18.2% -
Frozen Ocean 1.8% -
Frozen River 0.9% -
Lukewarm Ocean Missing -
Ocean 49.2% -
River 29.8% -
Warm Ocean Missing
-
Ocean 49.2% -
River 29.8% -
Deep Ocean 18.2% -
Frozen Ocean 1.8% -
Frozen River 0.9% -
Cold Ocean Missing -
Deep Cold Ocean Missing -
Deep Frozen Ocean Missing -
Deep Lukewarm Ocean Missing -
Lukewarm Ocean Missing -
Warm Ocean Missing
Caves of the cave volume 3/4 found
-
Deep Dark 0.5% -
Dripstone Caves 2.0% -
Lush Caves 2.8% -
Sulfur Caves Missing
-
Lush Caves 2.8% -
Dripstone Caves 2.0% -
Deep Dark 0.5% -
Sulfur Caves Missing
Shares are of the cave volume, from the underground scan. See Caves for the full breakdown.
Caves
What this world's caves are made of, by volume, measured from the save in 4 block cells.
Measured under the built map, and "not found" means not under it. Past its edge the world keeps generating normal vanilla Minecraft chunks, so vanilla cave biomes missing here can still be found out there.
-
Deep Dark 0.5% -
Dripstone Caves 2.0% - Ice Caves 0.1%
-
Lush Caves 2.8% - Magma Caves 1.5%
- Normal Caves 93.1%
-
Sulfur Caves Missing
- Normal Caves 93.1%
-
Lush Caves 2.8% -
Dripstone Caves 2.0% - Magma Caves 1.5%
-
Deep Dark 0.5% - Ice Caves 0.1%
-
Sulfur Caves Missing
Inferred. These have no biome of their own in Minecraft, so they are named from the blocks around the cave rather than read from the save.
Structure coverage
Counted inside the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so structures not confirmed here can still generate out there.
Surface 2/8 confirmed
- Abandoned camps Missing
- Desert pyramids Missing
- Igloos Missing
- Jungle pyramids Included
- Pillager outposts Not checked
- Swamp huts Missing
- Trail ruins Included
- Woodland mansions Missing
- Jungle pyramids Included
- Trail ruins Included
- Abandoned camps Missing
- Desert pyramids Missing
- Igloos Missing
- Pillager outposts Not checked
- Swamp huts Missing
- Woodland mansions Missing
Underground 3/6 confirmed
- Amethyst geodes Included
- Ancient cities Loot only*
- Dungeons / monster rooms Included
- Mineshafts Missing
- Strongholds Missing
- Trial chambers Included
- Amethyst geodes Included
- Dungeons / monster rooms Included
- Trial chambers Included
- Ancient cities Loot only*
- Mineshafts Missing
- Strongholds Missing
Ocean 2/4 confirmed
- Buried treasure Missing
- Ocean monuments Not checked
- Ocean ruins Included
- Shipwrecks Included
- Ocean ruins Included
- Shipwrecks Included
- Buried treasure Missing
- Ocean monuments Not checked
Portal structures 1/1 confirmed
- Ruined portals Included
- Ruined portals Included
Settlements 1/1 confirmed
- Villages Included
- Villages Included
* Why these are not confirmed
- Ancient cities Loot only: its loot table is in this world, but the structure itself was not found.
Loot tables
Which of the game's loot tables can turn up on this map, read from the world's own files. Included means the scan found the table itself; missing means neither it nor the structure carrying it was found in the built map.
Counted inside the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so tables not seen here can still turn up out there.
Chest loot 14/22 confirmed
- Abandoned mineshaft Included
- Ancient city Included
- Buried treasure chest Missing
- Desert pyramid Missing
- End City treasure Missing
- Igloo chest Missing
- Jungle temple arrow dispenser Missing
- Jungle temple chest Included
- Nether fortress bridge Possible*
- Pillager outpost Missing
- Ruined portal Included
- Shipwreck map Included
- Shipwreck supply Included
- Shipwreck treasure Included
- Simple dungeon Included
- Spawn bonus chest Included
- Stronghold corridor Included
- Stronghold crossing Included
- Stronghold library Included
- Underwater ruin (big) Included
- Underwater ruin (small) Included
- Woodland mansion Missing
- Abandoned mineshaft Included
- Ancient city Included
- Jungle temple chest Included
- Ruined portal Included
- Shipwreck map Included
- Shipwreck supply Included
- Shipwreck treasure Included
- Simple dungeon Included
- Spawn bonus chest Included
- Stronghold corridor Included
- Stronghold crossing Included
- Stronghold library Included
- Underwater ruin (big) Included
- Underwater ruin (small) Included
- Buried treasure chest Missing
- Desert pyramid Missing
- End City treasure Missing
- Igloo chest Missing
- Jungle temple arrow dispenser Missing
- Nether fortress bridge Possible*
- Pillager outpost Missing
- Woodland mansion Missing
Village chest loot 12/16 confirmed
- Village armorer Included
- Village butcher Missing
- Village cartographer Included
- Village desert house Missing
- Village fisher Included
- Village fletcher Included
- Village mason Missing
- Village plains house Included
- Village savanna house Included
- Village shepherd Missing
- Village snowy house Included
- Village taiga house Included
- Village tannery Included
- Village temple Included
- Village toolsmith Included
- Village weaponsmith Included
- Village armorer Included
- Village cartographer Included
- Village fisher Included
- Village fletcher Included
- Village plains house Included
- Village savanna house Included
- Village snowy house Included
- Village taiga house Included
- Village tannery Included
- Village temple Included
- Village toolsmith Included
- Village weaponsmith Included
- Village butcher Missing
- Village desert house Missing
- Village mason Missing
- Village shepherd Missing
Structure loot 1/2 confirmed
- Abandoned camp loot Missing
- Trial chamber loot Included
- Trial chamber loot Included
- Abandoned camp loot Missing
Archaeology 1/1 confirmed
- Archaeology loot Included
- Archaeology loot Included
* Why these are not confirmed
- Nether fortress bridge Possible: outside the scanned Overworld; the vanilla Nether or End generates it.
What is new in Advent Map 13
- added new Gen 6 subversion: Lowered (to max 250), shattered Alpines
- added new river floodplains variations (rocky, gravel, sandy, muddy)
- fix a crucial biome masking error that would overlap small coastal rivers
What’s included in Advent Map 13?
See what this Minecraft world contains. Results combine MCA Selector findings, chunk data, level.dat, and manually placed structure pins.
Beta edition: some results are still being verified.
- Seed
- Unknown
- World type
- Unknown
DETAILED INVENTORY Explore the world contents
Search and filter the registries found in this world.
Open the inventory Close the inventory
Explore the world contents
Search and filter the registries found in this world.
Biomes
Biome types found in the existing Overworld.
Structures
Surface and underground structure types evidenced by existing starts or reviewed markers.
Loot types
Loot families evidenced by existing loot-table references.
Animals
Animal types observed in the existing world.
Blocks
Reference inventory only. Missing crafted or dimension-specific IDs are not automatically survival failures.
Cave biomes
Vanilla cave biomes found in the existing Overworld. Custom cave types have no biome ID in a save, so this scan cannot detect them.
Key compatibility details
The most relevant survival features, grouped by category.
No features match these filters.
This report inventories existing save data without loading, generating, or changing chunks. Vanilla terrain may still generate beyond the existing map boundary.
Inspect the world data
The world settings Minecraft stores in level.dat, as captured when this world was scanned. Read only, and player data is never published.
No fields match that search.
Questions about Advent Map 13
- What is Advent Map 13?
-
Advent Map 13 is a hand-made survival world of 3,072 × 3,072 blocks, made with WorldPainter, World Machine, Gaea, Axiom and WorldEdit, built for Minecraft Java 1.21.5. You download the world folder and play it like any other save, in singleplayer or on your own server.
- How big is Advent Map 13?
-
3,072 × 3,072 blocks, so about 9 million blocks of surface. Walking from one edge to the other takes roughly 12 minutes at normal walking speed. The terrain runs from Y -64 to Y 320.
Outside that area the world keeps generating normal vanilla Minecraft chunks, so you never hit a wall, you just leave the built part behind.
- Which Minecraft version does Advent Map 13 need?
-
Advent Map 13 is made for Minecraft Java 1.21.5 and opens in 1.20 and later. Between the two, anything added after the release you load it in is removed or replaced (new biomes load as plains), so 1.21.5 or newer shows the world as built. Releases older than 1.20 cannot open it.
Bedrock players need a converted copy. See the Bedrock notes in the FAQ.
- Which biomes are in Advent Map 13?
-
29 in total. The land is mostly Plains (26.8%), Stony Peaks (15.4%), Beach (14.6%) and Jungle (5.9%), counted as shares of the land rather than of the whole map.
Water covers 41.1% of the map, and land 58.0%.
By volume this world's caves are Normal Caves (93.1%), Lush Caves (2.8%) and Dripstone Caves (2.0%). The cave breakdown has the rest.
The full breakdown is further up this page, with every biome and its share.
- Which structures are in Advent Map 13?
-
9 of the 20 structure types the scan checks are confirmed present: surface (2/8), underground (3/6), ocean (2/4), portal structures (1/1) and settlements (1/1).
Not confirmed: Abandoned camps (missing), Desert pyramids (missing), Igloos (missing), Pillager outposts (not checked), Swamp huts (missing) and Woodland mansions (missing). "Missing" means the scan looked and it is not in the built map; "loot only" means its chests are here but the structure is not; "possible" means only indirect evidence was found.
The structure list above names every one of them.
- Is Advent Map 13 ready to play in survival?
-
Yes. A scan of the world file confirms loot tables, structures, animals and ores, so the survival loop runs from the first night: chests hold the game's real loot tables, mobs spawn as they do anywhere else, and you can mine, farm and build without adding anything. It plays in vanilla Minecraft, with no mods, no datapacks and no creative mode.
The world contents report at the bottom of this page holds the item-by-item detail.
- Where do I download Advent Map 13?
-
From the download link on Google Drive, also on the button at the top of this page.
Also available: the PlanetMinecraft project page, which carries the release notes and the known issues for this particular build.
- What is new in Advent Map 13?
-
Every world is built on the one before it, and Advent Map 13 brought 3 logged changes into the line: new terrain, new assets and fixes to the generators that made it.
The full list is on this page. These are the world's own additions, not patches released after it, so an older download is not missing them.
- Can I look at Advent Map 13 before downloading it?
-
Yes. Open it in the 3D explorer and fly the real terrain in your browser, with the biomes, the caves and the marked structures. Nothing to install.
How do I install Advent Map 13 on Java Edition?
- Unpack the archive you downloaded from Google Drive.
- Open your saves folder. On Windows press
Win+Rand enter%appdata%\.minecraft\saves. On macOS it is~/Library/Application Support/minecraft/saves, on Linux~/.minecraft/saves. - Move the unpacked folder in. It must be the folder that contains
level.dat, not a folder wrapping it. - Restart Minecraft on 1.21.5 or newer and pick the world in singleplayer.
Can I play it on Bedrock, or on a server?
Bedrock needs a converted .mcworld copy, and converted worlds carry their own
quirks around spawn, chests and villagers.
For a server, drop the world folder in as the server's world and start it.
What may I do with it?
The worlds are released under CC BY-NC 4.0. The Rights panel on this page lists what that allows and how to credit it.